Player Matchup

Nemesis
Nemesis
JordyJ737
Nemesis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 86L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
RolyPolyh
Gilgamesh
Level 62
God Stats
11W - 14L
1,540 SR
Queue Stats
265W - 279L
1,538 Elo+
Solo
Janus
Janus
TheImmortalFrank
Janus
Level 106
God Stats
5W - 13L
1,469 SR
Queue Stats
54W - 88L
1,289 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,469 Elo+

VS

Team Averages
Level 110
1,667 SR
1,408 Elo+
Merlin
Merlin
LuckySneakz
Merlin
Level 157
God Stats
7W - 4L
1,845 SR
Queue Stats
244W - 218L
1,579 Elo+
Solo
Cabrakan
Cabrakan
nattysans
Cabrakan
Level 69
God Stats
2W - 0L
1,664 SR
Queue Stats
11W - 14L
1,337 Elo+
Party 1
Cupid
Cupid
rogram96
Cupid
Level 105
God Stats
9W - 8L
1,492 SR
Queue Stats
21W - 35L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JordyJ737
Nemesis
18
7 / 2 / 10
13,416
789
16,903
21,972
16,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
RolyPolyh
Gilgamesh
16
10 / 3 / 8
12,729
749
17,548
30,228
23,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 11
10,597
623
13,502
15,143
6,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 1 / 10
12,037
708
26,944
12,094
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
nattysans
Cabrakan
16
2 / 7 / 8
11,603
683
10,092
21,775
20,839
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
rogram96
Cupid
17
9 / 10 / 2
12,976
763
18,224
23,026
9,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
18
Kills
12
12
Deaths
18
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
JordyJ737
Nemesis
7
2
10
6
W
Merlin
1
1
10
6
L
Gilgamesh
RolyPolyh
Gilgamesh
10
3
8
4.67
L
1
7
11
0.93
W
Cabrakan
nattysans
Cabrakan
2
7
8
0.86
W
Cupid
rogram96
Cupid
9
10
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,953
Damage
55,260
67,343
Taken
56,895
47,035
Mitigated
36,966
14,194
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
JordyJ737
Nemesis
16,903
5,554
0
8,411
21,972
16,791
270
12,007
9,337
0
37,509
W
Merlin
26,944
1,112
96
2,985
12,094
6,180
849
1,051
10,923
82,192
0
L
Gilgamesh
RolyPolyh
Gilgamesh
17,548
5,693
0
5,170
30,228
23,773
333
16,137
13,402
0
36,476
L
13,502
979
0
613
15,143
6,471
156
7,457
7,258
50,031
0
W
Cabrakan
nattysans
Cabrakan
10,092
1,326
362
2,468
21,775
20,839
202
4,337
17,073
20,808
0
W
Cupid
rogram96
Cupid
18,224
15,494
0
5,997
23,026
9,947
1,687
7,433
15,101
0
38,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
36,616
182
Minions Killed
180
9
Camps Cleared
4
908,413
Distance Traveled
858,628
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,416
789
55
3
4
321,531
3
W
Merlin
12,037
708
120
7
2
313,157
2
L
Gilgamesh
12,729
749
37
2
2
309,455
4
L
Janus
10,597
623
90
5
3
277,427
2
W
Cabrakan
11,603
683
17
1
0
282,925
1
W
Cupid
12,976
763
43
3
2
262,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role