Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DreamTenjin
Ah Muzen Cab
Level 42
God Stats
1W - 4L
1,387 SR
Queue Stats
12W - 12L
1,450 Elo+
Solo
Awilix
Awilix
KINDATOXICC
Awilix
Level 19
God Stats
51W - 16L
1,835 SR
Queue Stats
317W - 301L
1,498 Elo+
Party 1
Sol
Sol
RKz3ro
Sol
Level 91
God Stats
95W - 48L
1,699 SR
Queue Stats
240W - 199L
1,539 Elo+
Party 1
Cerberus
Cerberus
Stud94
Cerberus
Level 160
God Stats
12W - 10L
1,497 SR
Queue Stats
783W - 692L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zavion
Tsukuyomi
Level 160
God Stats
103W - 85L
1,594 SR
Queue Stats
695W - 648L
1,537 Elo+
Party 1
Team Averages
Level 94
1,602 SR
1,518 Elo+

VS

Team Averages
Level 77
1,573 SR
1,514 Elo+
Chang'e
Chang'e
Indra Cipactli
Chang'e
Level 160
God Stats
10W - 8L
1,666 SR
Queue Stats
799W - 802L
1,496 Elo+
Party 2
Izanami
Izanami
Naevia29
Izanami
Level 160
God Stats
33W - 27L
1,500 SR
Queue Stats
209W - 180L
1,555 Elo+
Party 2
Nemesis
Nemesis
RazerClaw77
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,413 Elo+
Party 3
Pele
Pele
RockLord19
Pele
Level 31
God Stats
1W - 3L
1,698 SR
Queue Stats
20W - 30L
1,413 Elo+
Party 3
Freya
Freya
Xicalcoatl
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DreamTenjin
Ah Muzen Cab
16
5 / 0 / 1
10,516
584
12,791
6,920
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Awilix
16
3 / 0 / 6
10,125
563
8,611
13,174
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
RKz3ro
Sol
15
3 / 2 / 5
9,708
539
12,977
12,690
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Stud94
Cerberus
15
2 / 0 / 9
10,482
582
5,642
17,084
18,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Zavion
Tsukuyomi
17
2 / 0 / 2
10,980
610
12,634
13,959
7,086
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,879
382
3,749
9,865
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Naevia29
Izanami
14
1 / 0 / 0
8,342
463
4,871
8,975
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
RazerClaw77
Nemesis
10
0 / 5 / 1
6,088
338
4,540
18,185
11,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 7 / 0
6,884
382
4,174
18,230
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Freya
12
0 / 1 / 1
7,751
431
6,252
15,056
6,669
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
15
Kills
2
2
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DreamTenjin
Ah Muzen Cab
5
0
1
5.5
L
1
2
0
0.5
W
Awilix
3
0
6
6
L
Izanami
Naevia29
Izanami
1
0
0
1
W
Sol
RKz3ro
Sol
3
2
5
2.75
L
Nemesis
RazerClaw77
Nemesis
0
5
1
0.1
L
0
7
0
0
W
Cerberus
Stud94
Cerberus
2
0
9
6.5
L
Freya
0
1
1
0.5
W
Tsukuyomi
Zavion
Tsukuyomi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,655
Damage
23,586
63,827
Taken
70,311
41,011
Mitigated
31,449
26,665
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DreamTenjin
Ah Muzen Cab
12,791
6,709
0
3,963
6,920
3,622
3,393
93
6,827
0
82,839
L
3,749
201
141
3,372
9,865
3,401
210
4,844
5,021
35,975
0
W
Awilix
8,611
2,899
0
4,038
13,174
5,551
1,345
1,077
12,097
0
78,860
L
Izanami
Naevia29
Izanami
4,871
3,239
281
5,200
8,975
3,337
0
1,253
7,722
0
72,677
W
Sol
RKz3ro
Sol
12,977
5,321
0
6,016
12,690
5,800
9,814
2,175
10,515
65,331
8,323
L
Nemesis
RazerClaw77
Nemesis
4,540
1,186
0
567
18,185
11,985
0
4,440
13,745
0
16,670
L
4,174
1,004
0
1,081
18,230
6,057
0
4,451
13,779
0
51,896
W
Cerberus
Stud94
Cerberus
5,642
506
147
4,849
17,084
18,952
916
760
16,324
54,842
7,660
L
Freya
6,252
2,179
0
5,984
15,056
6,669
0
1,560
13,496
47,934
5,216
W
Tsukuyomi
Zavion
Tsukuyomi
12,634
3,267
0
7,652
13,959
7,086
4,209
4,959
9,000
0
101,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,811
Gold Earned
35,944
660
Minions Killed
402
0
Camps Cleared
0
1,696,656
Distance Traveled
1,262,882
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,516
584
137
8
0
335,111
2
L
Chang'e
6,879
382
62
3
0
199,105
0
W
Awilix
10,125
563
128
7
0
409,024
1
L
Izanami
8,342
463
132
7
0
282,390
2
W
Sol
9,708
539
101
6
0
309,357
4
L
Nemesis
6,088
338
27
2
0
312,160
0
L
Pele
6,884
382
81
5
0
278,244
0
W
Cerberus
10,482
582
127
7
0
325,198
5
L
Freya
7,751
431
100
6
0
190,983
3
W
Tsukuyomi
10,980
610
167
9
0
317,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role