Player Matchup

Arachne
Arachne
CavemanTurtle78
Arachne
Level 107
God Stats
5W - 6L
1,472 SR
Queue Stats
305W - 301L
1,435 Elo+
Party 2
Neith
Neith
DarkLuna2046
Neith
Level 83
God Stats
52W - 66L
1,431 SR
Queue Stats
192W - 235L
1,412 Elo+
Party 2
Ymir
Ymir
Killerpro27
Ymir
Level 4
God Stats
5W - 7L
1,517 SR
Queue Stats
5W - 7L
1,452 Elo+
Party 2
Mulan
Mulan
TokinSmoker
Mulan
Level 54
God Stats
0W - 2L
1,300 SR
Queue Stats
9W - 13L
1,409 Elo+
Party 2
Vulcan
Vulcan
oHighlitez--
Vulcan
Level 44
God Stats
21W - 23L
991 SR
Queue Stats
174W - 192L
1,376 Elo+
Solo
Team Averages
Level 58
1,343 SR
1,417 Elo+

VS

Team Averages
Level 53
1,476 SR
1,361 Elo+
Tiamat
Tiamat
Lhuv Nova
Tiamat
Level 83
God Stats
1W - 1L
1,212 SR
Queue Stats
216W - 248L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
Mortem Necro
Jormungandr
Level 23
God Stats
12W - 11L
1,579 SR
Queue Stats
69W - 95L
1,297 Elo+
Party 1
Susano
Susano
Really MW
Susano
Level 28
God Stats
2W - 4L
1,379 SR
Queue Stats
40W - 41L
1,394 Elo+
Party 3
Bellona
Bellona
SmallJaiden
Bellona
Level 67
God Stats
20W - 15L
1,473 SR
Queue Stats
178W - 198L
1,383 Elo+
Party 3
Chiron
Chiron
The Daqzi
Chiron
Level 65
God Stats
11W - 11L
1,739 SR
Queue Stats
211W - 284L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,979
532
6,059
13,985
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 1
6,435
429
3,224
9,227
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
5,644
376
2,128
9,878
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 1
6,744
450
5,384
11,692
7,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
14
2 / 1 / 0
7,625
508
6,784
6,324
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lhuv Nova
Tiamat
12
0 / 0 / 2
7,602
507
5,510
7,123
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Mortem Necro
Jormungandr
11
3 / 2 / 3
7,506
500
2,862
9,751
6,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Really MW
Susano
12
4 / 1 / 5
7,788
519
4,209
9,119
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SmallJaiden
Bellona
15
4 / 1 / 3
9,364
624
9,940
13,063
9,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
The Daqzi
Chiron
14
8 / 0 / 1
8,887
592
8,240
10,597
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
19
19
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
0
4
1
0.13
L
0
6
0
0
W
Tiamat
Lhuv Nova
Tiamat
0
0
2
1
W
Jormungandr
Mortem Necro
Jormungandr
3
2
3
2.25
W
Susano
Really MW
Susano
4
1
5
6.5
W
Bellona
SmallJaiden
Bellona
4
1
3
5.5
W
Chiron
The Daqzi
Chiron
8
0
1
8.5
L
0
4
1
0.13
L
Vulcan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,579
Damage
30,761
51,106
Taken
49,653
23,618
Mitigated
27,217
8,688
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,059
4,104
0
3,506
13,985
5,826
0
2,799
11,186
0
54,150
L
3,224
776
0
1,855
9,227
2,905
1,015
592
8,635
0
41,366
L
2,128
676
0
298
9,878
4,042
649
498
9,380
16,880
0
W
Tiamat
Lhuv Nova
Tiamat
5,510
652
0
2,732
7,123
4,010
661
2,660
4,463
56,734
0
W
Jormungandr
Mortem Necro
Jormungandr
2,862
1,059
0
0
9,751
6,312
276
1,124
8,627
26,801
2,434
W
Susano
Really MW
Susano
4,209
774
0
2,219
9,119
3,648
115
2,453
6,666
0
36,913
W
Bellona
SmallJaiden
Bellona
9,940
4,639
0
3,843
13,063
9,130
2,809
969
12,094
0
70,513
W
Chiron
The Daqzi
Chiron
8,240
3,228
316
6,116
10,597
4,117
894
2,935
7,662
0
65,978
L
5,384
720
0
2,279
11,692
7,907
200
0
11,692
0
40,534
L
Vulcan
6,784
1,823
0
750
6,324
2,938
0
4,410
1,914
61,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
41,147
371
Minions Killed
419
0
Camps Cleared
0
1,431,886
Distance Traveled
1,492,001
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,979
532
96
6
0
309,213
1
L
Neith
6,435
429
58
4
0
248,277
0
L
Ymir
5,644
376
35
2
0
311,536
2
W
Tiamat
7,602
507
103
7
0
272,163
1
W
Jormungandr
7,506
500
46
3
0
273,178
0
W
Susano
7,788
519
48
3
0
344,306
0
W
Bellona
9,364
624
138
9
0
308,641
0
W
Chiron
8,887
592
84
6
0
293,713
1
L
Mulan
6,744
450
72
5
0
264,114
0
L
Vulcan
7,625
508
110
7
0
298,746
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role