Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BabaShnozzoo
Tyr
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 60L
1,423 Elo+
Party 1
Ymir
Ymir
EarthBark151906
Ymir
Level 64
God Stats
0W - 1L
1,461 SR
Queue Stats
40W - 47L
1,398 Elo+
Party 1
Mercury
Mercury
Torchxx05
Mercury
Level 69
God Stats
5W - 2L
1,521 SR
Queue Stats
30W - 34L
1,538 Elo+
Party 1
Chiron
Chiron
xOmnicideCapx
Chiron
Level 106
God Stats
1W - 2L
1,514 SR
Queue Stats
342W - 300L
1,457 Elo+
Solo
Team Averages
Level 90
1,499 SR
1,463 Elo+

VS

Team Averages
Level 104
1,404 SR
1,448 Elo+
Pele
Pele
 
Pele
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GroovyShemps
Cthulhu
Level 86
God Stats
1W - 1L
1,271 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Izanami
Izanami
ITZ STEW CHAINZ
Izanami
Level 109
God Stats
1W - 2L
1,244 SR
Queue Stats
144W - 141L
1,467 Elo+
Party 2
Chang'e
Chang'e
KingOfSwag24
Chang'e
Level 109
God Stats
146W - 113L
1,503 SR
Queue Stats
367W - 340L
1,393 Elo+
Solo
Hades
Hades
mrfrassjet
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 2 / 2
5,991
499
5,712
7,678
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 0 / 0
6,662
555
3,851
10,244
7,399
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 3 / 1
4,976
415
2,411
10,699
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Torchxx05
Mercury
9
1 / 2 / 1
5,583
465
1,610
8,831
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
6,049
504
5,338
10,089
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 0 / 0
6,607
551
6,119
8,754
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
GroovyShemps
Cthulhu
10
1 / 0 / 6
6,717
560
4,332
7,513
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 3
7,189
599
6,194
6,736
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
KingOfSwag24
Chang'e
11
0 / 2 / 5
6,483
540
6,460
8,131
3,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
12
1 / 0 / 0
7,213
601
7,394
7,834
4,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
2
0.5
W
Pele
 
Pele
4
0
0
4
L
0
0
0
0
L
0
3
1
0.17
W
Cthulhu
GroovyShemps
Cthulhu
1
0
6
4
W
3
0
3
4.5
W
Chang'e
KingOfSwag24
Chang'e
0
2
5
1.25
L
Mercury
Torchxx05
Mercury
1
2
1
0.75
W
Hades
1
0
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
30,499
47,541
Taken
38,968
21,319
Mitigated
19,043
16,442
Healing
19,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,712
1,456
0
2,092
7,678
2,414
0
2,951
4,698
49,195
1,405
W
Pele
 
Pele
6,119
1,817
0
3,079
8,754
3,346
0
1,042
7,680
0
38,180
L
3,851
770
0
3,957
10,244
7,399
0
6,275
3,969
0
56,502
L
2,411
907
0
1,083
10,699
5,645
0
4,499
6,200
8,748
0
W
Cthulhu
GroovyShemps
Cthulhu
4,332
952
548
1,895
7,513
5,676
78
960
6,511
25,505
0
W
6,194
4,080
0
3,607
6,736
2,400
984
660
6,076
0
65,438
W
Chang'e
KingOfSwag24
Chang'e
6,460
225
687
4,348
8,131
3,598
0
3,676
4,149
51,180
0
L
Mercury
Torchxx05
Mercury
1,610
701
0
3,797
8,831
2,708
0
1,932
6,899
0
32,123
W
Hades
7,394
1,034
53
5,673
7,834
4,023
0
0
7,834
53,043
0
L
5,338
1,308
68
5,445
10,089
3,153
0
2,529
7,560
0
48,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,261
Gold Earned
34,209
364
Minions Killed
428
0
Camps Cleared
0
1,137,857
Distance Traveled
1,153,160
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,991
499
94
8
0
208,897
4
W
Pele
6,607
551
66
6
0
283,515
5
L
Tyr
6,662
555
109
9
0
223,663
0
L
Ymir
4,976
415
18
2
0
203,647
2
W
Cthulhu
6,717
560
39
3
0
246,518
4
W
Izanami
7,189
599
117
10
0
216,716
0
W
Chang'e
6,483
540
95
8
0
211,807
0
L
Mercury
5,583
465
72
6
0
296,916
0
W
Hades
7,213
601
111
9
0
194,604
5
L
Chiron
6,049
504
71
6
0
204,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role