Player Matchup

Lancelot
Lancelot
ActOfValor101
Lancelot
Level 115
God Stats
3W - 3L
1,509 SR
Queue Stats
94W - 73L
1,528 Elo+
Party 2
Merlin
Merlin
SOUL9565
Merlin
Level 69
God Stats
7W - 2L
1,811 SR
Queue Stats
117W - 125L
1,543 Elo+
Solo
Ares
Ares
brandochef74737
Ares
Level 67
God Stats
58W - 42L
1,583 SR
Queue Stats
58W - 43L
1,540 Elo+
Party 2
Team Averages
Level 84
1,634 SR
1,537 Elo+

VS

Team Averages
Level 117
1,627 SR
1,573 Elo+
Janus
Janus
Ghost Nappa564
Janus
Level 123
God Stats
65W - 44L
1,525 SR
Queue Stats
225W - 165L
1,588 Elo+
Party 1
Horus
Horus
LARRYSGAS
Horus
Level 69
God Stats
14W - 7L
1,810 SR
Queue Stats
59W - 65L
1,556 Elo+
Solo
Lancelot
Lancelot
Subzer0126
Lancelot
Level 160
God Stats
68W - 58L
1,546 SR
Queue Stats
477W - 361L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ActOfValor101
Lancelot
14
3 / 5 / 1
9,506
634
11,937
14,800
7,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SOUL9565
Merlin
15
0 / 2 / 4
9,337
622
9,826
6,589
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 3
9,917
661
10,451
16,071
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
10,407
694
6,127
7,879
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
LARRYSGAS
Horus
15
0 / 1 / 9
10,231
682
6,233
15,275
18,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Subzer0126
Lancelot
17
10 / 0 / 1
12,047
803
18,570
16,565
8,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
11
11
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ActOfValor101
Lancelot
3
5
1
0.7
W
1
3
7
1.5
W
Horus
LARRYSGAS
Horus
0
1
9
4.5
L
Merlin
SOUL9565
Merlin
0
2
4
1
W
Lancelot
Subzer0126
Lancelot
10
0
1
10.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,214
Damage
30,930
37,460
Taken
39,719
24,968
Mitigated
31,618
4,116
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ActOfValor101
Lancelot
11,937
2,056
0
1,953
14,800
7,144
504
1,989
12,611
0
36,219
W
6,127
427
0
595
7,879
4,016
654
4,566
3,313
40,209
0
W
Horus
LARRYSGAS
Horus
6,233
3,076
5,409
7,263
15,275
18,786
361
7,540
7,735
0
12,746
L
Merlin
SOUL9565
Merlin
9,826
239
0
500
6,589
2,579
0
1,558
4,885
49,387
0
W
Lancelot
Subzer0126
Lancelot
18,570
4,893
0
6,237
16,565
8,816
1,593
8,678
7,887
0
63,554
L
10,451
141
0
1,663
16,071
15,245
128
2,285
13,552
17,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
32,685
168
Minions Killed
191
6
Camps Cleared
8
861,199
Distance Traveled
873,004
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,506
634
61
4
5
304,508
3
W
Janus
10,407
694
100
7
4
270,834
2
W
Horus
10,231
682
16
1
1
291,379
2
L
Merlin
9,337
622
87
6
1
287,627
4
W
Lancelot
12,047
803
75
5
3
310,791
7
L
Ares
9,917
661
20
1
0
269,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role