Player Matchup

Thanatos
Thanatos
DofoG
Thanatos
Level 109
God Stats
14W - 15L
1,550 SR
Queue Stats
441W - 419L
1,591 Elo+
Solo
Apollo
Apollo
IUseFlexTape
Apollo
Level 153
God Stats
4W - 7L
1,610 SR
Queue Stats
170W - 149L
1,596 Elo+
Party 2
Arachne
Arachne
PlanetMustafar
Arachne
Level 106
God Stats
6W - 6L
1,532 SR
Queue Stats
49W - 57L
1,448 Elo+
Solo
Anubis
Anubis
TayerTots
Anubis
Level 83
God Stats
2W - 0L
1,782 SR
Queue Stats
32W - 25L
1,451 Elo+
Solo
Artio
Artio
TerrasThickThigh
Artio
Level 141
God Stats
3W - 5L
1,251 SR
Queue Stats
107W - 81L
1,671 Elo+
Party 2
Team Averages
Level 118
1,545 SR
1,551 Elo+

VS

Team Averages
Level 113
1,497 SR
1,485 Elo+
Anhur
Anhur
Díabl0
Anhur
Level 147
God Stats
0W - 2L
1,340 SR
Queue Stats
44W - 40L
1,536 Elo+
Party 1
Izanami
Izanami
Insectdrum
Izanami
Level 73
God Stats
300W - 260L
1,534 SR
Queue Stats
383W - 396L
1,504 Elo+
Solo
Poseidon
Poseidon
Maxrzz
Poseidon
Level 101
God Stats
34W - 33L
1,540 SR
Queue Stats
330W - 375L
1,415 Elo+
Party 3
Loki
Loki
PChavez16
Loki
Level 127
God Stats
1W - 4L
1,315 SR
Queue Stats
325W - 383L
1,416 Elo+
Party 3
Horus
Horus
digitalkill0021
Horus
Level 119
God Stats
2W - 2L
1,759 SR
Queue Stats
102W - 88L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DofoG
Thanatos
12
2 / 0 / 2
7,268
661
5,837
3,867
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
12
2 / 1 / 1
6,999
636
3,168
6,187
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 0 / 2
6,518
593
3,822
6,021
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
TayerTots
Anubis
9
1 / 1 / 2
5,619
511
5,486
5,707
2,776
9
0 / 1 / 4
6,155
560
2,145
8,979
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Díabl0
Anhur
10
1 / 2 / 0
5,850
532
4,345
5,279
1,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Insectdrum
Izanami
11
1 / 1 / 1
6,364
579
1,983
7,213
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Maxrzz
Poseidon
4
0 / 2 / 1
3,962
360
462
2,225
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
1 / 2 / 1
5,778
525
3,681
9,657
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 2
5,009
455
2,995
7,891
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
3
3
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DofoG
Thanatos
2
0
2
3
L
Anhur
Díabl0
Anhur
1
2
0
0.5
W
Apollo
2
1
1
2.5
L
Izanami
Insectdrum
Izanami
1
1
1
1.5
L
Poseidon
Maxrzz
Poseidon
0
2
1
0.25
L
Loki
1
2
1
0.75
W
3
0
2
4
W
Anubis
TayerTots
Anubis
1
1
2
2
W
0
1
4
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,458
Damage
13,466
30,761
Taken
32,265
15,341
Mitigated
12,515
19,215
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DofoG
Thanatos
5,837
1,560
0
6,298
3,867
1,859
0
0
3,867
0
43,043
L
Anhur
Díabl0
Anhur
4,345
1,657
0
1,521
5,279
1,487
708
196
5,083
0
41,993
W
Apollo
3,168
1,694
0
3,642
6,187
1,865
0
0
6,187
0
52,324
L
Izanami
Insectdrum
Izanami
1,983
1,622
0
2,066
7,213
2,195
504
134
7,079
0
44,112
L
Poseidon
Maxrzz
Poseidon
462
172
0
380
2,225
458
0
1,235
990
4,601
0
L
Loki
3,681
638
0
3,602
9,657
3,124
0
1,697
7,960
0
42,339
W
3,822
2,628
0
2,585
6,021
2,668
0
295
5,726
0
38,571
W
Anubis
TayerTots
Anubis
5,486
530
0
3,224
5,707
2,776
424
372
5,335
39,943
0
W
2,145
287
211
3,255
8,979
6,173
130
468
8,511
14,737
1,323
L
2,995
1,171
461
2,434
7,891
5,251
0
4,354
3,537
0
15,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
26,963
333
Minions Killed
257
0
Camps Cleared
0
1,034,058
Distance Traveled
907,274
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,268
661
91
8
0
239,691
2
L
Anhur
5,850
532
66
6
0
184,801
1
W
Apollo
6,999
636
102
9
0
177,106
1
L
Izanami
6,364
579
93
8
0
197,291
1
L
Poseidon
3,962
360
4
0
0
65,890
0
L
Loki
5,778
525
73
7
0
235,315
3
W
Arachne
6,518
593
69
6
0
230,113
3
W
Anubis
5,619
511
49
4
0
186,195
0
W
Artio
6,155
560
22
2
0
200,953
4
L
Horus
5,009
455
21
2
0
223,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role