Player Matchup

Thor
Thor
AnacondaEars
Thor
Level 13
God Stats
3W - 0L
1,695 SR
Queue Stats
46W - 11L
1,790 Elo+
Party 2
Hou Yi
Hou Yi
GreeneMachine00
Hou Yi
Level 97
God Stats
6W - 5L
1,593 SR
Queue Stats
304W - 216L
1,641 Elo+
Party 2
Poseidon
Poseidon
Waterfrog8741
Poseidon
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
70W - 23L
1,665 Elo+
Party 2
Team Averages
Level 42
1,524 SR
1,699 Elo+

VS

Team Averages
Level 89
1,535 SR
1,520 Elo+
Cernunnos
Cernunnos
Bad Bulbasaur
Cernunnos
Level 120
God Stats
1W - 1L
1,671 SR
Queue Stats
62W - 56L
1,470 Elo+
Party 1
Bacchus
Bacchus
LOLGGxx
Bacchus
Level 20
God Stats
0W - 3L
1,558 SR
Queue Stats
36W - 22L
1,530 Elo+
Party 1
Janus
Janus
xX Cegerto Xx
Janus
Level 128
God Stats
1W - 5L
1,375 SR
Queue Stats
493W - 368L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 7
10,501
808
17,544
13,662
6,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 10
9,391
722
9,036
8,939
3,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Waterfrog8741
Poseidon
17
8 / 0 / 9
10,993
846
15,319
12,011
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bad Bulbasaur
Cernunnos
13
3 / 6 / 1
8,745
673
7,269
15,940
7,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
LOLGGxx
Bacchus
11
1 / 6 / 2
8,235
633
7,884
19,846
22,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 9 / 4
8,901
685
8,632
13,277
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
21
Kills
6
6
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
L
Cernunnos
Bad Bulbasaur
Cernunnos
3
6
1
0.58
W
3
2
10
4
L
Bacchus
LOLGGxx
Bacchus
1
6
2
0.33
W
Poseidon
Waterfrog8741
Poseidon
8
0
9
12.5
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,899
Damage
23,785
34,612
Taken
49,063
15,691
Mitigated
35,810
6,608
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,544
2,275
0
460
13,662
6,271
351
6,012
7,446
0
26,421
L
Cernunnos
Bad Bulbasaur
Cernunnos
7,269
2,889
0
1,424
15,940
7,863
0
3,785
12,155
0
23,986
W
9,036
4,504
0
1,037
8,939
3,888
772
4,186
4,579
0
28,749
L
Bacchus
LOLGGxx
Bacchus
7,884
929
1,716
5,346
19,846
22,923
0
5,530
14,316
15,607
0
W
Poseidon
Waterfrog8741
Poseidon
15,319
4,098
0
5,111
12,011
5,532
1,375
5,902
5,779
55,064
2,693
L
8,632
322
0
916
13,277
5,024
0
5,110
8,167
31,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,885
Gold Earned
25,881
159
Minions Killed
111
9
Camps Cleared
2
689,978
Distance Traveled
640,341
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,501
808
22
2
1
218,645
4
L
Cernunnos
8,745
673
41
3
0
197,483
1
W
Hou Yi
9,391
722
51
4
1
221,760
0
L
Bacchus
8,235
633
13
1
0
233,896
0
W
Poseidon
10,993
846
86
7
7
249,573
1
L
Janus
8,901
685
57
4
2
208,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role