Player Matchup

Discordia
Discordia
Diamond I
 
Discordia
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Masters
JVdubs
Mulan
Masters
Level 149
God Stats
4W - 2L
1,709 SR
Queue Stats
46W - 21L
2,977 MMR
Party 1
Shiva
Shiva
Masters
SleezNoBands
Shiva
Masters
Level 63
God Stats
11W - 6L
1,728 SR
Queue Stats
41W - 24L
2,700 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 123
1,646 SR
2,392 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,680 SR
2,692 MMR
Odin
Odin
Diamond III
KD 50 V2
Odin
Diamond III
Level 147
God Stats
1W - 0L
1,450 SR
Queue Stats
82W - 45L
2,641 MMR
Solo
Sol
Sol
Masters
Mike1only
Sol
Masters
Level 49
God Stats
5W - 0L
1,960 SR
Queue Stats
113W - 67L
2,677 MMR
Solo
Sun Wukong
Sun Wukong
Masters
WALMARTASSOClATE
Sun Wukong
Masters
Level 156
God Stats
1W - 1L
1,630 SR
Queue Stats
179W - 202L
2,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 3 / 1
9,107
569
12,781
12,420
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
JVdubs
Mulan
14
1 / 3 / 0
9,274
580
15,641
18,277
19,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 3 / 1
9,662
604
13,938
22,729
23,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AchillesGuan YuAtlasNe ZhaAh Muzen Cab

VS

Bans
Baba YagaFenrirYu HuangHorusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 1 / 7
11,396
712
10,318
20,636
26,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 0 / 6
11,226
702
19,627
16,518
8,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
WALMARTASSOClATE
Sun Wukong
16
4 / 0 / 4
11,942
746
16,750
20,655
22,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
1
0.17
L
Mulan
JVdubs
Mulan
1
3
0
0.33
W
Odin
2
1
7
5.5
W
3
0
6
6
L
0
3
1
0.17
W
Sun Wukong
WALMARTASSOClATE
Sun Wukong
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,360
Damage
46,695
53,426
Taken
57,809
49,545
Mitigated
56,675
11,671
Healing
29,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,781
895
0
665
12,420
5,609
0
1,735
10,685
43,620
0
L
Mulan
JVdubs
Mulan
15,641
2,573
0
4,466
18,277
19,998
0
5,924
12,353
0
38,760
W
Odin
10,318
2,950
986
7,653
20,636
26,353
350
5,811
14,237
0
24,320
W
19,627
8,261
0
10,989
16,518
8,272
2,228
1,793
14,517
89,482
7,774
L
13,938
1,408
282
6,258
22,729
23,938
0
9,829
12,900
0
29,083
W
Sun Wukong
WALMARTASSOClATE
Sun Wukong
16,750
3,661
0
9,686
20,655
22,050
356
6,102
13,908
0
33,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
34,564
161
Minions Killed
199
6
Camps Cleared
9
893,644
Distance Traveled
972,210
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,107
569
80
5
4
296,851
4
L
Mulan
9,274
580
44
3
2
292,826
2
W
Odin
11,396
712
25
2
2
332,678
3
W
Sol
11,226
702
145
9
5
299,749
5
L
Shiva
9,662
604
37
2
0
303,967
5
W
Sun Wukong
11,942
746
29
2
2
339,783
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role