Player Matchup

Vamana
Vamana
CuateLokz
Vamana
Level 109
God Stats
6W - 0L
1,729 SR
Queue Stats
116W - 38L
1,791 Elo+
Party 1
Sol
Sol
Darkbullet99
Sol
Level 116
God Stats
3W - 2L
1,570 SR
Queue Stats
179W - 197L
1,508 Elo+
Party 3
Bastet
Bastet
Mysterio420ALT
Bastet
Level 6
God Stats
1W - 1L
1,307 SR
Queue Stats
3W - 1L
1,618 Elo+
Party 1
Scylla
Scylla
STEALHAWK
Scylla
Level 69
God Stats
4W - 5L
1,603 SR
Queue Stats
87W - 92L
1,494 Elo+
Party 3
Sylvanus
Sylvanus
Xxjohny_test10xX
Sylvanus
Level 155
God Stats
3W - 1L
1,541 SR
Queue Stats
102W - 31L
1,741 Elo+
Party 1
Team Averages
Level 91
1,550 SR
1,630 Elo+

VS

Team Averages
Level 98
1,465 SR
1,504 Elo+
Aphrodite
Aphrodite
BruInklings
Aphrodite
Level 160
God Stats
7W - 10L
1,505 SR
Queue Stats
312W - 365L
1,479 Elo+
Solo
Poseidon
Poseidon
Doddzie
Poseidon
Level 124
God Stats
26W - 18L
1,575 SR
Queue Stats
251W - 249L
1,541 Elo+
Solo
Medusa
Medusa
Snizzlers
Medusa
Level 28
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
WindexNoise
Mulan
Level 79
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
xPinnacleX
Shiva
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CuateLokz
Vamana
18
7 / 1 / 9
10,634
818
14,940
20,610
19,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 0 / 11
10,502
808
12,286
8,624
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 0 / 10
10,374
798
13,216
10,558
5,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
STEALHAWK
Scylla
18
4 / 0 / 9
10,613
816
10,551
8,209
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 15
10,271
790
10,950
17,517
22,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BruInklings
Aphrodite
16
0 / 4 / 1
9,201
708
6,977
13,499
6,875
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Doddzie
Poseidon
15
0 / 3 / 1
8,686
668
8,336
9,652
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Snizzlers
Medusa
15
1 / 5 / 0
8,730
672
8,774
16,540
7,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 1
8,728
671
11,623
16,297
16,498
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
14
1 / 6 / 2
8,293
638
10,733
14,647
8,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
21
Kills
3
3
Deaths
21
54
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BruInklings
Aphrodite
0
4
1
0.13
W
Vamana
CuateLokz
Vamana
7
1
9
11.5
W
3
0
11
8.5
L
Poseidon
Doddzie
Poseidon
0
3
1
0.17
W
5
0
10
10
W
Scylla
STEALHAWK
Scylla
4
0
9
8.5
L
Medusa
Snizzlers
Medusa
1
5
0
0.2
L
1
3
1
0.5
W
2
2
15
4.75
L
Shiva
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,943
Damage
46,443
65,518
Taken
70,635
55,685
Mitigated
42,216
22,697
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BruInklings
Aphrodite
6,977
403
3,579
5,497
13,499
6,875
0
5,178
7,799
36,747
0
W
Vamana
CuateLokz
Vamana
14,940
8,934
0
6,010
20,610
19,536
1,879
3,640
16,970
0
32,883
W
12,286
4,575
0
4,537
8,624
4,307
1,630
2,790
5,834
50,079
0
L
Poseidon
Doddzie
Poseidon
8,336
646
0
2,681
9,652
3,796
0
3,185
6,467
53,117
0
W
13,216
4,161
0
1,182
10,558
5,551
2,598
2,315
8,243
0
36,616
W
Scylla
STEALHAWK
Scylla
10,551
1,694
0
1,348
8,209
4,147
1,566
1,471
6,738
46,336
0
L
Medusa
Snizzlers
Medusa
8,774
4,198
0
3,100
16,540
7,041
0
5,200
11,143
0
25,611
L
11,623
1,948
0
1,030
16,297
16,498
0
9,797
6,482
0
21,605
W
10,950
1,529
3,050
6,570
17,517
22,144
201
5,097
12,420
17,988
0
L
Shiva
10,733
2,412
292
1,586
14,647
8,006
0
9,690
4,957
0
16,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,394
Gold Earned
43,638
296
Minions Killed
270
0
Camps Cleared
0
1,390,710
Distance Traveled
1,266,157
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,201
708
86
7
0
247,489
0
W
Vamana
10,634
818
48
4
0
296,136
2
W
Sol
10,502
808
91
7
0
254,036
4
L
Poseidon
8,686
668
85
7
0
233,085
3
W
Bastet
10,374
798
45
3
0
320,833
2
W
Scylla
10,613
816
92
7
0
271,848
2
L
Medusa
8,730
672
47
4
0
281,874
1
L
Mulan
8,728
671
37
3
0
268,447
0
W
Sylvanus
10,271
790
20
2
0
247,857
5
L
Shiva
8,293
638
15
1
0
235,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role