Player Matchup

Janus
Janus
Monster66698
Janus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Atlas
Atlas
PearlThower
Atlas
Level 46
God Stats
1W - 1L
1,697 SR
Queue Stats
31W - 35L
1,479 Elo+
Solo
Ishtar
Ishtar
SSJFearing
Ishtar
Level 128
God Stats
0W - 3L
1,216 SR
Queue Stats
850W - 942L
1,487 Elo+
Solo
Merlin
Merlin
iRcLoad
Merlin
Level 123
God Stats
1W - 1L
1,687 SR
Queue Stats
30W - 41L
1,420 Elo+
Solo
Tyr
Tyr
xMoNsTeRxSnIpEx
Tyr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,329 Elo+
Party 1
Team Averages
Level 94
1,520 SR
1,394 Elo+

VS

Team Averages
Level 128
1,468 SR
1,451 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BeKindAndDie
Morgan Le Fay
Level 143
God Stats
9W - 12L
1,345 SR
Queue Stats
427W - 458L
1,416 Elo+
Solo
Bacchus
Bacchus
CAPTA1Nx1CRUNCH
Bacchus
Level 87
God Stats
1W - 0L
1,248 SR
Queue Stats
124W - 144L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
DamaCinzenta
Sun Wukong
Level 124
God Stats
1W - 0L
1,696 SR
Queue Stats
156W - 157L
1,437 Elo+
Solo
Janus
Janus
Freaky_Naughty13
Janus
Level 125
God Stats
2W - 2L
1,549 SR
Queue Stats
198W - 206L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,524
627
4,112
8,050
3,868
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 2
9,494
791
7,616
13,997
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ishtar
SSJFearing
Ishtar
12
0 / 5 / 3
7,160
597
4,767
9,087
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
iRcLoad
Merlin
10
1 / 4 / 1
6,957
580
5,418
5,592
2,272
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 6 / 2
8,831
736
7,077
15,752
16,441
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
7 / 0 / 10
10,276
856
8,368
8,904
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
BeKindAndDie
Morgan Le Fay
16
7 / 4 / 15
10,268
856
12,525
9,797
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 2 / 16
9,499
792
9,348
15,543
22,586
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
DamaCinzenta
Sun Wukong
14
1 / 3 / 15
9,056
755
4,768
11,019
7,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
6 / 1 / 14
10,786
899
11,758
7,920
4,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
6
Kills
26
26
Deaths
10
12
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
0
10
12
W
Morgan Le Fay
BeKindAndDie
Morgan Le Fay
7
4
15
3.63
W
5
2
16
6.5
W
Sun Wukong
DamaCinzenta
Sun Wukong
1
3
15
2.83
W
6
1
14
13
L
0
5
4
0.4
L
2
6
2
0.5
L
Ishtar
SSJFearing
Ishtar
0
5
3
0.3
L
Merlin
iRcLoad
Merlin
1
4
1
0.38
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,990
Damage
46,767
52,478
Taken
53,183
42,041
Mitigated
45,157
7,727
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,368
805
788
2,329
8,904
4,954
1,374
4,824
4,080
22,509
0
W
Morgan Le Fay
BeKindAndDie
Morgan Le Fay
12,525
1,224
1,728
1,046
9,797
5,250
2,016
2,430
7,367
26,873
0
W
9,348
1,191
1,489
3,603
15,543
22,586
376
3,837
11,706
13,981
0
W
Sun Wukong
DamaCinzenta
Sun Wukong
4,768
714
1,368
1,535
11,019
7,799
1,561
2,301
7,287
0
6,795
W
11,758
424
1,888
1,154
7,920
4,568
2,370
3,846
4,074
37,552
0
L
4,112
287
34
639
8,050
3,868
0
6,012
2,038
15,217
0
L
7,616
3,261
578
2,335
13,997
15,348
0
11,904
2,093
20,218
0
L
Ishtar
SSJFearing
Ishtar
4,767
1,999
766
744
9,087
4,112
0
7,964
1,123
0
13,175
L
Merlin
iRcLoad
Merlin
5,418
73
456
394
5,592
2,272
0
4,557
1,035
7,715
0
L
7,077
1,241
353
1,428
15,752
16,441
0
11,562
4,190
92
19,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,966
Gold Earned
49,885
73
Minions Killed
124
0
Camps Cleared
0
902,442
Distance Traveled
1,130,380
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,276
856
24
2
0
243,247
0
W
Morgan Le Fay
10,268
856
22
2
0
235,709
4
W
Bacchus
9,499
792
11
1
0
228,276
4
W
Sun Wukong
9,056
755
18
2
0
154,287
0
W
Janus
10,786
899
49
4
0
268,861
0
L
Janus
7,524
627
20
2
0
202,038
0
L
Atlas
9,494
791
14
1
0
208,166
0
L
Ishtar
7,160
597
21
2
0
137,711
0
L
Merlin
6,957
580
7
1
0
115,820
0
L
Tyr
8,831
736
11
1
0
238,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role