Player Matchup

Da Ji
Da Ji
Azarath7048
Da Ji
Level 58
God Stats
1W - 3L
1,578 SR
Queue Stats
36W - 53L
1,339 Elo+
Party 3
Nu Wa
Nu Wa
Lucid Zane3395
Nu Wa
Level 48
God Stats
7W - 7L
1,432 SR
Queue Stats
61W - 70L
1,432 Elo+
Party 3
Thanatos
Thanatos
Puxah
Thanatos
Level 68
God Stats
10W - 0L
1,768 SR
Queue Stats
150W - 57L
1,765 Elo+
Party 1
Neith
Neith
Stuvzy
Neith
Level 27
God Stats
2W - 2L
1,850 SR
Queue Stats
105W - 37L
1,774 Elo+
Party 1
Hercules
Hercules
x Kinsey v
Hercules
Level 148
God Stats
1W - 0L
1,838 SR
Queue Stats
101W - 33L
1,764 Elo+
Party 1
Team Averages
Level 70
1,693 SR
1,615 Elo+

VS

Team Averages
Level 94
1,404 SR
1,387 Elo+
Skadi
Skadi
BenzoWheels
Skadi
Level 86
God Stats
12W - 18L
1,104 SR
Queue Stats
47W - 49L
1,324 Elo+
Party 4
Chernobog
Chernobog
Ks-Clirim07
Chernobog
Level 74
God Stats
6W - 4L
1,625 SR
Queue Stats
59W - 85L
1,360 Elo+
Party 2
Ymir
Ymir
Mert_Y9
Ymir
Level 44
God Stats
21W - 19L
1,469 SR
Queue Stats
21W - 30L
1,314 Elo+
Party 2
Fenrir
Fenrir
surepeach67
Fenrir
Level 109
God Stats
29W - 39L
1,379 SR
Queue Stats
78W - 94L
1,334 Elo+
Party 4
Ne Zha
Ne Zha
xXACE77Xx
Ne Zha
Level 155
God Stats
3W - 4L
1,443 SR
Queue Stats
68W - 70L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,163
469
2,109
8,673
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 4 / 2
5,067
461
3,456
5,621
1,127
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Puxah
Thanatos
13
6 / 0 / 0
7,422
675
8,949
7,755
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Stuvzy
Neith
11
7 / 0 / 1
6,532
594
11,311
7,155
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
x Kinsey v
Hercules
8
0 / 0 / 5
5,570
506
5,080
8,836
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 1
6,104
555
6,443
5,733
1,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Ks-Clirim07
Chernobog
8
1 / 5 / 0
4,853
441
3,384
9,173
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Mert_Y9
Ymir
8
0 / 3 / 0
4,833
439
1,887
7,908
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
8
0 / 4 / 0
4,784
435
4,069
10,474
4,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
xXACE77Xx
Ne Zha
10
2 / 1 / 3
6,267
570
6,776
9,506
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
7
8
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
L
4
1
1
4.5
L
Chernobog
Ks-Clirim07
Chernobog
1
5
0
0.2
W
0
4
2
0.25
L
Ymir
Mert_Y9
Ymir
0
3
0
0
W
Thanatos
Puxah
Thanatos
6
0
0
6
W
Neith
Stuvzy
Neith
7
0
1
7.5
L
Fenrir
0
4
0
0
W
Hercules
x Kinsey v
Hercules
0
0
5
2.5
L
Ne Zha
xXACE77Xx
Ne Zha
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
22,559
38,040
Taken
42,794
17,789
Mitigated
17,392
17,785
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,109
355
0
530
8,673
2,923
0
62
8,611
0
32,429
L
6,443
2,857
0
2,175
5,733
1,998
559
1,979
3,754
0
35,698
L
Chernobog
Ks-Clirim07
Chernobog
3,384
1,726
0
2,010
9,173
2,657
0
242
8,931
0
25,198
W
3,456
1,048
29
520
5,621
1,127
707
0
5,621
23,552
0
L
Ymir
Mert_Y9
Ymir
1,887
767
294
1,789
7,908
4,101
0
184
7,724
13,073
0
W
Thanatos
Puxah
Thanatos
8,949
3,738
0
9,999
7,755
3,769
0
0
7,755
0
48,175
W
Neith
Stuvzy
Neith
11,311
4,248
0
2,870
7,155
3,293
0
1,428
5,727
0
50,678
L
Fenrir
4,069
1,427
0
3,770
10,474
4,800
0
177
10,297
0
21,348
W
Hercules
x Kinsey v
Hercules
5,080
1,257
0
3,837
8,836
6,677
0
397
8,439
0
15,152
L
Ne Zha
xXACE77Xx
Ne Zha
6,776
2,441
0
2,552
9,506
3,836
0
874
8,632
0
51,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
26,841
271
Minions Killed
245
0
Camps Cleared
0
994,174
Distance Traveled
1,043,529
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,163
469
56
5
0
191,188
1
L
Skadi
6,104
555
63
6
0
210,050
2
L
Chernobog
4,853
441
41
4
0
198,822
2
W
Nu Wa
5,067
461
41
4
0
163,571
1
L
Ymir
4,833
439
25
2
0
202,768
3
W
Thanatos
7,422
675
87
8
0
216,065
2
W
Neith
6,532
594
61
6
0
202,055
0
L
Fenrir
4,784
435
34
3
0
196,173
0
W
Hercules
5,570
506
26
2
0
221,295
2
L
Ne Zha
6,267
570
82
7
0
235,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role