Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Fthisgamr
Janus
Level 160
God Stats
27W - 24L
1,527 SR
Queue Stats
331W - 228L
1,595 Elo+
Party 2
Anubis
Anubis
ezlliot
Anubis
Level 124
God Stats
10W - 9L
1,610 SR
Queue Stats
161W - 163L
1,551 Elo+
Solo
Team Averages
Level 148
1,527 SR
1,529 Elo+

VS

Team Averages
Level 137
1,711 SR
1,625 Elo+
Xbalanque
Xbalanque
Bell1
Xbalanque
Level 156
God Stats
5W - 1L
1,863 SR
Queue Stats
106W - 96L
1,624 Elo+
Solo
Atlas
Atlas
Lesken
Atlas
Level 102
God Stats
13W - 10L
1,701 SR
Queue Stats
317W - 336L
1,566 Elo+
Solo
Odin
Odin
Waarner
Odin
Level 110
God Stats
5W - 4L
1,744 SR
Queue Stats
210W - 180L
1,608 Elo+
Party 1
Arachne
Arachne
atozen
Arachne
Level 156
God Stats
14W - 13L
1,607 SR
Queue Stats
159W - 163L
1,587 Elo+
Party 1
Agni
Agni
erthia
Agni
Level 160
God Stats
3W - 3L
1,639 SR
Queue Stats
210W - 88L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 1 / 4
7,981
798
8,440
8,908
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
 
Serqet
14
3 / 0 / 3
7,422
742
7,550
6,566
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
 
Thor
13
3 / 2 / 3
7,306
731
8,990
7,564
3,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Fthisgamr
Janus
14
1 / 1 / 4
7,382
738
6,086
5,351
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
ezlliot
Anubis
15
1 / 0 / 5
7,463
746
5,472
6,580
3,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bell1
Xbalanque
15
1 / 3 / 0
7,551
755
7,834
10,008
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Lesken
Atlas
13
1 / 0 / 1
6,527
653
3,985
8,254
6,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
Waarner
Odin
12
1 / 3 / 1
6,581
658
4,876
10,300
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
atozen
Arachne
13
1 / 1 / 1
6,822
682
2,568
8,504
5,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
erthia
Agni
13
0 / 4 / 2
6,611
661
7,463
9,090
2,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
4
5
W
Serqet
 
Serqet
3
0
3
4.5
W
Thor
 
Thor
3
2
3
2.25
L
Xbalanque
Bell1
Xbalanque
1
3
0
0.33
W
Janus
Fthisgamr
Janus
1
1
4
3
L
Atlas
Lesken
Atlas
1
0
1
1.5
L
Odin
Waarner
Odin
1
3
1
0.5
L
Arachne
atozen
Arachne
1
1
1
1.5
L
Agni
erthia
Agni
0
4
2
0.25
W
Anubis
ezlliot
Anubis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,538
Damage
26,726
34,969
Taken
46,156
17,274
Mitigated
26,793
11,108
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,440
4,947
0
5,404
8,908
4,525
2,441
1,427
7,392
0
36,736
W
Serqet
 
Serqet
7,550
2,295
0
828
6,566
3,522
377
2,595
3,810
0
13,414
W
Thor
 
Thor
8,990
1,646
0
436
7,564
3,230
333
2,901
4,455
0
18,817
L
Xbalanque
Bell1
Xbalanque
7,834
3,034
0
2,606
10,008
4,330
0
1,703
8,027
0
35,773
W
Janus
Fthisgamr
Janus
6,086
207
0
380
5,351
2,263
0
1,964
3,314
26,750
0
L
Atlas
Lesken
Atlas
3,985
1,408
0
1,102
8,254
6,497
0
1,700
6,554
8,169
0
L
Odin
Waarner
Odin
4,876
919
0
1,560
10,300
7,541
0
3,243
6,984
0
16,052
L
Arachne
atozen
Arachne
2,568
1,435
0
1,447
8,504
5,766
0
3,145
5,359
0
15,922
L
Agni
erthia
Agni
7,463
575
0
571
9,090
2,659
28
1,767
7,203
28,684
0
W
Anubis
ezlliot
Anubis
5,472
454
58
4,002
6,580
3,734
92
2,561
3,892
32,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
34,092
245
Minions Killed
212
0
Camps Cleared
0
1,038,171
Distance Traveled
1,015,059
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,981
798
68
7
0
203,311
0
W
Serqet
7,422
742
28
3
0
235,116
0
W
Thor
7,306
731
26
3
0
173,981
1
L
Xbalanque
7,551
755
75
8
0
173,759
2
W
Janus
7,382
738
67
7
0
229,863
0
L
Atlas
6,527
653
20
2
0
216,022
3
L
Odin
6,581
658
23
2
0
212,616
3
L
Arachne
6,822
682
37
4
0
217,704
4
L
Agni
6,611
661
57
6
0
194,958
3
W
Anubis
7,463
746
56
6
0
195,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role