Player Matchup

Terra
Terra
Gold V
 
Terra
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Gold III
BradB47ANCE_
Kali
Gold III
Level 124
God Stats
9W - 8L
1,651 SR
Queue Stats
457W - 455L
1,361 MMR
Solo
Yu Huang
Yu Huang
Silver I
CatHasBeanToes
Yu Huang
Silver I
Level 144
God Stats
0W - 3L
1,282 SR
Queue Stats
45W - 52L
1,366 MMR
Party 1
Cupid
Cupid
Silver I
Fixer0328
Cupid
Silver I
Level 158
God Stats
6W - 5L
1,567 SR
Queue Stats
591W - 606L
1,240 MMR
Party 2
Horus
Horus
Gold V
KeisWAZhere
Horus
Gold V
Level 126
God Stats
15W - 7L
1,708 SR
Queue Stats
165W - 165L
1,350 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,541 SR
1,363 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,469 SR
1,371 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold IV
BrooklynOG92
Lancelot
Gold IV
Level 160
God Stats
26W - 33L
1,505 SR
Queue Stats
777W - 769L
1,373 MMR
Solo
Cernunnos
Cernunnos
Gold V
LukePlayz4
Cernunnos
Gold V
Level 100
God Stats
2W - 1L
1,419 SR
Queue Stats
133W - 146L
1,329 MMR
Solo
Artio
Artio
Gold V
aidanwilli
Artio
Gold V
Level 134
God Stats
50W - 60L
1,500 SR
Queue Stats
651W - 659L
1,296 MMR
Solo
King Arthur
King Arthur
Silver IV
deadlycam69
King Arthur
Silver IV
Level 89
God Stats
2W - 0L
1,419 SR
Queue Stats
11W - 16L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 0 / 2
6,229
445
2,029
10,237
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 2 / 2
7,423
530
6,613
14,299
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
11
1 / 3 / 3
6,558
468
4,189
8,848
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Fixer0328
Cupid
11
0 / 1 / 1
6,222
444
4,581
9,072
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 0
7,574
541
9,219
11,994
9,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
LokiJormungandrThorHadesAh Muzen Cab

VS

Bans
AtlasAthenaAwilixSusanoChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 1
6,896
493
8,040
8,250
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
BrooklynOG92
Lancelot
13
3 / 2 / 3
7,935
567
7,561
9,828
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
LukePlayz4
Cernunnos
12
1 / 3 / 1
7,660
547
7,765
11,060
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
11
3 / 1 / 0
7,223
516
4,761
8,951
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
deadlycam69
King Arthur
13
1 / 2 / 1
8,007
572
7,354
14,815
15,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
8
8
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
2
1
W
Sol
 
Sol
0
0
1
0.5
L
5
2
2
3
W
Lancelot
BrooklynOG92
Lancelot
3
2
3
2.25
L
Yu Huang
1
3
3
0.83
L
Cupid
Fixer0328
Cupid
0
1
1
0.5
L
2
2
0
1
W
Cernunnos
LukePlayz4
Cernunnos
1
3
1
0.5
W
Artio
3
1
0
3
W
King Arthur
deadlycam69
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,631
Damage
35,481
54,450
Taken
52,904
30,364
Mitigated
32,140
18,884
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,029
565
856
2,837
10,237
7,591
0
3,888
6,084
21,578
0
W
Sol
 
Sol
8,040
2,864
0
4,225
8,250
2,496
804
708
7,542
51,708
4,701
L
6,613
3,736
0
4,272
14,299
6,227
0
1,658
12,600
0
35,522
W
Lancelot
BrooklynOG92
Lancelot
7,561
1,975
0
1,030
9,828
4,021
0
768
8,936
0
65,095
L
Yu Huang
4,189
589
0
1,270
8,848
3,593
0
821
8,027
41,978
0
L
Cupid
Fixer0328
Cupid
4,581
1,997
765
5,303
9,072
3,156
636
5,444
3,074
0
47,256
L
9,219
4,397
0
3,581
11,994
9,797
0
0
11,994
0
58,159
W
Cernunnos
LukePlayz4
Cernunnos
7,765
3,761
0
560
11,060
4,438
1,426
3,363
7,405
0
68,891
W
Artio
4,761
1,093
1,460
4,308
8,951
5,936
0
1,407
7,512
14,805
0
W
King Arthur
deadlycam69
King Arthur
7,354
1,214
0
2,810
14,815
15,249
0
0
14,815
0
60,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,006
Gold Earned
37,721
333
Minions Killed
427
0
Camps Cleared
0
1,326,197
Distance Traveled
1,307,337
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,229
445
39
3
0
282,047
4
W
Sol
6,896
493
94
7
0
231,442
1
L
Kali
7,423
530
53
4
0
268,966
3
W
Lancelot
7,935
567
106
8
0
325,036
5
L
Yu Huang
6,558
468
71
5
0
247,705
2
L
Cupid
6,222
444
71
5
0
242,305
0
L
Horus
7,574
541
99
7
0
285,174
1
W
Cernunnos
7,660
547
103
7
0
236,795
1
W
Artio
7,223
516
17
1
0
265,114
0
W
King Arthur
8,007
572
107
8
0
248,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role