Player Matchup

Anhur
Anhur
Fireshield5
Anhur
Level 128
God Stats
11W - 14L
1,500 SR
Queue Stats
321W - 311L
1,521 Elo+
Party 2
Bacchus
Bacchus
Jumbo_Shrmp11
Bacchus
Level 35
God Stats
15W - 13L
1,579 SR
Queue Stats
75W - 66L
1,470 Elo+
Solo
Osiris
Osiris
Ninth Hassan
Osiris
Level 106
God Stats
1W - 3L
1,465 SR
Queue Stats
224W - 265L
1,532 Elo+
Party 2
Serqet
Serqet
Xensie
Serqet
Level 103
God Stats
12W - 8L
1,235 SR
Queue Stats
187W - 168L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YoinkMyKills
Morgan Le Fay
Level 129
God Stats
10W - 7L
1,687 SR
Queue Stats
451W - 459L
1,551 Elo+
Party 2
Team Averages
Level 100
1,493 SR
1,518 Elo+

VS

Team Averages
Level 104
1,521 SR
1,570 Elo+
Ravana
Ravana
FLACO187
Ravana
Level 149
God Stats
27W - 32L
1,597 SR
Queue Stats
353W - 337L
1,570 Elo+
Party 1
Bellona
Bellona
MATA_MATA14
Bellona
Level 155
God Stats
39W - 19L
1,718 SR
Queue Stats
73W - 58L
1,625 Elo+
Party 1
Thoth
Thoth
SmokeBreakEli420
Thoth
Level 151
God Stats
2W - 2L
1,524 SR
Queue Stats
381W - 376L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
Tuffik123
Aphrodite
Level 44
God Stats
1W - 0L
1,264 SR
Queue Stats
12W - 14L
1,392 Elo+
Solo
Izanami
Izanami
jjj1521
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,570
445
7,680
13,275
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
12
1 / 1 / 5
8,086
476
7,390
14,850
17,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
12
2 / 6 / 1
7,791
458
6,705
16,758
15,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
Xensie
Serqet
14
3 / 2 / 2
8,684
511
5,491
12,433
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
YoinkMyKills
Morgan Le Fay
13
1 / 5 / 1
8,100
476
8,418
13,111
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FLACO187
Ravana
16
6 / 1 / 6
9,986
587
6,521
6,940
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
MATA_MATA14
Bellona
16
6 / 1 / 6
10,530
619
12,701
16,724
15,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 6
9,711
571
15,416
9,043
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Tuffik123
Aphrodite
13
0 / 2 / 3
8,544
503
6,008
13,438
7,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
jjj1521
Izanami
14
1 / 3 / 4
8,627
507
8,645
12,230
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
16
16
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
FLACO187
Ravana
6
1
6
9
L
2
2
2
1.5
L
Bacchus
1
1
5
3.5
W
Bellona
MATA_MATA14
Bellona
6
1
6
9
L
Osiris
2
6
1
0.42
W
3
2
6
3
W
Aphrodite
Tuffik123
Aphrodite
0
2
3
0.75
L
Serqet
Xensie
Serqet
3
2
2
2
L
Morgan Le Fay
YoinkMyKills
Morgan Le Fay
1
5
1
0.3
W
Izanami
jjj1521
Izanami
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,684
Damage
49,291
70,427
Taken
58,375
49,985
Mitigated
34,516
16,364
Healing
26,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
FLACO187
Ravana
6,521
1,564
0
3,792
6,940
3,684
0
2,397
4,220
0
66,598
L
7,680
4,977
0
6,517
13,275
4,697
0
3,340
9,935
0
57,294
L
Bacchus
7,390
836
515
3,861
14,850
17,006
0
6,223
8,627
25,610
2,771
W
Bellona
MATA_MATA14
Bellona
12,701
5,269
0
5,663
16,724
15,171
1,472
2,418
14,106
0
68,371
L
Osiris
6,705
1,982
0
3,791
16,758
15,860
0
3,048
13,710
0
39,171
W
15,416
926
0
1,246
9,043
3,682
67
3,013
6,030
79,336
0
W
Aphrodite
Tuffik123
Aphrodite
6,008
722
5,446
7,794
13,438
7,822
817
4,511
8,665
49,995
0
L
Serqet
Xensie
Serqet
5,491
1,895
0
130
12,433
5,956
0
2,850
9,583
25
74,561
L
Morgan Le Fay
YoinkMyKills
Morgan Le Fay
8,418
515
0
1,550
13,111
6,466
0
5,963
7,148
65,339
0
W
Izanami
jjj1521
Izanami
8,645
4,852
0
2,547
12,230
4,157
2,734
3,061
9,169
0
64,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,231
Gold Earned
47,398
430
Minions Killed
552
0
Camps Cleared
0
1,593,364
Distance Traveled
1,697,602
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,986
587
109
6
0
407,104
4
L
Anhur
7,570
445
97
6
0
243,341
4
L
Bacchus
8,086
476
34
2
0
330,806
5
W
Bellona
10,530
619
123
7
0
369,992
5
L
Osiris
7,791
458
67
4
0
312,869
2
W
Thoth
9,711
571
146
9
0
326,552
5
W
Aphrodite
8,544
503
63
4
0
301,732
6
L
Serqet
8,684
511
118
7
0
397,520
3
L
Morgan Le Fay
8,100
476
114
7
0
308,828
7
W
Izanami
8,627
507
111
7
0
292,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role