Player Matchup

Thor
Thor
BigToad69
Thor
Level 46
God Stats
3W - 2L
1,434 SR
Queue Stats
15W - 19L
1,441 Elo+
Solo
Achilles
Achilles
GrumpyGrand503
Achilles
Level 30
God Stats
5W - 3L
1,500 SR
Queue Stats
60W - 58L
1,530 Elo+
Party 3
Izanami
Izanami
RGBrem02
Izanami
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 52L
1,553 Elo+
Solo
Thoth
Thoth
SupportSimp
Thoth
Level 79
God Stats
1W - 2L
1,831 SR
Queue Stats
119W - 114L
1,521 Elo+
Party 3
Artio
Artio
baconater2121
Artio
Level 88
God Stats
1W - 2L
1,256 SR
Queue Stats
242W - 241L
1,502 Elo+
Party 3
Team Averages
Level 55
1,504 SR
1,510 Elo+

VS

Team Averages
Level 46
1,512 SR
1,489 Elo+
Cthulhu
Cthulhu
Lockenuz
Cthulhu
Level 33
God Stats
6W - 5L
1,567 SR
Queue Stats
148W - 136L
1,526 Elo+
Party 2
Bellona
Bellona
LordFlowers
Bellona
Level 7
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
irisiri
Hun Batz
Level 68
God Stats
0W - 1L
1,322 SR
Queue Stats
227W - 235L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
pumpkinbong720
Nu Wa
Level 86
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
urockcancelthatt
Apollo
Level 34
God Stats
1W - 2L
1,629 SR
Queue Stats
7W - 16L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
5 / 1 / 5
7,150
550
4,552
9,981
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
10
2 / 1 / 5
6,340
488
4,655
10,444
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
RGBrem02
Izanami
11
0 / 0 / 4
6,582
506
9,684
9,038
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 1 / 1
8,214
632
6,613
6,497
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 3
7,678
591
9,043
10,680
7,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lockenuz
Cthulhu
10
2 / 2 / 0
6,484
499
6,206
12,275
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
LordFlowers
Bellona
9
0 / 5 / 0
5,557
427
5,879
12,634
9,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
irisiri
Hun Batz
9
1 / 6 / 0
5,829
448
4,913
10,829
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
5,615
432
2,338
5,849
2,309
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 0
6,122
471
4,130
8,042
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
3
3
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
5
1
5
7.5
W
Achilles
2
1
5
4.5
L
Cthulhu
Lockenuz
Cthulhu
2
2
0
1
L
Bellona
LordFlowers
Bellona
0
5
0
0
W
Izanami
RGBrem02
Izanami
0
0
4
2
W
6
1
1
6.5
W
5
0
3
6.5
L
Hun Batz
irisiri
Hun Batz
1
6
0
0.17
L
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,547
Damage
23,466
46,640
Taken
49,629
25,074
Mitigated
26,941
15,723
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,552
1,174
0
3,669
9,981
3,771
0
880
9,101
0
41,535
W
Achilles
4,655
1,057
545
2,414
10,444
8,553
0
3,101
7,343
0
18,895
L
Cthulhu
Lockenuz
Cthulhu
6,206
1,045
0
3,360
12,275
8,795
54
1,784
10,448
23,345
329
L
Bellona
LordFlowers
Bellona
5,879
2,282
0
3,411
12,634
9,678
48
7,173
4,816
299
28,242
W
Izanami
RGBrem02
Izanami
9,684
6,977
0
3,598
9,038
3,101
360
1,601
7,437
0
65,031
W
6,613
252
0
500
6,497
2,535
0
1,828
4,669
69,260
0
W
9,043
1,198
740
4,257
10,680
7,114
0
1,171
9,509
39,576
0
L
Hun Batz
irisiri
Hun Batz
4,913
1,285
0
2,482
10,829
3,968
0
2,312
8,393
0
31,479
L
2,338
968
0
184
5,849
2,309
331
3,575
2,274
33,304
0
L
4,130
2,416
0
2,798
8,042
2,191
0
0
8,042
0
51,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
29,607
395
Minions Killed
291
0
Camps Cleared
0
1,222,498
Distance Traveled
1,160,859
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,150
550
81
6
0
250,479
2
W
Achilles
6,340
488
28
2
0
232,810
0
L
Cthulhu
6,484
499
32
2
0
245,188
2
L
Bellona
5,557
427
41
3
0
225,157
0
W
Izanami
6,582
506
94
7
0
226,210
4
W
Thoth
8,214
632
119
9
0
245,517
4
W
Artio
7,678
591
73
6
0
267,482
3
L
Hun Batz
5,829
448
60
5
0
252,003
1
L
Nu Wa
5,615
432
59
5
0
227,807
1
L
Apollo
6,122
471
99
8
0
210,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role