Player Matchup

Chaac
Chaac
Bobby141Qc
Chaac
Level 125
God Stats
1W - 6L
1,542 SR
Queue Stats
60W - 85L
1,363 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GouletBoys
Kumbhakarna
Level 92
God Stats
0W - 4L
1,253 SR
Queue Stats
36W - 55L
1,347 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lesperance
Ah Muzen Cab
Level 127
God Stats
9W - 12L
1,409 SR
Queue Stats
141W - 156L
1,387 Elo+
Solo
Nox
Nox
Lylith7066
Nox
Level 27
God Stats
3W - 9L
1,456 SR
Queue Stats
5W - 12L
1,306 Elo+
Party 1
Vulcan
Vulcan
beerNgun
Vulcan
Level 24
God Stats
0W - 2L
1,155 SR
Queue Stats
0W - 4L
1,078 Elo+
Party 1
Team Averages
Level 79
1,363 SR
1,296 Elo+

VS

Team Averages
Level 67
1,510 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ButImNotGood
Jormungandr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 89L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
Destrobuk
Ao Kuang
Level 47
God Stats
10W - 3L
1,571 SR
Queue Stats
101W - 57L
1,665 Elo+
Solo
Ravana
Ravana
Kumi24hi
Ravana
Level 16
God Stats
5W - 5L
1,479 SR
Queue Stats
10W - 17L
1,356 Elo+
Solo
Hun Batz
Hun Batz
OuroTenmaVT
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 3 / 0
8,506
709
7,862
15,336
13,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
GouletBoys
Kumbhakarna
13
1 / 5 / 2
7,946
662
3,897
16,587
15,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Lesperance
Ah Muzen Cab
13
0 / 7 / 4
7,855
655
6,860
13,324
6,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 1
8,864
739
5,626
7,429
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
beerNgun
Vulcan
13
0 / 6 / 2
7,795
650
8,054
9,989
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 1 / 1
9,255
771
4,958
5,386
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ButImNotGood
Jormungandr
16
3 / 0 / 11
9,739
812
8,506
11,107
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Destrobuk
Ao Kuang
17
13 / 1 / 5
10,451
871
16,968
11,678
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Kumi24hi
Ravana
15
0 / 3 / 10
8,642
720
6,375
8,278
7,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
OuroTenmaVT
Hun Batz
18
6 / 1 / 8
10,147
846
16,038
13,899
6,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
22
22
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
1
0.5
L
Chaac
3
3
0
1
W
Jormungandr
ButImNotGood
Jormungandr
3
0
11
8.5
W
Ao Kuang
Destrobuk
Ao Kuang
13
1
5
15.5
L
Kumbhakarna
GouletBoys
Kumbhakarna
1
5
2
0.4
W
Ravana
Kumi24hi
Ravana
0
3
10
1.67
L
Ah Muzen Cab
Lesperance
Ah Muzen Cab
0
7
4
0.29
L
1
1
1
1.5
W
Hun Batz
OuroTenmaVT
Hun Batz
6
1
8
10
L
Vulcan
beerNgun
Vulcan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,299
Damage
52,845
62,665
Taken
50,348
43,146
Mitigated
31,563
10,394
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,958
1,003
0
1,620
5,386
2,657
1,096
2,324
3,062
0
39,553
L
Chaac
7,862
1,939
279
5,391
15,336
13,696
0
5,989
9,347
0
26,306
W
Jormungandr
ButImNotGood
Jormungandr
8,506
1,383
0
1,560
11,107
8,504
573
4,707
6,400
33,065
0
W
Ao Kuang
Destrobuk
Ao Kuang
16,968
4,430
0
4,952
11,678
6,153
767
3,906
7,772
31,618
0
L
Kumbhakarna
GouletBoys
Kumbhakarna
3,897
562
55
2,848
16,587
15,399
0
7,000
9,587
8,380
0
W
Ravana
Kumi24hi
Ravana
6,375
1,759
0
1,891
8,278
7,544
824
2,514
5,764
0
22,482
L
Ah Muzen Cab
Lesperance
Ah Muzen Cab
6,860
2,628
0
979
13,324
6,062
322
5,917
7,407
0
27,357
L
5,626
998
200
392
7,429
3,731
0
1,013
6,416
36,500
0
W
Hun Batz
OuroTenmaVT
Hun Batz
16,038
3,925
0
495
13,899
6,705
1,536
4,126
9,773
0
56,171
L
Vulcan
beerNgun
Vulcan
8,054
3,502
0
250
9,989
4,258
0
5,555
4,434
20,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,966
Gold Earned
48,234
199
Minions Killed
282
0
Camps Cleared
0
1,124,224
Distance Traveled
1,261,087
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,255
771
82
7
0
219,003
1
L
Chaac
8,506
709
43
4
0
267,775
1
W
Jormungandr
9,739
812
42
4
0
236,814
1
W
Ao Kuang
10,451
871
35
3
0
263,501
1
L
Kumbhakarna
7,946
662
7
1
0
225,640
0
W
Ravana
8,642
720
27
2
0
250,472
0
L
Ah Muzen Cab
7,855
655
29
2
0
177,461
0
L
Nox
8,864
739
84
7
0
213,101
2
W
Hun Batz
10,147
846
96
8
0
291,297
0
L
Vulcan
7,795
650
36
3
0
240,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role