Player Matchup

Chernobog
Chernobog
Atoun
Chernobog
Level 104
God Stats
4W - 4L
1,686 SR
Queue Stats
322W - 317L
1,537 Elo+
Solo
Merlin
Merlin
ExtremeGas
Merlin
Level 103
God Stats
0W - 3L
1,214 SR
Queue Stats
27W - 31L
1,450 Elo+
Solo
Hera
Hera
Satmalice
Hera
Level 64
God Stats
2W - 4L
1,376 SR
Queue Stats
251W - 266L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
cynara321
Kuzenbo
Level 158
God Stats
0W - 4L
1,237 SR
Queue Stats
183W - 189L
1,507 Elo+
Solo
Fenrir
Fenrir
xlilwolfx
Fenrir
Level 124
God Stats
0W - 3L
1,621 SR
Queue Stats
124W - 116L
1,515 Elo+
Solo
Team Averages
Level 111
1,427 SR
1,505 Elo+

VS

Team Averages
Level 107
1,471 SR
1,510 Elo+
Vamana
Vamana
Eärenndil
Vamana
Level 88
God Stats
4W - 2L
1,580 SR
Queue Stats
112W - 108L
1,531 Elo+
Solo
Artemis
Artemis
Kenzar666
Artemis
Level 125
God Stats
4W - 6L
1,374 SR
Queue Stats
343W - 347L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
Säynt
Kuzenbo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,491 Elo+
Solo
Odin
Odin
WOQUENDO37
Odin
Level 126
God Stats
1W - 0L
1,496 SR
Queue Stats
24W - 28L
1,461 Elo+
Solo
Pele
Pele
kittyfuzz321
Pele
Level 154
God Stats
1W - 1L
1,406 SR
Queue Stats
135W - 144L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Atoun
Chernobog
18
2 / 5 / 12
10,286
605
16,316
16,593
9,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
ExtremeGas
Merlin
19
6 / 5 / 4
11,913
701
26,047
14,545
7,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
18
3 / 6 / 13
10,954
644
19,171
10,996
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
cynara321
Kuzenbo
18
3 / 5 / 9
11,364
668
11,892
21,068
29,325
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
xlilwolfx
Fenrir
18
4 / 6 / 9
10,363
610
13,922
19,304
21,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Eärenndil
Vamana
20
4 / 2 / 12
12,072
710
12,430
24,690
26,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Kenzar666
Artemis
19
6 / 4 / 12
12,056
709
22,438
14,077
8,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
Säynt
Kuzenbo
19
4 / 4 / 17
12,657
745
11,876
22,804
33,731
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 4 / 16
12,291
723
14,276
37,139
37,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 5 / 14
12,932
761
14,317
24,807
13,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
98
18
Kills
27
27
Deaths
19
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Atoun
Chernobog
2
5
12
1.6
L
Merlin
ExtremeGas
Merlin
6
5
4
1.6
W
Vamana
Eärenndil
Vamana
4
2
12
5
W
Artemis
Kenzar666
Artemis
6
4
12
3
L
Hera
3
6
13
1.58
W
Kuzenbo
Säynt
Kuzenbo
4
4
17
3.13
W
6
4
16
3.5
L
Kuzenbo
cynara321
Kuzenbo
3
5
9
1.5
W
7
5
14
2.8
L
Fenrir
xlilwolfx
Fenrir
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,348
Damage
75,337
82,506
Taken
123,517
73,240
Mitigated
120,165
23,844
Healing
48,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Atoun
Chernobog
16,316
8,317
286
3,648
16,593
9,459
474
993
15,600
0
36,737
L
Merlin
ExtremeGas
Merlin
26,047
1,459
819
3,738
14,545
7,763
0
2,641
11,904
57,530
0
W
Vamana
Eärenndil
Vamana
12,430
6,200
1,812
10,760
24,690
26,455
1,289
10,828
13,312
0
30,553
W
Artemis
Kenzar666
Artemis
22,438
10,996
2,234
2,415
14,077
8,303
3,099
7,534
6,402
0
49,329
L
Hera
19,171
4,266
2,359
963
10,996
5,225
0
1,085
9,911
33,619
0
W
Kuzenbo
Säynt
Kuzenbo
11,876
3,752
1,900
2,286
22,804
33,731
607
11,028
9,739
22,488
0
W
14,276
2,637
2,639
13,605
37,139
37,724
871
12,828
24,089
97
32,345
L
Kuzenbo
cynara321
Kuzenbo
11,892
2,885
1,680
5,103
21,068
29,325
13
3,925
17,143
25,338
0
W
14,317
2,482
2,194
9,002
24,807
13,952
3,409
14,892
9,689
0
57,275
L
Fenrir
xlilwolfx
Fenrir
13,922
2,778
787
4,461
19,304
21,468
0
3,329
15,975
0
17,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,880
Gold Earned
62,008
187
Minions Killed
214
0
Camps Cleared
0
1,396,682
Distance Traveled
1,624,397
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,286
605
47
3
0
269,386
0
L
Merlin
11,913
701
79
5
0
297,165
3
W
Vamana
12,072
710
30
2
0
349,231
8
W
Artemis
12,056
709
61
4
0
284,953
1
L
Hera
10,954
644
27
2
0
239,718
0
W
Kuzenbo
12,657
745
16
1
0
328,080
1
W
Odin
12,291
723
33
2
0
317,391
3
L
Kuzenbo
11,364
668
17
1
0
313,100
1
W
Pele
12,932
761
74
4
0
344,742
4
L
Fenrir
10,363
610
17
1
0
277,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role