Player Matchup

Artemis
Artemis
PlayerNoizer
Artemis
Level 154
God Stats
38W - 8L
1,728 SR
Queue Stats
247W - 116L
1,624 Elo+
Party 2
Yemoja
Yemoja
SaVeuR WeeD
Yemoja
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 43L
1,536 Elo+
Party 2
Thoth
Thoth
xLucid_SenseSx
Thoth
Level 87
God Stats
75W - 71L
1,557 SR
Queue Stats
743W - 698L
1,477 Elo+
Solo
Team Averages
Level 134
1,595 SR
1,546 Elo+

VS

Team Averages
Level 78
1,522 SR
1,399 Elo+
Cerberus
Cerberus
ActOfDarknesss
Cerberus
Level 123
God Stats
4W - 2L
1,667 SR
Queue Stats
109W - 163L
1,336 Elo+
Party 1
Aphrodite
Aphrodite
mighty0719
Aphrodite
Level 24
God Stats
26W - 41L
1,400 SR
Queue Stats
62W - 112L
1,319 Elo+
Party 1
Ishtar
Ishtar
zz-roth
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PlayerNoizer
Artemis
13
9 / 0 / 4
9,122
829
17,141
8,621
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
13
2 / 0 / 11
8,989
817
7,448
10,483
8,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 11
8,493
772
12,952
7,092
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 4 / 0
7,027
639
7,138
20,526
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
mighty0719
Aphrodite
10
0 / 4 / 0
6,648
604
2,437
10,047
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
zz-roth
Ishtar
10
0 / 5 / 0
6,685
608
8,640
11,476
4,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
0
0
W
Artemis
PlayerNoizer
Artemis
9
0
4
11
W
Yemoja
2
0
11
7.5
L
Aphrodite
mighty0719
Aphrodite
0
4
0
0
W
2
0
11
7.5
L
Ishtar
zz-roth
Ishtar
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,541
Damage
18,215
26,196
Taken
42,049
14,786
Mitigated
26,033
13,745
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,138
228
405
3,993
20,526
16,260
0
8,137
12,389
23,286
0
W
Artemis
PlayerNoizer
Artemis
17,141
9,829
0
3,810
8,621
3,925
1,334
3,008
5,613
0
40,132
W
Yemoja
7,448
2,502
4,463
4,324
10,483
8,154
222
5,416
5,067
15,671
0
L
Aphrodite
mighty0719
Aphrodite
2,437
160
3,973
3,872
10,047
5,137
0
6,209
3,838
11,413
0
W
12,952
855
0
1,148
7,092
2,707
1,175
1,604
5,488
40,652
0
L
Ishtar
zz-roth
Ishtar
8,640
5,921
0
790
11,476
4,636
0
6,375
5,101
0
30,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
20,360
134
Minions Killed
152
7
Camps Cleared
3
556,549
Distance Traveled
577,816
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,027
639
72
7
1
210,967
0
W
Artemis
9,122
829
54
5
2
203,256
2
W
Yemoja
8,989
817
26
2
2
166,209
1
L
Aphrodite
6,648
604
30
3
0
192,213
0
W
Thoth
8,493
772
54
5
3
187,084
0
L
Ishtar
6,685
608
50
5
2
174,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role