Player Matchup

Chaac
Chaac
GodConfi
Chaac
Level 69
God Stats
5W - 8L
1,399 SR
Queue Stats
99W - 171L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
OrodeLey
Danzaburou
Level 82
God Stats
5W - 9L
1,387 SR
Queue Stats
50W - 71L
1,331 Elo+
Party 1
Baron Samedi
Baron Samedi
SpG Glancing
Baron Samedi
Level 27
God Stats
32W - 52L
1,361 SR
Queue Stats
53W - 104L
1,279 Elo+
Party 1
Team Averages
Level 59
1,382 SR
1,313 Elo+

VS

Team Averages
Level 84
1,436 SR
1,427 Elo+
Mulan
Mulan
Bighomiechad
Mulan
Level 28
God Stats
8W - 7L
1,457 SR
Queue Stats
42W - 46L
1,405 Elo+
Party 2
Hera
Hera
King Ruben5898
Hera
Level 159
God Stats
26W - 29L
1,406 SR
Queue Stats
586W - 544L
1,435 Elo+
Solo
Skadi
Skadi
temp-233999
Skadi
Level 64
God Stats
7W - 5L
1,444 SR
Queue Stats
12W - 9L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GodConfi
Chaac
10
1 / 4 / 4
7,271
661
8,393
17,578
12,317
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
OrodeLey
Danzaburou
12
1 / 4 / 3
7,390
672
6,958
15,194
5,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
SpG Glancing
Baron Samedi
11
2 / 7 / 0
7,250
659
5,424
10,922
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
8,612
783
8,918
11,440
11,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 0 / 5
9,509
864
13,382
6,142
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 3 / 10
8,424
766
12,211
9,625
4,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
15
15
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Chaac
GodConfi
Chaac
1
4
4
0.75
W
8
0
5
10.5
L
Danzaburou
OrodeLey
Danzaburou
1
4
3
0.63
L
Baron Samedi
SpG Glancing
Baron Samedi
2
7
0
0.29
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,775
Damage
34,511
43,694
Taken
27,207
22,214
Mitigated
18,663
7,849
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,918
899
132
1,713
11,440
11,481
585
2,566
8,874
0
15,384
L
Chaac
GodConfi
Chaac
8,393
1,472
0
2,932
17,578
12,317
126
5,045
12,195
0
20,588
W
13,382
2,656
0
2,067
6,142
2,822
273
1,903
4,239
41,967
0
L
Danzaburou
OrodeLey
Danzaburou
6,958
1,982
0
1,882
15,194
5,363
231
5,155
9,721
0
28,829
L
Baron Samedi
SpG Glancing
Baron Samedi
5,424
359
1,145
1,890
10,922
4,534
0
3,379
7,422
18,468
0
W
12,211
4,406
355
420
9,625
4,360
1,573
1,966
7,659
0
31,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,911
Gold Earned
26,545
91
Minions Killed
120
3
Camps Cleared
6
582,503
Distance Traveled
598,372
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,612
783
22
2
0
212,345
0
L
Chaac
7,271
661
30
3
2
225,082
3
W
Hera
9,509
864
63
6
6
212,693
5
L
Danzaburou
7,390
672
40
4
0
191,399
2
L
Baron Samedi
7,250
659
21
2
1
166,022
1
W
Skadi
8,424
766
35
3
0
173,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role