Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
AgentPopo
Shiva
Level 159
God Stats
5W - 2L
1,597 SR
Queue Stats
728W - 460L
1,688 Elo+
Party 2
Khepri
Khepri
AngerPiglet
Khepri
Level 155
God Stats
12W - 4L
1,754 SR
Queue Stats
367W - 270L
1,620 Elo+
Party 2
Ullr
Ullr
Athenio
Ullr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 98L
1,647 Elo+
Party 2
Heimdallr
Heimdallr
Shawneewarrior
Heimdallr
Level 27
God Stats
2W - 3L
1,603 SR
Queue Stats
120W - 107L
1,489 Elo+
Party 2
Team Averages
Level 123
1,591 SR
1,589 Elo+

VS

Team Averages
Level 101
1,564 SR
1,597 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Aurabolt
Anubis
Level 146
God Stats
5W - 2L
1,779 SR
Queue Stats
104W - 96L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
BaK3
Baron Samedi
Level 145
God Stats
2W - 1L
1,672 SR
Queue Stats
63W - 57L
1,542 Elo+
Party 1
Erlang Shen
Erlang Shen
TheAssaultMain
Erlang Shen
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,849 Elo+
Party 1
Athena
Athena
xKRISTYLESx
Athena
Level 72
God Stats
5W - 1L
1,367 SR
Queue Stats
110W - 100L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 3 / 7
10,832
637
13,895
31,865
45,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
AgentPopo
Shiva
20
9 / 5 / 7
12,970
763
28,408
20,895
30,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
19
1 / 5 / 12
11,088
652
5,577
18,126
25,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
Athenio
Ullr
17
4 / 6 / 5
10,757
633
18,702
16,388
8,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Shawneewarrior
Heimdallr
18
0 / 7 / 10
10,763
633
13,374
20,161
11,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
8 / 5 / 15
12,576
740
33,050
19,371
10,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Aurabolt
Anubis
20
7 / 6 / 14
12,584
740
13,695
18,079
9,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
BaK3
Baron Samedi
20
6 / 3 / 19
11,978
705
24,347
16,321
10,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TheAssaultMain
Erlang Shen
17
4 / 2 / 18
11,986
705
16,438
23,137
21,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
18
1 / 3 / 23
10,864
639
6,075
19,876
30,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
17
Kills
26
26
Deaths
19
41
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
7
2.17
W
Xbalanque
 
Xbalanque
8
5
15
3.1
L
Shiva
AgentPopo
Shiva
9
5
7
2.5
L
Khepri
1
5
12
1.4
L
Ullr
Athenio
Ullr
4
6
5
1.08
W
Anubis
Aurabolt
Anubis
7
6
14
2.33
W
Baron Samedi
BaK3
Baron Samedi
6
3
19
5.17
L
Heimdallr
Shawneewarrior
Heimdallr
0
7
10
0.71
W
Erlang Shen
TheAssaultMain
Erlang Shen
4
2
18
6.5
W
Athena
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,956
Damage
93,605
107,435
Taken
96,784
122,143
Mitigated
82,268
39,006
Healing
49,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,895
3,569
3,162
19,249
31,865
45,891
1,615
11,131
20,734
0
26,608
W
Xbalanque
 
Xbalanque
33,050
15,253
1,752
4,220
19,371
10,046
3,676
1,144
17,884
0
65,953
L
Shiva
AgentPopo
Shiva
28,408
2,008
5,436
5,783
20,895
30,254
999
7,927
12,968
0
43,781
L
Khepri
5,577
470
1,599
834
18,126
25,479
868
7,605
10,521
14,916
0
L
Ullr
Athenio
Ullr
18,702
5,561
0
1,213
16,388
8,725
1,567
7,429
8,959
0
32,208
W
Anubis
Aurabolt
Anubis
13,695
704
755
4,453
18,079
9,813
1,768
552
17,164
38,436
0
W
Baron Samedi
BaK3
Baron Samedi
24,347
1,693
15,727
6,847
16,321
10,592
1,334
1,161
14,880
50,866
0
L
Heimdallr
Shawneewarrior
Heimdallr
13,374
3,867
111
1,619
20,161
11,794
3,070
10,025
10,136
0
32,051
W
Erlang Shen
TheAssaultMain
Erlang Shen
16,438
8,620
3,629
6,827
23,137
21,117
846
1,164
21,574
0
22,178
W
Athena
6,075
1,001
3,597
1,810
19,876
30,700
498
1,556
17,886
10,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,410
Gold Earned
59,988
157
Minions Killed
173
0
Camps Cleared
0
1,449,962
Distance Traveled
1,652,922
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,832
637
35
2
0
308,295
4
W
Xbalanque
12,576
740
63
4
0
327,348
3
L
Shiva
12,970
763
35
2
0
310,465
1
L
Khepri
11,088
652
12
1
0
276,594
3
L
Ullr
10,757
633
28
2
0
271,754
0
W
Anubis
12,584
740
53
3
0
308,345
0
W
Baron Samedi
11,978
705
47
3
0
302,456
4
L
Heimdallr
10,763
633
47
3
0
282,854
0
W
Erlang Shen
11,986
705
5
0
0
371,544
0
W
Athena
10,864
639
5
0
0
343,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role