Player Matchup

Neith
Neith
FlipyBeFlip
Neith
Level 159
God Stats
105W - 53L
1,698 SR
Queue Stats
793W - 726L
1,513 Elo+
Party 2
Achilles
Achilles
SpendingAuto96
Achilles
Level 123
God Stats
29W - 17L
1,625 SR
Queue Stats
720W - 644L
1,509 Elo+
Party 2
Anubis
Anubis
TundraCycle
Anubis
Level 64
God Stats
16W - 3L
1,604 SR
Queue Stats
72W - 29L
1,631 Elo+
Party 2
Team Averages
Level 115
1,642 SR
1,551 Elo+

VS

Team Averages
Level 130
1,566 SR
1,490 Elo+
Ah Puch
Ah Puch
AMortylessRick
Ah Puch
Level 123
God Stats
2W - 5L
1,355 SR
Queue Stats
215W - 219L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
TRYTOBEATMENOW
Sylvanus
Level 126
God Stats
2W - 2L
1,661 SR
Queue Stats
208W - 219L
1,470 Elo+
Party 1
Hou Yi
Hou Yi
dmony12
Hou Yi
Level 141
God Stats
6W - 3L
1,681 SR
Queue Stats
224W - 169L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 9
14,640
637
20,326
16,508
7,037
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
20
5 / 2 / 9
14,551
633
13,636
29,024
50,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
20
7 / 4 / 7
16,071
699
19,323
20,149
10,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
14,106
613
24,514
16,962
7,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
17
1 / 6 / 6
14,218
618
9,605
28,660
30,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
dmony12
Hou Yi
18
4 / 4 / 4
13,868
603
21,436
15,829
8,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
15
Kills
8
8
Deaths
15
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
3
2
9
3.75
W
Achilles
5
2
9
4.75
L
Sylvanus
1
6
6
0.67
W
Anubis
7
4
7
2.63
L
Hou Yi
dmony12
Hou Yi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,285
Damage
55,555
65,681
Taken
61,451
67,645
Mitigated
47,168
24,321
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,514
1,830
713
3,479
16,962
7,738
23
4,494
12,468
73,771
0
W
20,326
8,818
0
4,235
16,508
7,037
2,003
7,468
8,628
0
89,678
W
Achilles
13,636
3,813
0
7,780
29,024
50,589
298
12,427
15,841
0
32,098
L
Sylvanus
9,605
1,559
2,245
8,721
28,660
30,555
108
10,554
18,106
25,239
0
W
Anubis
19,323
793
0
12,306
20,149
10,019
322
12,776
6,819
70,381
0
L
Hou Yi
dmony12
Hou Yi
21,436
8,726
0
1,961
15,829
8,875
0
4,619
11,210
0
53,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,262
Gold Earned
42,192
286
Minions Killed
221
13
Camps Cleared
6
1,185,385
Distance Traveled
1,022,900
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,106
613
117
5
3
349,619
2
W
Neith
14,640
637
137
6
9
367,299
7
W
Achilles
14,551
633
30
1
1
448,106
4
L
Sylvanus
14,218
618
20
1
0
323,292
1
W
Anubis
16,071
699
119
5
3
369,980
3
L
Hou Yi
13,868
603
84
4
3
349,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role