Player Matchup

Khepri
Khepri
ASCardinal
Khepri
Level 57
God Stats
1W - 1L
1,540 SR
Queue Stats
33W - 33L
1,474 Elo+
Party 1
Bastet
Bastet
Mojodaen
Bastet
Level 147
God Stats
4W - 4L
1,583 SR
Queue Stats
163W - 176L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Peachesthefox
Kukulkan
Level 27
God Stats
12W - 18L
1,452 SR
Queue Stats
36W - 41L
1,462 Elo+
Party 1
Osiris
Osiris
TheTraitor00
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
epjohnson
Ah Muzen Cab
Level 75
God Stats
3W - 1L
1,910 SR
Queue Stats
141W - 134L
1,529 Elo+
Party 1
Team Averages
Level 75
1,597 SR
1,473 Elo+

VS

Team Averages
Level 117
1,472 SR
1,486 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bloody 0tter
Cthulhu
Level 156
God Stats
8W - 9L
1,334 SR
Queue Stats
380W - 374L
1,476 Elo+
Solo
Chaac
Chaac
PatchyTheAvali
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
WaryJarl419
Heimdallr
Level 156
God Stats
5W - 6L
1,507 SR
Queue Stats
473W - 520L
1,529 Elo+
Solo
Kukulkan
Kukulkan
YHORSXD
Kukulkan
Level 144
God Stats
19W - 15L
1,521 SR
Queue Stats
65W - 66L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ASCardinal
Khepri
12
1 / 1 / 3
6,980
698
2,613
10,149
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Mojodaen
Bastet
11
1 / 0 / 0
6,441
644
1,839
4,164
1,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Peachesthefox
Kukulkan
13
2 / 1 / 3
6,911
691
6,946
6,750
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
12
0 / 0 / 2
6,220
622
495
3,101
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
epjohnson
Ah Muzen Cab
15
3 / 1 / 4
7,483
748
12,040
5,544
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 0 / 3
6,966
697
5,046
2,194
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Bloody 0tter
Cthulhu
12
0 / 2 / 1
6,766
677
8,247
10,750
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 4 / 1
6,409
641
2,538
9,601
4,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
WaryJarl419
Heimdallr
12
0 / 1 / 1
6,730
673
4,486
8,517
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
YHORSXD
Kukulkan
15
3 / 0 / 0
8,504
850
6,147
3,961
1,816
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
3
3
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
3
1.5
L
Khepri
ASCardinal
Khepri
1
1
3
2.5
W
Cthulhu
Bloody 0tter
Cthulhu
0
2
1
0.25
L
Bastet
Mojodaen
Bastet
1
0
0
1
W
0
4
1
0.13
L
Kukulkan
Peachesthefox
Kukulkan
2
1
3
3.5
L
Osiris
0
0
2
1
W
Heimdallr
WaryJarl419
Heimdallr
0
1
1
0.5
W
Kukulkan
YHORSXD
Kukulkan
3
0
0
3
L
Ah Muzen Cab
epjohnson
Ah Muzen Cab
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,933
Damage
26,464
29,708
Taken
35,023
19,212
Mitigated
19,120
5,752
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,046
459
531
541
2,194
806
287
611
1,583
14,145
0
L
Khepri
ASCardinal
Khepri
2,613
307
0
1,357
10,149
8,605
0
6,958
2,670
9,623
0
W
Cthulhu
Bloody 0tter
Cthulhu
8,247
161
0
1,606
10,750
7,554
0
2,474
8,276
20,922
0
L
Bastet
Mojodaen
Bastet
1,839
528
0
1,037
4,164
1,776
0
1,742
2,264
0
11,678
W
2,538
414
0
1,530
9,601
4,831
560
2,229
7,372
0
8,578
L
Kukulkan
Peachesthefox
Kukulkan
6,946
729
0
2,000
6,750
3,550
0
5,010
1,517
19,788
0
L
Osiris
495
54
0
217
3,101
2,244
0
1,749
1,130
0
6,403
W
Heimdallr
WaryJarl419
Heimdallr
4,486
1,513
0
2,629
8,517
4,113
84
2,939
5,578
0
20,865
W
Kukulkan
YHORSXD
Kukulkan
6,147
108
0
237
3,961
1,816
214
1,306
2,655
39,420
0
L
Ah Muzen Cab
epjohnson
Ah Muzen Cab
12,040
3,384
0
1,141
5,544
3,037
0
2,602
2,687
0
33,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
35,375
135
Minions Killed
224
0
Camps Cleared
0
920,017
Distance Traveled
1,060,188
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,966
697
26
3
0
219,680
3
L
Khepri
6,980
698
8
1
0
186,070
2
W
Cthulhu
6,766
677
35
4
0
221,846
0
L
Bastet
6,441
644
22
2
0
189,537
0
W
Chaac
6,409
641
18
2
0
193,916
0
L
Kukulkan
6,911
691
35
4
0
192,359
0
L
Osiris
6,220
622
12
1
0
142,803
1
W
Heimdallr
6,730
673
39
4
0
184,196
3
W
Kukulkan
8,504
850
106
11
0
240,550
3
L
Ah Muzen Cab
7,483
748
58
6
0
209,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role