Player Matchup

Maui
Maui
 
Maui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
SoledByLove
Pele
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 162L
1,530 Elo+
Solo
Anubis
Anubis
VictorAlmighty
Anubis
Level 119
God Stats
65W - 46L
1,438 SR
Queue Stats
185W - 217L
1,478 Elo+
Solo
Shiva
Shiva
vVv GASPAR vVv
Shiva
Level 124
God Stats
2W - 2L
1,648 SR
Queue Stats
250W - 246L
1,475 Elo+
Solo
Team Averages
Level 127
1,517 SR
1,497 Elo+

VS

Team Averages
Level 128
1,477 SR
1,482 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LuizDuBF
Thanatos
Level 127
God Stats
84W - 77L
1,533 SR
Queue Stats
530W - 661L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
Sparco0110
Xing Tian
Level 160
God Stats
1W - 0L
1,352 SR
Queue Stats
196W - 215L
1,437 Elo+
Solo
Kali
Kali
xBlackBull99
Kali
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 55L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
1 / 3 / 0
4,769
477
1,403
7,743
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
 
Charybdis
8
0 / 1 / 1
4,648
465
5,383
5,776
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,052
505
2,287
7,304
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 7 / 0
5,493
549
6,272
10,408
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 0
4,976
498
2,102
7,447
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 2 / 3
6,071
607
5,615
7,975
3,525
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
 
Rama
9
0 / 1 / 2
5,327
533
3,817
6,436
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LuizDuBF
Thanatos
11
6 / 0 / 4
6,583
658
7,800
7,639
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Sparco0110
Xing Tian
9
3 / 0 / 0
5,951
595
2,138
5,871
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 0 / 2
6,644
664
4,640
5,579
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
16
16
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
3
0
0.33
L
Charybdis
 
Charybdis
0
1
1
0.5
W
Anubis
 
Anubis
4
2
3
2.75
W
Rama
 
Rama
0
1
2
1
W
Thanatos
LuizDuBF
Thanatos
6
0
4
8
L
0
2
0
0
W
Xing Tian
Sparco0110
Xing Tian
3
0
0
3
L
2
7
0
0.29
L
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
24,010
38,678
Taken
33,500
15,109
Mitigated
15,105
12,486
Healing
21,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,403
390
111
2,008
7,743
3,639
0
1,187
6,556
11,029
0
L
Charybdis
 
Charybdis
5,383
4,174
0
3,497
5,776
1,439
0
545
5,231
0
28,091
W
Anubis
 
Anubis
5,615
439
0
3,664
7,975
3,525
0
5,748
2,227
36,176
0
W
Rama
 
Rama
3,817
3,321
0
3,722
6,436
2,178
0
1,119
5,317
0
34,917
W
Thanatos
LuizDuBF
Thanatos
7,800
2,649
0
8,872
7,639
3,419
0
349
7,290
0
40,945
L
2,287
556
0
2,898
7,304
2,133
0
779
6,525
0
31,786
W
Xing Tian
Sparco0110
Xing Tian
2,138
198
0
1,677
5,871
3,508
0
459
5,412
15,144
4,640
L
6,272
371
0
2,378
10,408
4,002
0
4,848
5,560
35,597
0
L
2,102
207
0
1,594
7,447
3,896
0
0
7,447
0
31,783
W
4,640
1,459
0
3,200
5,579
2,475
636
0
5,216
0
42,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,938
Gold Earned
30,576
241
Minions Killed
300
0
Camps Cleared
0
872,450
Distance Traveled
943,712
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,769
477
20
2
0
178,565
3
L
Charybdis
4,648
465
44
4
0
171,741
2
W
Anubis
6,071
607
62
6
0
172,389
1
W
Rama
5,327
533
75
8
0
164,627
2
W
Thanatos
6,583
658
63
6
0
222,384
0
L
Pele
5,052
505
61
6
0
217,018
3
W
Xing Tian
5,951
595
27
3
0
186,968
0
L
Anubis
5,493
549
58
6
0
150,748
0
L
Shiva
4,976
498
58
6
0
154,378
1
W
Kali
6,644
664
73
7
0
197,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role