Player Matchup

Horus
Horus
DECREPIT617
Horus
Level 106
God Stats
10W - 6L
1,664 SR
Queue Stats
42W - 40L
1,500 Elo+
Solo
Medusa
Medusa
Solo_Manny
Medusa
Level 127
God Stats
25W - 29L
1,472 SR
Queue Stats
219W - 280L
1,421 Elo+
Party 1
Sol
Sol
demonssouls13
Sol
Level 149
God Stats
11W - 6L
1,582 SR
Queue Stats
222W - 196L
1,489 Elo+
Party 1
Team Averages
Level 127
1,573 SR
1,470 Elo+

VS

Team Averages
Level 89
1,454 SR
1,481 Elo+
Gilgamesh
Gilgamesh
JJRP2001
Gilgamesh
Level 107
God Stats
0W - 2L
1,693 SR
Queue Stats
30W - 25L
1,543 Elo+
Solo
Chernobog
Chernobog
MOAB847
Chernobog
Level 116
God Stats
0W - 2L
1,178 SR
Queue Stats
89W - 109L
1,505 Elo+
Party 2
Discordia
Discordia
ZLEGACYPRO
Discordia
Level 44
God Stats
3W - 4L
1,492 SR
Queue Stats
25W - 28L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
12,213
643
16,192
25,721
23,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
Solo_Manny
Medusa
19
5 / 2 / 5
13,568
714
20,363
17,656
8,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 2 / 6
13,681
720
29,585
16,809
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JJRP2001
Gilgamesh
17
1 / 4 / 4
12,306
648
10,222
37,199
33,280
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
MOAB847
Chernobog
18
3 / 5 / 4
12,339
649
18,968
23,157
12,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ZLEGACYPRO
Discordia
16
4 / 2 / 3
12,124
638
22,532
14,001
6,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
11
Kills
8
8
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
Gilgamesh
JJRP2001
Gilgamesh
1
4
4
0.75
L
Chernobog
MOAB847
Chernobog
3
5
4
1
W
Medusa
Solo_Manny
Medusa
5
2
5
3.75
L
Discordia
ZLEGACYPRO
Discordia
4
2
3
2.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,140
Damage
51,722
60,186
Taken
74,357
40,693
Mitigated
51,795
28,430
Healing
21,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,192
6,570
3,006
10,843
25,721
23,342
127
11,274
14,447
0
37,542
L
Gilgamesh
JJRP2001
Gilgamesh
10,222
2,027
2,821
13,092
37,199
33,280
156
10,509
25,838
1,417
37,584
L
Chernobog
MOAB847
Chernobog
18,968
13,598
0
4,475
23,157
12,179
0
11,271
11,551
0
59,499
W
Medusa
Solo_Manny
Medusa
20,363
9,480
585
4,379
17,656
8,617
550
7,224
10,432
0
64,860
L
Discordia
ZLEGACYPRO
Discordia
22,532
1,393
0
742
14,001
6,336
0
5,019
8,797
50,390
0
W
29,585
11,855
0
9,617
16,809
8,734
2,136
4,961
11,848
82,347
8,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
36,769
242
Minions Killed
208
9
Camps Cleared
7
1,068,542
Distance Traveled
920,687
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,213
643
44
2
2
366,708
9
L
Gilgamesh
12,306
648
35
2
0
319,991
4
L
Chernobog
12,339
649
106
6
4
301,683
1
W
Medusa
13,568
714
82
4
2
368,088
1
L
Discordia
12,124
638
67
4
3
299,013
1
W
Sol
13,681
720
116
6
5
333,746
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role