Player Matchup

Chronos
Chronos
 
Chronos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lumomancy
Neith
Level 147
God Stats
11W - 6L
1,731 SR
Queue Stats
175W - 164L
1,587 Elo+
Party 2
Ra
Ra
Lyonkyng
Ra
Level 147
God Stats
6W - 5L
1,586 SR
Queue Stats
246W - 231L
1,577 Elo+
Party 1
Amaterasu
Amaterasu
PieMustDie
Amaterasu
Level 149
God Stats
2W - 2L
1,534 SR
Queue Stats
278W - 275L
1,565 Elo+
Party 2
Cabrakan
Cabrakan
moxiea
Cabrakan
Level 153
God Stats
4W - 3L
1,494 SR
Queue Stats
263W - 286L
1,495 Elo+
Party 1
Team Averages
Level 142
1,569 SR
1,545 Elo+

VS

Team Averages
Level 152
1,580 SR
1,541 Elo+
Mulan
Mulan
CrimsonChin73
Mulan
Level 159
God Stats
2W - 1L
1,872 SR
Queue Stats
136W - 141L
1,515 Elo+
Solo
Cerberus
Cerberus
KrayzieBone760
Cerberus
Level 160
God Stats
6W - 7L
1,692 SR
Queue Stats
436W - 399L
1,509 Elo+
Party 3
Agni
Agni
Lanastalas15
Agni
Level 126
God Stats
2W - 1L
1,335 SR
Queue Stats
152W - 141L
1,566 Elo+
Solo
Neith
Neith
WaffleCat2
Neith
Level 158
God Stats
21W - 20L
1,520 SR
Queue Stats
233W - 209L
1,549 Elo+
Party 3
Da Ji
Da Ji
cF SirBeanz
Da Ji
Level 158
God Stats
2W - 5L
1,484 SR
Queue Stats
83W - 86L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 2 / 3
11,080
554
9,168
14,826
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Lumomancy
Neith
18
8 / 3 / 6
11,996
600
15,291
14,993
6,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 2 / 6
11,422
571
8,784
10,835
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
PieMustDie
Amaterasu
14
4 / 5 / 6
9,543
477
8,259
22,451
16,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
moxiea
Cabrakan
16
3 / 2 / 4
10,002
500
10,052
15,662
11,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
10,512
526
11,413
20,489
16,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
14
2 / 4 / 3
8,740
437
9,440
17,254
7,677
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 2
10,278
514
8,003
11,718
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
16
5 / 5 / 3
10,814
541
12,493
14,507
5,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 1
10,329
516
9,705
15,531
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
22
Kills
14
14
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
3
1.75
L
2
5
1
0.5
L
Cerberus
2
4
3
0.88
L
2
5
2
0.6
W
Neith
Lumomancy
Neith
8
3
6
3.67
W
5
2
6
4
W
Amaterasu
PieMustDie
Amaterasu
4
5
6
1.4
L
Neith
5
5
3
1.3
L
3
3
1
1.17
W
Cabrakan
moxiea
Cabrakan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,554
Damage
51,054
78,767
Taken
79,499
45,839
Mitigated
40,392
23,717
Healing
24,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,168
3,569
0
3,348
14,826
6,583
1,098
0
14,826
100,468
0
L
11,413
1,807
0
8,075
20,489
16,017
384
10,662
9,772
0
87,892
L
Cerberus
9,440
951
166
7,053
17,254
7,677
0
3,106
13,558
57,134
978
L
8,003
976
0
790
11,718
4,377
0
6,729
4,847
85,013
0
W
Neith
Lumomancy
Neith
15,291
7,226
0
4,169
14,993
6,448
755
4,656
10,337
0
104,148
W
8,784
823
1,247
2,698
10,835
4,910
459
4,224
6,611
100,621
0
W
Amaterasu
PieMustDie
Amaterasu
8,259
3,611
527
3,660
22,451
16,880
439
5,839
16,612
0
42,574
L
Neith
12,493
3,702
0
2,775
14,507
5,589
183
2,457
11,972
0
86,108
L
9,705
2,318
0
5,586
15,531
6,732
0
4,475
10,878
0
78,663
W
Cabrakan
moxiea
Cabrakan
10,052
1,381
0
8,068
15,662
11,018
243
3,483
12,179
72,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,043
Gold Earned
50,673
647
Minions Killed
677
0
Camps Cleared
0
1,932,421
Distance Traveled
1,864,581
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,080
554
174
9
0
364,093
6
L
Mulan
10,512
526
151
8
0
349,112
6
L
Cerberus
8,740
437
113
6
0
379,257
1
L
Agni
10,278
514
155
8
0
350,879
3
W
Neith
11,996
600
149
7
0
348,723
4
W
Ra
11,422
571
168
8
0
449,071
4
W
Amaterasu
9,543
477
63
3
0
388,562
2
L
Neith
10,814
541
136
7
0
359,382
6
L
Da Ji
10,329
516
122
6
0
425,951
10
W
Cabrakan
10,002
500
93
5
0
381,972
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role