Player Matchup

Ra
Ra
Chernoinferno
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,565 Elo+
Party 1
Shiva
Shiva
LARO-shadowghost
Shiva
Level 160
God Stats
0W - 2L
1,654 SR
Queue Stats
207W - 186L
1,524 Elo+
Party 1
Da Ji
Da Ji
Nasdun
Da Ji
Level 39
God Stats
0W - 1L
1,411 SR
Queue Stats
1W - 3L
1,503 Elo+
Solo
Artemis
Artemis
SuhMyDude22
Artemis
Level 41
God Stats
2W - 3L
1,658 SR
Queue Stats
32W - 32L
1,475 Elo+
Solo
Cabrakan
Cabrakan
jireh007
Cabrakan
Level 153
God Stats
6W - 3L
1,580 SR
Queue Stats
283W - 287L
1,497 Elo+
Party 1
Team Averages
Level 87
1,561 SR
1,513 Elo+

VS

Team Averages
Level 52
1,468 SR
1,632 Elo+
Mercury
Mercury
Colc11
Mercury
Level 101
God Stats
19W - 22L
1,583 SR
Queue Stats
469W - 443L
1,568 Elo+
Party 2
Jormungandr
Jormungandr
Leave Spawn2592
Jormungandr
Level 16
God Stats
1W - 1L
1,252 SR
Queue Stats
5W - 1L
1,799 Elo+
Party 2
Danzaburou
Danzaburou
Leave Spawn4045
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,799 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RefrainGaming
Morgan Le Fay
Level 34
God Stats
9W - 9L
1,581 SR
Queue Stats
22W - 34L
1,426 Elo+
Solo
Sylvanus
Sylvanus
XxblueflamexX20
Sylvanus
Level 96
God Stats
3W - 2L
1,423 SR
Queue Stats
482W - 484L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,589
507
4,801
8,786
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 1
8,162
628
11,326
12,293
7,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
Nasdun
Da Ji
9
2 / 4 / 2
5,978
460
3,799
10,412
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
SuhMyDude22
Artemis
8
1 / 3 / 2
5,467
421
4,859
7,828
2,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
jireh007
Cabrakan
7
0 / 6 / 5
5,508
424
3,617
12,247
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Colc11
Mercury
14
4 / 3 / 1
7,979
614
5,155
11,148
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Leave Spawn2592
Jormungandr
13
9 / 1 / 3
7,952
612
8,723
7,261
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Leave Spawn4045
Danzaburou
10
2 / 2 / 11
7,021
540
8,190
10,057
7,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
RefrainGaming
Morgan Le Fay
10
1 / 4 / 4
6,363
489
5,791
10,089
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
2 / 2 / 8
6,704
516
6,925
11,412
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
11
Kills
18
18
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Mercury
Colc11
Mercury
4
3
1
1.5
L
5
1
1
5.5
W
Jormungandr
Leave Spawn2592
Jormungandr
9
1
3
10.5
W
Danzaburou
Leave Spawn4045
Danzaburou
2
2
11
3.75
L
Da Ji
Nasdun
Da Ji
2
4
2
0.75
W
Morgan Le Fay
RefrainGaming
Morgan Le Fay
1
4
4
0.75
L
Artemis
SuhMyDude22
Artemis
1
3
2
0.67
W
Sylvanus
2
2
8
3
L
Cabrakan
jireh007
Cabrakan
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
34,784
51,566
Taken
49,967
25,776
Mitigated
25,868
8,723
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,801
679
309
1,633
8,786
3,535
0
4,855
3,931
42,462
0
W
Mercury
Colc11
Mercury
5,155
2,269
0
1,630
11,148
3,959
0
583
10,565
0
74,077
L
11,326
921
0
4,203
12,293
7,299
384
4,441
7,852
0
63,391
W
Jormungandr
Leave Spawn2592
Jormungandr
8,723
3,584
0
2,630
7,261
3,622
950
1,395
5,866
54,408
1,740
W
Danzaburou
Leave Spawn4045
Danzaburou
8,190
3,331
735
2,175
10,057
7,671
196
2,539
7,518
0
24,743
L
Da Ji
Nasdun
Da Ji
3,799
1,460
0
0
10,412
3,939
0
2,228
8,184
0
27,122
W
Morgan Le Fay
RefrainGaming
Morgan Le Fay
5,791
450
0
2,307
10,089
3,679
0
354
9,735
32,889
0
L
Artemis
SuhMyDude22
Artemis
4,859
1,948
0
1,123
7,828
2,792
0
3,477
4,351
0
25,921
W
Sylvanus
6,925
2,603
783
3,838
11,412
6,937
594
3,160
8,252
35,195
9,944
L
Cabrakan
jireh007
Cabrakan
3,617
629
0
1,455
12,247
8,211
0
5,175
7,072
13,466
687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
36,019
301
Minions Killed
348
0
Camps Cleared
0
1,159,884
Distance Traveled
1,215,300
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,589
507
75
6
0
234,872
4
W
Mercury
7,979
614
115
9
0
286,790
4
L
Shiva
8,162
628
125
10
0
258,961
2
W
Jormungandr
7,952
612
106
8
0
260,662
8
W
Danzaburou
7,021
540
14
1
0
231,188
3
L
Da Ji
5,978
460
42
3
0
253,459
0
W
Morgan Le Fay
6,363
489
43
3
0
224,395
2
L
Artemis
5,467
421
40
3
0
221,100
1
W
Sylvanus
6,704
516
70
5
0
212,265
2
L
Cabrakan
5,508
424
19
1
0
191,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role