Player Matchup

Ne Zha
Ne Zha
Phosphire
Ne Zha
Level 100
God Stats
2W - 3L
1,516 SR
Queue Stats
120W - 107L
1,589 Elo+
Solo
Chang'e
Chang'e
PutoRaider
Chang'e
Level 131
God Stats
0W - 1L
1,786 SR
Queue Stats
88W - 81L
1,580 Elo+
Solo
Mercury
Mercury
QuinShiHuang
Mercury
Level 67
God Stats
7W - 9L
1,495 SR
Queue Stats
180W - 211L
1,459 Elo+
Solo
Heimdallr
Heimdallr
masterfonkynob
Heimdallr
Level 65
God Stats
1W - 1L
1,876 SR
Queue Stats
38W - 32L
1,576 Elo+
Solo
Chronos
Chronos
yusefdx96
Chronos
Level 117
God Stats
18W - 22L
1,776 SR
Queue Stats
1,012W - 996L
1,523 Elo+
Solo
Team Averages
Level 96
1,690 SR
1,545 Elo+

VS

Team Averages
Level 120
1,603 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Fiiresail
Artemis
Level 150
God Stats
4W - 2L
1,698 SR
Queue Stats
121W - 139L
1,530 Elo+
Party 1
Cabrakan
Cabrakan
Mr Lotusgen
Cabrakan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 64L
1,533 Elo+
Party 1
Ra
Ra
NiceSkin
Ra
Level 159
God Stats
6W - 3L
1,531 SR
Queue Stats
380W - 375L
1,443 Elo+
Solo
Thanatos
Thanatos
SilentShot99
Thanatos
Level 99
God Stats
3W - 1L
1,784 SR
Queue Stats
114W - 109L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Phosphire
Ne Zha
13
1 / 8 / 5
8,039
402
8,134
21,608
20,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
PutoRaider
Chang'e
11
4 / 1 / 2
8,489
424
6,890
5,256
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
QuinShiHuang
Mercury
14
3 / 4 / 3
9,183
459
5,357
15,333
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
masterfonkynob
Heimdallr
16
2 / 3 / 2
9,724
486
8,544
16,247
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
yusefdx96
Chronos
15
5 / 6 / 1
10,202
510
14,543
18,431
7,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 5 / 3
11,539
577
8,792
15,706
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Fiiresail
Artemis
19
5 / 0 / 4
12,313
616
14,040
10,496
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Mr Lotusgen
Cabrakan
13
0 / 3 / 13
10,138
507
5,038
16,535
18,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 1 / 7
12,096
605
15,629
14,228
6,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SilentShot99
Thanatos
16
7 / 6 / 6
11,259
563
11,553
19,131
10,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
15
Kills
22
22
Deaths
15
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
5
3
0.9
W
Artemis
Fiiresail
Artemis
5
0
4
7
W
Cabrakan
Mr Lotusgen
Cabrakan
0
3
13
2.17
W
7
1
7
10.5
L
Ne Zha
Phosphire
Ne Zha
1
8
5
0.44
L
Chang'e
PutoRaider
Chang'e
4
1
2
5
L
Mercury
QuinShiHuang
Mercury
3
4
3
1.13
W
Thanatos
SilentShot99
Thanatos
7
6
6
1.67
L
Heimdallr
masterfonkynob
Heimdallr
2
3
2
1
L
Chronos
yusefdx96
Chronos
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,468
Damage
55,052
76,875
Taken
76,096
43,400
Mitigated
46,669
15,117
Healing
41,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,792
5,406
0
3,890
15,706
6,549
4,152
6,140
9,084
0
92,406
W
Artemis
Fiiresail
Artemis
14,040
7,677
0
8,311
10,496
4,663
3,272
736
9,760
0
134,433
W
Cabrakan
Mr Lotusgen
Cabrakan
5,038
930
339
3,641
16,535
18,462
90
4,950
11,367
21,962
0
W
15,629
1,311
2,168
6,964
14,228
6,876
718
5,102
8,852
97,082
0
L
Ne Zha
Phosphire
Ne Zha
8,134
2,215
452
3,468
21,608
20,431
0
8,498
13,110
0
30,550
L
Chang'e
PutoRaider
Chang'e
6,890
416
568
2,868
5,256
1,592
600
96
5,160
43,308
0
L
Mercury
QuinShiHuang
Mercury
5,357
2,219
0
471
15,333
5,939
0
3,526
11,807
31
67,198
W
Thanatos
SilentShot99
Thanatos
11,553
3,465
0
15,756
19,131
10,119
0
5,590
13,291
18
80,316
L
Heimdallr
masterfonkynob
Heimdallr
8,544
4,510
0
4,324
16,247
7,485
0
2,563
13,684
0
67,455
L
Chronos
yusefdx96
Chronos
14,543
5,320
0
2,966
18,431
7,953
0
6,264
12,167
72,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
57,345
458
Minions Killed
619
0
Camps Cleared
0
1,747,283
Distance Traveled
1,809,224
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,539
577
156
8
0
338,904
2
W
Artemis
12,313
616
174
9
0
360,071
6
W
Cabrakan
10,138
507
44
2
0
337,528
9
W
Ra
12,096
605
149
7
0
393,134
2
L
Ne Zha
8,039
402
24
1
0
381,026
5
L
Chang'e
8,489
424
95
5
0
194,078
2
L
Mercury
9,183
459
98
5
0
444,607
5
W
Thanatos
11,259
563
96
5
0
379,587
1
L
Heimdallr
9,724
486
122
6
0
346,215
1
L
Chronos
10,202
510
119
6
0
381,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role