Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
CeaseFireAlec
Terra
Level 86
God Stats
7W - 9L
1,435 SR
Queue Stats
275W - 325L
1,348 Elo+
Party 3
Cernunnos
Cernunnos
ChefSol
Cernunnos
Level 43
God Stats
21W - 24L
1,439 SR
Queue Stats
155W - 163L
1,416 Elo+
Party 3
Vulcan
Vulcan
LadyAbstract
Vulcan
Level 88
God Stats
3W - 8L
1,354 SR
Queue Stats
290W - 311L
1,486 Elo+
Party 1
Team Averages
Level 79
1,446 SR
1,450 Elo+

VS

Team Averages
Level 96
1,427 SR
1,458 Elo+
Tyr
Tyr
BJaredPP
Tyr
Level 28
God Stats
4W - 4L
1,354 SR
Queue Stats
39W - 41L
1,296 Elo+
Party 2
Athena
Athena
DappyLk
Athena
Level 89
God Stats
2W - 2L
1,267 SR
Queue Stats
142W - 122L
1,403 Elo+
Party 2
Chang'e
Chang'e
Deathcriestoo
Chang'e
Level 129
God Stats
12W - 10L
1,601 SR
Queue Stats
294W - 305L
1,458 Elo+
Solo
Vamana
Vamana
MoltenBear
Vamana
Level 89
God Stats
4W - 3L
1,429 SR
Queue Stats
147W - 106L
1,539 Elo+
Solo
Medusa
Medusa
TheCoolGhost15
Medusa
Level 145
God Stats
2W - 0L
1,481 SR
Queue Stats
19W - 11L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 4 / 0
8,470
471
5,502
16,394
8,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
 
Cu Chulainn
13
1 / 5 / 0
8,308
462
10,735
18,374
17,535
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 0 / 1
7,616
423
3,740
11,574
10,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
ChefSol
Cernunnos
13
0 / 4 / 1
7,359
409
7,300
13,445
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
13
0 / 3 / 1
7,829
435
9,280
13,186
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
9,803
545
11,127
17,751
18,919
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
DappyLk
Athena
14
1 / 0 / 5
8,464
470
7,648
12,632
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
13
1 / 2 / 1
7,980
443
6,828
13,632
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
MoltenBear
Vamana
17
2 / 0 / 5
9,633
535
8,781
15,223
10,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 2 / 0
10,113
562
13,439
12,607
5,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
16
16
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
0
0.75
L
Cu Chulainn
 
Cu Chulainn
1
5
0
0.2
W
6
1
0
6
L
0
0
1
0.5
L
Cernunnos
ChefSol
Cernunnos
0
4
1
0.13
W
Athena
DappyLk
Athena
1
0
5
3.5
W
Chang'e
1
2
1
0.75
L
Vulcan
0
3
1
0.17
W
Vamana
MoltenBear
Vamana
2
0
5
4.5
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,557
Damage
47,823
72,973
Taken
71,845
48,328
Mitigated
52,422
29,190
Healing
18,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,502
1,537
0
12,010
16,394
8,811
0
2,849
13,545
0
69,609
L
Cu Chulainn
 
Cu Chulainn
10,735
2,834
0
3,406
18,374
17,535
386
728
17,456
0
54,039
W
11,127
2,997
0
6,268
17,751
18,919
0
0
17,751
0
64,605
L
3,740
305
3,093
4,603
11,574
10,073
0
1,991
9,583
31,962
2,757
L
Cernunnos
ChefSol
Cernunnos
7,300
2,311
0
4,056
13,445
4,935
0
1,876
11,569
0
57,514
W
Athena
DappyLk
Athena
7,648
1,551
0
1,567
12,632
12,158
0
2,889
9,743
34,190
8,615
W
Chang'e
6,828
736
1,010
5,637
13,632
5,599
180
7,347
6,285
57,317
0
L
Vulcan
9,280
2,456
0
2,022
13,186
6,974
727
6,000
7,186
64,122
0
W
Vamana
MoltenBear
Vamana
8,781
5,238
0
2,914
15,223
10,280
63
1,635
13,588
0
107,629
W
13,439
6,670
0
1,125
12,607
5,466
3,579
823
11,784
0
96,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
45,993
470
Minions Killed
573
0
Camps Cleared
0
1,595,408
Distance Traveled
1,774,416
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,470
471
114
6
0
377,033
7
L
Cu Chulainn
8,308
462
101
6
0
256,194
2
W
Tyr
9,803
545
102
6
0
310,563
0
L
Terra
7,616
423
52
3
0
341,125
4
L
Cernunnos
7,359
409
101
6
0
286,854
4
W
Athena
8,464
470
71
4
0
418,809
2
W
Chang'e
7,980
443
115
6
0
333,481
1
L
Vulcan
7,829
435
102
6
0
334,202
1
W
Vamana
9,633
535
146
8
0
402,715
5
W
Medusa
10,113
562
139
8
0
308,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role