Player Matchup

Janus
Janus
Browenh13
Janus
Level 142
God Stats
0W - 1L
1,292 SR
Queue Stats
37W - 48L
1,426 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DunkNDontNut247
Tsukuyomi
Level 144
God Stats
7W - 6L
1,677 SR
Queue Stats
65W - 63L
1,467 Elo+
Party 1
Vamana
Vamana
JustCallMeMommyy
Vamana
Level 144
God Stats
1W - 2L
1,352 SR
Queue Stats
48W - 62L
1,448 Elo+
Party 1
Skadi
Skadi
Mwezii
Skadi
Level 16
God Stats
1W - 3L
1,301 SR
Queue Stats
5W - 8L
1,436 Elo+
Party 1
Serqet
Serqet
Solublejaguar4
Serqet
Level 88
God Stats
1W - 5L
1,573 SR
Queue Stats
45W - 60L
1,436 Elo+
Party 1
Team Averages
Level 107
1,439 SR
1,442 Elo+

VS

Team Averages
Level 58
1,595 SR
1,671 Elo+
Odin
Odin
BraumIronfist
Odin
Level 141
God Stats
1W - 1L
1,679 SR
Queue Stats
66W - 13L
1,841 Elo+
Party 2
Agni
Agni
Halgier
Agni
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 27L
1,641 Elo+
Party 2
Merlin
Merlin
MLJEEZUS
Merlin
Level 27
God Stats
11W - 8L
1,585 SR
Queue Stats
83W - 41L
1,599 Elo+
Party 2
Lancelot
Lancelot
Mermoot
Lancelot
Level 25
God Stats
3W - 4L
1,471 SR
Queue Stats
65W - 69L
1,541 Elo+
Solo
Awilix
Awilix
RobertXbox
Awilix
Level 28
God Stats
1W - 2L
1,741 SR
Queue Stats
41W - 12L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Browenh13
Janus
19
0 / 2 / 7
10,705
765
12,267
9,240
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
DunkNDontNut247
Tsukuyomi
17
4 / 7 / 3
10,164
726
8,846
16,182
8,069
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 5
8,902
636
7,884
18,185
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
Mwezii
Skadi
17
4 / 5 / 3
10,288
735
9,379
13,689
5,506
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 8 / 5
10,404
743
10,737
16,403
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 14
10,797
771
12,295
12,403
4,493
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Halgier
Agni
18
1 / 2 / 11
10,098
721
7,349
8,854
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
MLJEEZUS
Merlin
19
5 / 2 / 7
10,638
760
11,456
11,199
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Mermoot
Lancelot
19
9 / 3 / 10
11,253
804
14,033
16,358
8,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
RobertXbox
Awilix
18
7 / 2 / 10
10,815
773
15,073
13,951
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
11
Kills
26
26
Deaths
11
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
Janus
Browenh13
Janus
0
2
7
1.75
L
Tsukuyomi
DunkNDontNut247
Tsukuyomi
4
7
3
0.79
W
Agni
Halgier
Agni
1
2
11
3.25
L
0
4
5
0.63
W
Merlin
MLJEEZUS
Merlin
5
2
7
4.25
W
Lancelot
Mermoot
Lancelot
9
3
10
4.67
L
Skadi
Mwezii
Skadi
4
5
3
1.1
W
Awilix
RobertXbox
Awilix
7
2
10
6
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,113
Damage
60,206
73,699
Taken
62,765
35,918
Mitigated
27,913
5,466
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,295
3,879
0
500
12,403
4,493
0
2,256
9,735
0
36,805
L
Janus
Browenh13
Janus
12,267
624
0
568
9,240
4,559
0
4,016
5,224
56,068
0
L
Tsukuyomi
DunkNDontNut247
Tsukuyomi
8,846
1,120
0
500
16,182
8,069
287
4,085
12,097
0
31,410
W
Agni
Halgier
Agni
7,349
111
0
250
8,854
3,682
0
2,600
6,254
34,473
0
L
7,884
3,109
0
3,574
18,185
9,178
118
5,220
12,965
0
27,467
W
Merlin
MLJEEZUS
Merlin
11,456
98
0
0
11,199
4,490
0
1,906
7,900
45,389
0
W
Lancelot
Mermoot
Lancelot
14,033
4,156
0
3,640
16,358
8,471
0
3,108
12,069
0
40,351
L
Skadi
Mwezii
Skadi
9,379
4,104
0
0
13,689
5,506
0
3,116
10,573
0
27,078
W
Awilix
RobertXbox
Awilix
15,073
5,082
0
768
13,951
6,777
1,448
2,397
11,554
0
31,227
L
10,737
2,080
0
824
16,403
8,606
721
2,368
14,035
0
27,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,463
Gold Earned
53,601
258
Minions Killed
300
0
Camps Cleared
0
1,410,413
Distance Traveled
1,517,120
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,797
771
50
4
0
324,910
0
L
Janus
10,705
765
117
8
0
283,038
0
L
Tsukuyomi
10,164
726
44
3
0
291,307
0
W
Agni
10,098
721
67
5
0
294,616
2
L
Vamana
8,902
636
31
2
0
310,929
0
W
Merlin
10,638
760
83
6
0
270,931
1
W
Lancelot
11,253
804
63
5
0
311,503
4
L
Skadi
10,288
735
33
2
0
247,343
0
W
Awilix
10,815
773
37
3
0
315,160
4
L
Serqet
10,404
743
33
2
0
277,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role