Player Matchup

Ullr
Ullr
Draconaitr25
Ullr
Level 144
God Stats
6W - 4L
1,700 SR
Queue Stats
234W - 94L
1,730 Elo+
Party 1
Atlas
Atlas
TheManInBox
Atlas
Level 154
God Stats
2W - 0L
1,735 SR
Queue Stats
382W - 236L
1,632 Elo+
Party 1
Nu Wa
Nu Wa
dracopwnsu
Nu Wa
Level 27
God Stats
7W - 3L
1,699 SR
Queue Stats
55W - 17L
1,687 Elo+
Party 1
Team Averages
Level 108
1,711 SR
1,683 Elo+

VS

Team Averages
Level 120
1,466 SR
1,526 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
COMBOBREACKER
Hercules
Level 160
God Stats
16W - 17L
1,455 SR
Queue Stats
25W - 36L
1,405 Elo+
Solo
Geb
Geb
oJOGADOR_ytbr
Geb
Level 42
God Stats
0W - 1L
1,444 SR
Queue Stats
2W - 4L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,129
713
7,692
8,654
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 1 / 3
7,404
740
6,786
9,555
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
11
0 / 0 / 3
6,372
637
5,739
3,247
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 1 / 0
6,761
676
6,731
4,415
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
COMBOBREACKER
Hercules
10
0 / 1 / 0
5,885
589
4,591
11,262
6,620
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 2 / 0
5,686
569
3,093
8,029
5,917
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
1
2
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
L
Hercules
COMBOBREACKER
Hercules
0
1
0
0
W
3
1
1
3.5
W
1
1
3
2.5
W
Nu Wa
0
0
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,217
Damage
14,415
21,456
Taken
23,706
13,705
Mitigated
14,118
4,564
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,731
231
0
890
4,415
1,581
0
2,769
1,506
38,207
0
L
Hercules
COMBOBREACKER
Hercules
4,591
435
0
2,888
11,262
6,620
0
6,133
4,765
0
10,808
W
7,692
4,522
0
2,375
8,654
3,763
0
3,663
4,729
0
27,321
W
6,786
2,657
0
1,939
9,555
8,734
87
4,375
4,834
15,554
0
W
Nu Wa
5,739
1,832
0
250
3,247
1,208
34
1,302
1,891
19,697
0
L
3,093
177
0
0
8,029
5,917
0
3,355
4,496
11,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,905
Gold Earned
18,332
107
Minions Killed
116
6
Camps Cleared
3
583,022
Distance Traveled
590,774
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,761
676
96
10
2
190,158
2
L
Hercules
5,885
589
13
1
1
218,844
3
W
Ullr
7,129
713
63
6
4
201,274
3
W
Atlas
7,404
740
14
1
1
194,190
3
W
Nu Wa
6,372
637
30
3
1
187,558
2
L
Geb
5,686
569
7
1
0
181,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role