Player Matchup

Atlas
Atlas
 
Atlas
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
RuffTruff22
Pele
Level 118
God Stats
12W - 4L
1,736 SR
Queue Stats
284W - 259L
1,536 Elo+
Party 3
Heimdallr
Heimdallr
kozydrew
Heimdallr
Level 107
God Stats
19W - 14L
1,666 SR
Queue Stats
153W - 156L
1,539 Elo+
Party 3
Vulcan
Vulcan
oPPoZIT
Vulcan
Level 107
God Stats
3W - 1L
1,573 SR
Queue Stats
155W - 177L
1,508 Elo+
Solo
Cthulhu
Cthulhu
realwood
Cthulhu
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
334W - 304L
1,552 Elo+
Party 3
Team Averages
Level 110
1,595 SR
1,527 Elo+

VS

Team Averages
Level 134
1,555 SR
1,524 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Artagorn
Awilix
Level 160
God Stats
16W - 17L
1,538 SR
Queue Stats
437W - 424L
1,545 Elo+
Party 2
Charybdis
Charybdis
Aversivebasher7
Charybdis
Level 143
God Stats
6W - 7L
1,642 SR
Queue Stats
397W - 367L
1,533 Elo+
Party 1
Scylla
Scylla
Blanck 300
Scylla
Level 146
God Stats
28W - 26L
1,553 SR
Queue Stats
994W - 1,000L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
Boromar7712
Xing Tian
Level 116
God Stats
0W - 2L
1,543 SR
Queue Stats
51W - 28L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 3
7,181
479
4,359
10,208
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 2 / 1
7,933
529
4,556
11,013
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
kozydrew
Heimdallr
13
0 / 2 / 0
6,989
466
7,135
9,281
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
oPPoZIT
Vulcan
13
1 / 1 / 3
7,703
514
7,402
6,455
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
realwood
Cthulhu
13
1 / 2 / 4
8,050
537
6,626
8,530
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 1
6,434
429
2,606
7,082
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Artagorn
Awilix
15
5 / 1 / 0
8,470
565
6,484
8,866
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Aversivebasher7
Charybdis
13
1 / 1 / 2
7,629
509
8,513
11,995
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Blanck 300
Scylla
10
0 / 3 / 0
5,936
396
889
6,452
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Boromar7712
Xing Tian
12
1 / 4 / 1
6,540
436
5,546
13,059
8,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
8
8
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
3
3.5
L
Kumbhakarna
 
Kumbhakarna
1
0
1
1.5
L
Awilix
Artagorn
Awilix
5
1
0
5
L
Charybdis
Aversivebasher7
Charybdis
1
1
2
2
L
Scylla
Blanck 300
Scylla
0
3
0
0
L
Xing Tian
Boromar7712
Xing Tian
1
4
1
0.38
W
5
2
1
2.75
W
Heimdallr
kozydrew
Heimdallr
0
2
0
0
W
Vulcan
oPPoZIT
Vulcan
1
1
3
2.5
W
Cthulhu
realwood
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,078
Damage
24,038
45,487
Taken
47,454
23,810
Mitigated
23,913
11,517
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,359
2,444
276
2,080
10,208
7,990
72
2,258
7,818
16,809
0
L
Kumbhakarna
 
Kumbhakarna
2,606
593
257
2,236
7,082
4,652
0
2,725
4,305
13,477
2,205
L
Awilix
Artagorn
Awilix
6,484
2,429
0
750
8,866
3,882
0
2,814
5,988
0
66,027
L
Charybdis
Aversivebasher7
Charybdis
8,513
4,888
0
5,484
11,995
4,432
658
2,484
9,511
0
65,047
L
Scylla
Blanck 300
Scylla
889
91
0
0
6,452
2,748
0
4,007
2,445
38,406
0
L
Xing Tian
Boromar7712
Xing Tian
5,546
194
0
1,874
13,059
8,199
170
5,741
6,818
40,683
0
W
4,556
1,080
0
1,383
11,013
4,371
0
1,694
9,203
0
68,118
W
Heimdallr
kozydrew
Heimdallr
7,135
5,217
0
3,656
9,281
3,672
0
933
8,348
0
53,337
W
Vulcan
oPPoZIT
Vulcan
7,402
1,688
0
1,373
6,455
2,725
0
501
5,888
61,186
0
W
Cthulhu
realwood
Cthulhu
6,626
1,080
429
2,320
8,530
5,052
338
2,548
5,505
48,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
35,009
413
Minions Killed
371
0
Camps Cleared
0
1,454,665
Distance Traveled
1,307,751
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,181
479
26
2
0
301,629
6
L
Kumbhakarna
6,434
429
19
1
0
214,605
5
L
Awilix
8,470
565
118
8
0
346,416
5
L
Charybdis
7,629
509
121
8
0
251,225
6
L
Scylla
5,936
396
63
4
0
229,534
6
L
Xing Tian
6,540
436
50
3
0
265,971
4
W
Pele
7,933
529
105
7
0
305,629
4
W
Heimdallr
6,989
466
72
5
0
251,957
2
W
Vulcan
7,703
514
108
7
0
308,793
8
W
Cthulhu
8,050
537
102
7
0
286,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role