Player Matchup

Maui
Maui
ManhattanPL239
Maui
Level 126
God Stats
0W - 1L
1,692 SR
Queue Stats
32W - 34L
1,460 Elo+
Solo
Jing Wei
Jing Wei
SwampertTrooper
Jing Wei
Level 104
God Stats
11W - 6L
1,651 SR
Queue Stats
26W - 11L
1,674 Elo+
Solo
Bastet
Bastet
TrapBunny10
Bastet
Level 106
God Stats
5W - 7L
1,456 SR
Queue Stats
131W - 138L
1,421 Elo+
Solo
Zeus
Zeus
drdangle9762
Zeus
Level 122
God Stats
0W - 1L
1,592 SR
Queue Stats
14W - 10L
1,673 Elo+
Solo
Cerberus
Cerberus
klogan431027
Cerberus
Level 99
God Stats
0W - 3L
1,211 SR
Queue Stats
75W - 56L
1,566 Elo+
Solo
Team Averages
Level 111
1,520 SR
1,559 Elo+

VS

Team Averages
Level 125
1,552 SR
1,477 Elo+
Cthulhu
Cthulhu
AEssentiaIs
Cthulhu
Level 156
God Stats
4W - 3L
1,704 SR
Queue Stats
268W - 242L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
HelmanGhorst
Ne Zha
Level 125
God Stats
2W - 4L
1,507 SR
Queue Stats
88W - 87L
1,453 Elo+
Party 1
Poseidon
Poseidon
Neo_Jeager
Poseidon
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 139L
1,437 Elo+
Solo
Ullr
Ullr
TikTaqTo
Ullr
Level 149
God Stats
26W - 20L
1,466 SR
Queue Stats
94W - 89L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pyroman136
Tsukuyomi
Level 129
God Stats
7W - 4L
1,586 SR
Queue Stats
236W - 223L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,932
397
7,353
24,420
25,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
18
0 / 3 / 2
11,121
445
9,079
17,640
6,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
18
4 / 6 / 0
11,479
459
7,442
23,910
10,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 9 / 3
11,601
464
20,801
20,992
7,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
klogan431027
Cerberus
12
0 / 6 / 1
8,836
353
4,406
15,947
9,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AEssentiaIs
Cthulhu
19
5 / 1 / 3
13,399
536
12,376
18,775
15,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
17
1 / 1 / 8
10,795
432
8,605
22,704
27,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Poseidon
Neo_Jeager
Poseidon
20
7 / 0 / 11
14,676
587
15,411
14,279
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
19
5 / 2 / 11
12,847
514
18,555
19,176
9,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
pyroman136
Tsukuyomi
20
11 / 2 / 5
14,984
599
24,305
26,007
13,263
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
29
29
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AEssentiaIs
Cthulhu
5
1
3
6.5
W
Ne Zha
1
1
8
5
L
0
5
2
0.2
W
Poseidon
Neo_Jeager
Poseidon
7
0
11
12.5
L
Jing Wei
0
3
2
0.33
W
Ullr
5
2
11
5.25
L
Bastet
4
6
0
0.67
L
2
9
3
0.39
L
Cerberus
klogan431027
Cerberus
0
6
1
0.08
W
Tsukuyomi
pyroman136
Tsukuyomi
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,081
Damage
79,252
102,909
Taken
100,941
60,006
Mitigated
72,293
22,026
Healing
34,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AEssentiaIs
Cthulhu
12,376
1,595
215
5,755
18,775
15,647
552
4,958
13,491
97,130
0
W
Ne Zha
8,605
3,758
0
3,584
22,704
27,555
306
5,060
17,267
0
47,899
L
7,353
704
296
6,032
24,420
25,805
0
6,112
18,168
48,345
3,648
W
Poseidon
Neo_Jeager
Poseidon
15,411
2,119
0
6,242
14,279
6,327
5,676
6,074
7,587
146,998
0
L
Jing Wei
9,079
6,706
0
5,790
17,640
6,521
306
1,984
15,523
0
98,250
W
Ullr
18,555
7,648
0
2,976
19,176
9,501
1,796
9,570
9,566
0
121,966
L
Bastet
7,442
1,822
0
6,951
23,910
10,477
0
5,146
18,764
0
68,747
L
20,801
1,871
0
496
20,992
7,902
0
7,075
13,917
96,563
0
L
Cerberus
klogan431027
Cerberus
4,406
257
0
2,461
15,947
9,301
0
7,470
8,477
37,241
0
W
Tsukuyomi
pyroman136
Tsukuyomi
24,305
7,594
0
15,360
26,007
13,263
1,088
7,493
18,472
0
147,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,969
Gold Earned
66,701
607
Minions Killed
746
0
Camps Cleared
0
2,000,190
Distance Traveled
2,415,571
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,399
536
162
6
0
475,776
0
W
Ne Zha
10,795
432
62
2
0
463,602
2
L
Maui
9,932
397
68
3
0
407,521
4
W
Poseidon
14,676
587
213
9
0
531,517
4
L
Jing Wei
11,121
445
185
7
0
478,802
8
W
Ullr
12,847
514
123
5
0
447,961
3
L
Bastet
11,479
459
121
5
0
474,500
8
L
Zeus
11,601
464
150
6
0
405,637
4
L
Cerberus
8,836
353
83
3
0
233,730
0
W
Tsukuyomi
14,984
599
186
7
0
496,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role