Player Matchup

Bastet
Bastet
Hongdaii
Bastet
Level 123
God Stats
1W - 2L
1,656 SR
Queue Stats
40W - 30L
1,615 Elo+
Solo
Shiva
Shiva
Killa_Queen02
Shiva
Level 67
God Stats
17W - 14L
1,542 SR
Queue Stats
239W - 259L
1,447 Elo+
Solo
Jormungandr
Jormungandr
Pig Hands
Jormungandr
Level 136
God Stats
232W - 204L
1,535 SR
Queue Stats
463W - 502L
1,446 Elo+
Solo
Charybdis
Charybdis
TAURO266
Charybdis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,518 Elo+
Solo
Janus
Janus
Yo_Its_DonAtari
Janus
Level 127
God Stats
0W - 6L
1,543 SR
Queue Stats
182W - 166L
1,497 Elo+
Solo
Team Averages
Level 119
1,555 SR
1,505 Elo+

VS

Team Averages
Level 130
1,555 SR
1,469 Elo+
Chernobog
Chernobog
 
Chernobog
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Papalloryo
Pele
Level 128
God Stats
55W - 41L
1,579 SR
Queue Stats
655W - 664L
1,495 Elo+
Party 1
Anubis
Anubis
V3NUSx
Anubis
Level 157
God Stats
12W - 9L
1,578 SR
Queue Stats
216W - 223L
1,470 Elo+
Solo
Vamana
Vamana
o BUZZSAW o
Vamana
Level 140
God Stats
31W - 32L
1,491 SR
Queue Stats
133W - 154L
1,425 Elo+
Solo
Jormungandr
Jormungandr
skrtskrrrt
Jormungandr
Level 155
God Stats
7W - 4L
1,625 SR
Queue Stats
12W - 12L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hongdaii
Bastet
12
0 / 4 / 3
7,484
416
3,339
15,960
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 5
9,190
511
10,622
15,331
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Pig Hands
Jormungandr
15
2 / 2 / 0
9,707
539
9,049
14,087
12,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
TAURO266
Charybdis
15
3 / 3 / 4
9,128
507
10,405
10,560
3,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 0
8,787
488
4,946
6,959
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 5 / 3
8,625
479
5,164
16,044
6,082
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 4
8,912
495
8,999
15,782
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
V3NUSx
Anubis
16
7 / 3 / 2
9,931
552
12,459
11,918
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
15
1 / 0 / 3
9,593
533
7,338
12,277
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
skrtskrrrt
Jormungandr
12
1 / 0 / 3
8,357
464
5,298
11,405
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
10
Kills
13
13
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
5
3
0.5
L
Bastet
Hongdaii
Bastet
0
4
3
0.38
L
4
2
5
3.25
W
3
2
4
2.5
L
Jormungandr
Pig Hands
Jormungandr
2
2
0
1
L
Charybdis
TAURO266
Charybdis
3
3
4
1.67
W
Anubis
V3NUSx
Anubis
7
3
2
2.67
L
1
2
0
0.5
W
Vamana
1
0
3
2.5
W
Jormungandr
skrtskrrrt
Jormungandr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,361
Damage
39,258
62,897
Taken
67,426
37,876
Mitigated
41,070
16,523
Healing
25,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,164
3,048
0
5,950
16,044
6,082
61
1,015
15,029
0
66,374
L
Bastet
Hongdaii
Bastet
3,339
813
0
4,459
15,960
5,163
103
3,700
12,152
0
46,378
L
10,622
1,643
173
3,261
15,331
13,643
0
4,683
10,458
0
28,441
W
8,999
2,208
0
5,534
15,782
6,269
0
2,488
12,760
0
78,038
L
Jormungandr
Pig Hands
Jormungandr
9,049
3,447
32
4,524
14,087
12,735
0
3,255
10,039
81,002
0
L
Charybdis
TAURO266
Charybdis
10,405
5,099
0
2,022
10,560
3,670
1,722
3,172
7,388
0
71,689
W
Anubis
V3NUSx
Anubis
12,459
195
0
5,065
11,918
6,852
0
3,512
8,406
77,620
0
L
4,946
128
48
2,004
6,959
2,665
0
2,198
4,761
72,925
0
W
Vamana
7,338
2,512
0
6,480
12,277
11,055
679
6,022
6,255
0
79,426
W
Jormungandr
skrtskrrrt
Jormungandr
5,298
1,459
0
2,540
11,405
10,812
828
958
10,447
38,952
5,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
45,418
511
Minions Killed
575
0
Camps Cleared
0
1,712,861
Distance Traveled
1,703,377
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,625
479
116
6
0
368,942
5
L
Bastet
7,484
416
66
4
0
366,024
3
L
Shiva
9,190
511
36
2
0
360,679
4
W
Pele
8,912
495
116
6
0
383,083
2
L
Jormungandr
9,707
539
140
8
0
332,729
6
L
Charybdis
9,128
507
121
7
0
301,670
3
W
Anubis
9,931
552
126
7
0
293,804
5
L
Janus
8,787
488
148
8
0
351,759
5
W
Vamana
9,593
533
153
9
0
378,461
6
W
Jormungandr
8,357
464
64
4
0
279,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role