Player Matchup

Mercury
Mercury
Foxy Fill
Mercury
Level 160
God Stats
3W - 2L
1,760 SR
Queue Stats
102W - 107L
1,579 Elo+
Party 3
Khepri
Khepri
RuckerTheMF
Khepri
Level 31
God Stats
7W - 1L
1,691 SR
Queue Stats
122W - 117L
1,488 Elo+
Party 1
Rama
Rama
SmaXX7619
Rama
Level 67
God Stats
2W - 2L
1,479 SR
Queue Stats
141W - 146L
1,441 Elo+
Party 1
King Arthur
King Arthur
busch Iite
King Arthur
Level 134
God Stats
6W - 6L
1,662 SR
Queue Stats
381W - 350L
1,552 Elo+
Party 1
Anubis
Anubis
iMakeBucketz
Anubis
Level 27
God Stats
5W - 3L
1,628 SR
Queue Stats
7W - 6L
1,517 Elo+
Party 3
Team Averages
Level 84
1,644 SR
1,515 Elo+

VS

Team Averages
Level 98
1,504 SR
1,515 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Izziani
Jormungandr
Level 156
God Stats
265W - 247L
1,575 SR
Queue Stats
324W - 343L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
MJBloodhound
Cthulhu
Level 47
God Stats
0W - 1L
1,513 SR
Queue Stats
3W - 2L
1,714 Elo+
Party 2
Anhur
Anhur
Memori21
Anhur
Level 43
God Stats
4W - 5L
1,482 SR
Queue Stats
36W - 52L
1,353 Elo+
Solo
Ra
Ra
pizzamann22
Ra
Level 148
God Stats
1W - 2L
1,452 SR
Queue Stats
52W - 60L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Foxy Fill
Mercury
12
2 / 0 / 4
7,006
584
4,988
9,244
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
11
3 / 0 / 4
7,084
590
4,459
6,215
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
12
4 / 0 / 2
7,096
591
5,632
4,455
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
busch Iite
King Arthur
12
2 / 0 / 2
7,217
601
5,730
11,385
7,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
10
0 / 1 / 2
6,174
515
2,216
5,962
3,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 3 / 0
6,019
502
3,618
8,771
9,439
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Izziani
Jormungandr
8
0 / 3 / 1
5,099
425
5,965
8,921
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MJBloodhound
Cthulhu
9
0 / 2 / 0
5,262
439
1,516
8,741
4,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Memori21
Anhur
5
0 / 2 / 0
4,342
362
1,685
2,996
676
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 0
6,520
543
2,082
4,513
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
1
1
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
W
Mercury
Foxy Fill
Mercury
2
0
4
4
L
Jormungandr
Izziani
Jormungandr
0
3
1
0.17
L
Cthulhu
MJBloodhound
Cthulhu
0
2
0
0
L
Anhur
Memori21
Anhur
0
2
0
0
W
Khepri
3
0
4
5
W
Rama
4
0
2
5
W
King Arthur
busch Iite
King Arthur
2
0
2
3
W
Anubis
0
1
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,025
Damage
14,866
37,261
Taken
33,942
20,996
Mitigated
20,247
12,384
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,618
710
0
2,206
8,771
9,439
0
0
8,771
0
36,220
W
Mercury
Foxy Fill
Mercury
4,988
2,170
0
730
9,244
3,356
0
3,443
5,801
0
63,363
L
Jormungandr
Izziani
Jormungandr
5,965
1,675
72
622
8,921
4,001
0
1,637
7,284
29,446
671
L
Cthulhu
MJBloodhound
Cthulhu
1,516
481
0
1,979
8,741
4,319
0
1,699
7,042
23,713
0
L
Anhur
Memori21
Anhur
1,685
1,121
0
330
2,996
676
184
894
2,102
0
11,647
W
Khepri
4,459
640
0
2,307
6,215
5,009
205
1,278
4,792
23,838
7,358
W
Rama
5,632
4,101
0
3,688
4,455
1,644
1,783
657
3,658
0
49,604
W
King Arthur
busch Iite
King Arthur
5,730
980
0
2,881
11,385
7,910
0
685
10,700
0
49,816
W
Anubis
2,216
49
0
2,778
5,962
3,077
0
3,175
2,787
38,268
0
L
2,082
125
150
815
4,513
1,812
120
1,818
2,695
48,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
27,242
410
Minions Killed
278
0
Camps Cleared
0
1,188,450
Distance Traveled
965,030
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,019
502
68
6
0
186,501
2
W
Mercury
7,006
584
101
8
0
287,953
3
L
Jormungandr
5,099
425
48
4
0
224,613
3
L
Cthulhu
5,262
439
39
3
0
213,175
0
L
Anhur
4,342
362
31
3
0
101,343
2
W
Khepri
7,084
590
33
3
0
241,336
3
W
Rama
7,096
591
104
9
0
216,705
1
W
King Arthur
7,217
601
85
7
0
252,962
3
W
Anubis
6,174
515
87
7
0
189,494
0
L
Ra
6,520
543
92
8
0
239,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role