Player Matchup

Rama
Rama
GrandeGordo
Rama
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
RedeyeArk
Cthulhu
Level 112
God Stats
0W - 1L
1,306 SR
Queue Stats
129W - 139L
1,438 Elo+
Solo
Tiamat
Tiamat
Zhinebell
Tiamat
Level 101
God Stats
0W - 3L
1,501 SR
Queue Stats
77W - 83L
1,472 Elo+
Party 2
Janus
Janus
iTz_Pillage
Janus
Level 128
God Stats
0W - 2L
1,173 SR
Queue Stats
130W - 139L
1,437 Elo+
Solo
Shiva
Shiva
iiJDii
Shiva
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,374 Elo+
Party 2
Team Averages
Level 91
1,396 SR
1,431 Elo+

VS

Team Averages
Level 119
1,571 SR
1,473 Elo+
Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Eppdog21
Hun Batz
Level 127
God Stats
2W - 2L
1,346 SR
Queue Stats
346W - 326L
1,471 Elo+
Party 1
Sobek
Sobek
LoriStark
Sobek
Level 98
God Stats
3W - 1L
1,817 SR
Queue Stats
314W - 302L
1,464 Elo+
Solo
Olorun
Olorun
Scoof_Boofin
Olorun
Level 147
God Stats
7W - 3L
1,691 SR
Queue Stats
414W - 396L
1,479 Elo+
Party 1
Arachne
Arachne
taystation94
Arachne
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 184L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
7,989
666
10,101
11,989
6,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RedeyeArk
Cthulhu
13
0 / 4 / 5
7,526
627
7,767
13,771
16,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Zhinebell
Tiamat
15
0 / 1 / 7
7,696
641
7,580
9,869
6,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 2
8,026
669
17,912
10,285
5,404
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
iiJDii
Shiva
15
1 / 2 / 7
7,871
656
4,693
15,057
14,287
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 0 / 11
9,170
764
11,856
7,577
3,464
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Eppdog21
Hun Batz
15
3 / 3 / 7
8,726
727
12,650
9,765
4,513
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
LoriStark
Sobek
14
2 / 3 / 7
8,917
743
6,782
15,389
16,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
17
2 / 1 / 9
9,181
765
14,169
10,135
5,124
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
taystation94
Arachne
16
4 / 3 / 9
9,520
793
9,715
14,980
13,327
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
7
Kills
14
14
Deaths
10
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
11
8.5
W
Hun Batz
Eppdog21
Hun Batz
3
3
7
2.17
L
3
4
3
1.13
W
Sobek
LoriStark
Sobek
2
3
7
1.83
L
Cthulhu
RedeyeArk
Cthulhu
0
4
5
0.63
W
Olorun
2
1
9
6.5
L
Tiamat
Zhinebell
Tiamat
0
1
7
3.5
L
3
3
2
1.33
L
Shiva
iiJDii
Shiva
1
2
7
2.25
W
Arachne
taystation94
Arachne
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,053
Damage
55,172
60,971
Taken
57,846
49,029
Mitigated
42,689
17,057
Healing
31,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,856
3,919
3,423
2,852
7,577
3,464
493
5,634
1,943
0
22,966
W
Hun Batz
Eppdog21
Hun Batz
12,650
1,681
1,901
1,151
9,765
4,513
477
4,714
5,051
17
21,383
L
10,101
5,078
928
707
11,989
6,416
0
3,530
8,459
0
24,260
W
Sobek
LoriStark
Sobek
6,782
365
1,639
4,088
15,389
16,261
56
7,806
7,583
13,364
0
L
Cthulhu
RedeyeArk
Cthulhu
7,767
330
2,816
1,385
13,771
16,542
0
5,060
8,711
25,065
0
W
Olorun
14,169
4,195
4,474
4,420
10,135
5,124
727
7,935
2,200
42,806
0
L
Tiamat
Zhinebell
Tiamat
7,580
740
485
3,375
9,869
6,380
8
3,985
5,884
18,315
0
L
17,912
450
1,618
1,286
10,285
5,404
0
3,843
6,442
32,475
0
L
Shiva
iiJDii
Shiva
4,693
605
1,191
3,266
15,057
14,287
0
4,550
10,507
0
11,674
W
Arachne
taystation94
Arachne
9,715
7,780
3,237
4,054
14,980
13,327
295
7,170
7,810
0
13,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,108
Gold Earned
45,514
155
Minions Killed
148
0
Camps Cleared
0
1,090,858
Distance Traveled
1,096,795
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,170
764
31
3
0
235,345
0
W
Hun Batz
8,726
727
21
2
0
212,270
0
L
Rama
7,989
666
38
3
0
192,972
0
W
Sobek
8,917
743
18
2
0
206,908
1
L
Cthulhu
7,526
627
36
3
0
223,810
0
W
Olorun
9,181
765
63
5
0
213,813
0
L
Tiamat
7,696
641
22
2
0
232,046
0
L
Janus
8,026
669
46
4
0
206,793
0
L
Shiva
7,871
656
13
1
0
235,237
0
W
Arachne
9,520
793
15
1
0
228,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role