Player Matchup

Thanatos
Thanatos
DrOlikt
Thanatos
Level 120
God Stats
47W - 43L
1,592 SR
Queue Stats
113W - 100L
1,577 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Jakelly
Tsukuyomi
Level 117
God Stats
2W - 4L
1,511 SR
Queue Stats
57W - 61L
1,523 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
QuesoDel
Ah Muzen Cab
Level 122
God Stats
5W - 2L
1,818 SR
Queue Stats
42W - 45L
1,535 Elo+
Solo
Sol
Sol
TheSloth24
Sol
Level 67
God Stats
1W - 2L
1,575 SR
Queue Stats
176W - 193L
1,535 Elo+
Party 3
Sobek
Sobek
nabranza
Sobek
Level 125
God Stats
1W - 3L
1,177 SR
Queue Stats
85W - 84L
1,522 Elo+
Party 4
Team Averages
Level 110
1,535 SR
1,539 Elo+

VS

Team Averages
Level 127
1,478 SR
1,537 Elo+
Ares
Ares
 
Ares
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Shigamahiga
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 110L
1,542 Elo+
Party 1
Serqet
Serqet
TheSpookiNut
Serqet
Level 143
God Stats
5W - 12L
1,201 SR
Queue Stats
236W - 218L
1,571 Elo+
Party 2
Janus
Janus
centar40
Janus
Level 143
God Stats
6W - 3L
1,689 SR
Queue Stats
25W - 25L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
vigilsus
Cernunnos
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 61L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrOlikt
Thanatos
10
1 / 4 / 0
5,931
494
3,664
9,792
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Jakelly
Tsukuyomi
10
3 / 4 / 0
6,118
510
6,970
12,578
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
QuesoDel
Ah Muzen Cab
11
1 / 1 / 2
6,145
512
6,732
5,606
1,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 2
6,694
558
4,366
8,231
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
nabranza
Sobek
10
1 / 0 / 1
6,342
529
2,742
9,117
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 1 / 2
5,740
478
4,242
7,631
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 3
6,962
580
6,459
8,785
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
12
5 / 3 / 3
7,269
606
6,055
9,604
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
centar40
Janus
11
1 / 1 / 1
6,718
560
5,529
4,514
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
vigilsus
Cernunnos
12
1 / 2 / 2
6,499
542
4,791
7,660
2,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
11
11
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
2
3
L
Thanatos
DrOlikt
Thanatos
1
4
0
0.25
L
Tsukuyomi
Jakelly
Tsukuyomi
3
4
0
0.75
L
Ah Muzen Cab
QuesoDel
Ah Muzen Cab
1
1
2
2
W
2
1
3
3.5
L
2
2
2
1.5
W
Serqet
5
3
3
2.17
W
Janus
centar40
Janus
1
1
1
1.5
L
Sobek
nabranza
Sobek
1
0
1
1.5
W
Cernunnos
vigilsus
Cernunnos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
27,076
45,324
Taken
38,194
21,355
Mitigated
19,786
20,527
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,242
260
0
1,145
7,631
4,797
0
1,100
6,531
13,296
1,985
L
Thanatos
DrOlikt
Thanatos
3,664
858
0
7,022
9,792
4,874
0
741
8,141
0
35,522
L
Tsukuyomi
Jakelly
Tsukuyomi
6,970
2,250
0
4,041
12,578
4,625
0
1,940
9,895
0
39,239
L
Ah Muzen Cab
QuesoDel
Ah Muzen Cab
6,732
2,059
0
1,994
5,606
1,985
683
1,632
3,974
0
49,881
W
6,459
771
0
3,318
8,785
6,197
0
805
7,471
87
44,130
L
4,366
1,663
0
2,902
8,231
3,395
67
3,232
4,698
38,825
5,778
W
Serqet
6,055
1,956
0
3,346
9,604
4,261
0
1,615
7,989
0
41,672
W
Janus
centar40
Janus
5,529
213
0
0
4,514
1,767
123
2,035
2,479
53,287
0
L
Sobek
nabranza
Sobek
2,742
34
0
4,568
9,117
6,476
0
1,460
7,568
20,094
0
W
Cernunnos
vigilsus
Cernunnos
4,791
1,910
0
2,394
7,660
2,764
0
918
6,742
0
45,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,230
Gold Earned
33,188
337
Minions Killed
382
0
Camps Cleared
0
1,156,983
Distance Traveled
1,233,872
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,740
478
30
3
0
248,408
6
L
Thanatos
5,931
494
69
6
0
245,319
7
L
Tsukuyomi
6,118
510
66
6
0
239,856
0
L
Ah Muzen Cab
6,145
512
85
7
0
232,224
3
W
Nike
6,962
580
68
6
0
245,240
4
L
Sol
6,694
558
93
8
0
224,430
1
W
Serqet
7,269
606
81
7
0
268,249
0
W
Janus
6,718
560
109
9
0
257,049
2
L
Sobek
6,342
529
24
2
0
215,154
4
W
Cernunnos
6,499
542
94
8
0
214,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role