Player Matchup

Poseidon
Poseidon
Elmont
Poseidon
Level 28
God Stats
1W - 2L
1,886 SR
Queue Stats
1W - 10L
1,137 Elo+
Party 1
Atlas
Atlas
L1n0
Atlas
Level 7
God Stats
2W - 3L
1,620 SR
Queue Stats
6W - 18L
1,328 Elo+
Party 1
Ishtar
Ishtar
Lazerov
Ishtar
Level 41
God Stats
2W - 6L
1,363 SR
Queue Stats
6W - 21L
1,264 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Takeuspa_B
Cu Chulainn
Level 106
God Stats
1W - 5L
1,265 SR
Queue Stats
485W - 528L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
daandesouza288
Tsukuyomi
Level 124
God Stats
11W - 5L
1,663 SR
Queue Stats
445W - 424L
1,412 Elo+
Solo
Team Averages
Level 61
1,559 SR
1,321 Elo+

VS

Team Averages
Level 85
1,460 SR
1,435 Elo+
Janus
Janus
BerserkerLeo_BR
Janus
Level 113
God Stats
2W - 2L
1,149 SR
Queue Stats
168W - 213L
1,331 Elo+
Solo
Nike
Nike
Chapeletada
Nike
Level 83
God Stats
12W - 6L
1,629 SR
Queue Stats
184W - 197L
1,437 Elo+
Party 2
Ares
Ares
CostadeCorsa
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,435 Elo+
Party 2
Izanami
Izanami
Hikaku19
Izanami
Level 62
God Stats
2W - 2L
1,393 SR
Queue Stats
93W - 105L
1,461 Elo+
Party 2
Mercury
Mercury
TerminalDaMorte
Mercury
Level 139
God Stats
4W - 3L
1,627 SR
Queue Stats
328W - 285L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elmont
Poseidon
18
10 / 7 / 4
11,900
517
19,533
15,916
8,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
L1n0
Atlas
14
1 / 3 / 10
10,436
454
8,221
23,558
32,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Lazerov
Ishtar
15
2 / 4 / 7
9,701
422
10,993
20,306
10,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
Takeuspa_B
Cu Chulainn
16
2 / 7 / 1
10,417
453
16,419
27,668
38,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
daandesouza288
Tsukuyomi
14
2 / 9 / 5
9,373
408
8,309
23,184
10,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
13,327
579
20,014
12,585
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 0 / 16
13,636
593
23,111
18,702
22,690
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 5 / 12
10,514
457
6,543
18,444
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Hikaku19
Izanami
17
2 / 5 / 2
11,365
494
7,009
16,192
6,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 3 / 5
13,994
608
21,763
22,364
11,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
17
Kills
30
30
Deaths
17
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
4
10
3.5
W
6
0
16
14
W
1
5
12
1.4
L
Poseidon
Elmont
Poseidon
10
7
4
1.71
W
Izanami
Hikaku19
Izanami
2
5
2
0.6
L
Atlas
L1n0
Atlas
1
3
10
2
L
Ishtar
Lazerov
Ishtar
2
4
7
1.38
L
Cu Chulainn
Takeuspa_B
Cu Chulainn
2
7
1
0.36
W
12
3
5
4.83
L
Tsukuyomi
daandesouza288
Tsukuyomi
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,475
Damage
78,440
110,632
Taken
88,287
100,927
Mitigated
61,580
21,782
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,014
1,465
312
2,679
12,585
5,937
368
4,033
8,552
102,054
0
W
23,111
4,089
0
1,178
18,702
22,690
0
3,996
14,706
0
104,217
W
6,543
621
0
2,750
18,444
15,446
96
10,809
7,635
23,330
0
L
Poseidon
Elmont
Poseidon
19,533
3,367
0
476
15,916
8,838
380
5,260
10,656
105,389
0
W
Izanami
Hikaku19
Izanami
7,009
4,151
0
4,404
16,192
6,282
8,219
5,611
10,581
0
76,379
L
Atlas
L1n0
Atlas
8,221
2,637
417
3,941
23,558
32,199
590
7,244
16,314
32,883
0
L
Ishtar
Lazerov
Ishtar
10,993
6,767
0
6,276
20,306
10,684
2,649
5,561
14,745
0
87,503
L
Cu Chulainn
Takeuspa_B
Cu Chulainn
16,419
3,190
0
4,577
27,668
38,371
972
2,751
24,917
180
79,007
W
21,763
13,840
0
6,436
22,364
11,225
151
3,908
18,456
0
171,227
L
Tsukuyomi
daandesouza288
Tsukuyomi
8,309
2,692
0
6,095
23,184
10,835
96
5,741
17,443
0
58,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,827
Gold Earned
62,836
539
Minions Killed
671
0
Camps Cleared
0
1,967,042
Distance Traveled
2,157,168
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,327
579
147
6
0
441,435
3
W
Nike
13,636
593
168
7
0
442,457
1
W
Ares
10,514
457
23
1
0
399,692
4
L
Poseidon
11,900
517
158
7
0
403,667
3
W
Izanami
11,365
494
144
6
0
363,909
3
L
Atlas
10,436
454
37
2
0
417,328
4
L
Ishtar
9,701
422
146
6
0
360,530
0
L
Cu Chulainn
10,417
453
111
5
0
380,740
3
W
Mercury
13,994
608
189
8
0
509,675
3
L
Tsukuyomi
9,373
408
87
4
0
404,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role