Player Matchup

Discordia
Discordia
Platinum I
 
Discordia
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold II
GoldenChupapi
Lancelot
Gold II
Level 38
God Stats
7W - 2L
1,500 SR
Queue Stats
46W - 14L
1,919 MMR
Solo
Athena
Athena
Gold II
Stackks
Athena
Gold II
Level 160
God Stats
2W - 2L
1,342 SR
Queue Stats
19W - 22L
1,830 MMR
Solo
Loki
Loki
Platinum II
Viveck
Loki
Platinum II
Level 128
God Stats
16W - 16L
1,602 SR
Queue Stats
241W - 229L
1,944 MMR
Solo
Cernunnos
Cernunnos
Platinum III
imindecisive
Cernunnos
Platinum III
Level 138
God Stats
9W - 9L
1,685 SR
Queue Stats
560W - 547L
1,873 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,526 SR
1,813 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,661 SR
1,905 MMR
Ymir
Ymir
Platinum I
Calobski
Ymir
Platinum I
Level 147
God Stats
4W - 4L
1,546 SR
Queue Stats
155W - 140L
1,861 MMR
Solo
Set
Set
Platinum I
PerGerr
Set
Platinum I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 129L
1,985 MMR
Party 1
Freya
Freya
Gold II
ProUltimateJr
Freya
Gold II
Level 152
God Stats
0W - 1L
1,828 SR
Queue Stats
31W - 25L
1,811 MMR
Solo
Apollo
Apollo
Platinum I
RoyalT2400
Apollo
Platinum I
Level 155
God Stats
14W - 10L
1,696 SR
Queue Stats
846W - 851L
1,958 MMR
Solo
Artio
Artio
Platinum II
abstractedM0na
Artio
Platinum II
Level 105
God Stats
1W - 1L
1,734 SR
Queue Stats
139W - 128L
1,911 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 0 / 4
5,701
570
5,413
3,816
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
GoldenChupapi
Lancelot
12
5 / 1 / 3
7,536
754
9,714
9,218
5,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Stackks
Athena
9
0 / 0 / 8
5,978
598
3,920
7,049
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
Viveck
Loki
10
5 / 2 / 3
6,356
636
4,723
8,697
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
imindecisive
Cernunnos
11
4 / 0 / 1
6,364
636
6,100
6,516
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
IshtarDa JiSusanoThanatos

VS

Bans
HadesCupidAtlasCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 0
4,900
490
1,790
8,104
4,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Set
10
0 / 1 / 0
5,597
560
3,109
7,050
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,168
517
3,778
7,923
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
RoyalT2400
Apollo
9
0 / 4 / 2
5,311
531
3,039
8,904
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 5 / 0
5,688
569
3,761
11,471
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
15
Kills
2
3
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
4
3
L
Ymir
0
2
0
0
W
Lancelot
GoldenChupapi
Lancelot
5
1
3
6.5
L
Set
0
1
0
0
L
0
3
0
0
L
Apollo
RoyalT2400
Apollo
0
4
2
0.25
W
Athena
Stackks
Athena
0
0
8
4
W
Loki
Viveck
Loki
5
2
3
3.25
L
2
5
0
0.4
W
Cernunnos
imindecisive
Cernunnos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,870
Damage
15,477
35,296
Taken
43,452
17,060
Mitigated
21,217
16,278
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,413
617
0
1,250
3,816
1,095
0
366
3,150
42,288
0
L
Ymir
1,790
378
1,135
2,375
8,104
4,930
0
2,289
5,815
10,560
0
W
Lancelot
GoldenChupapi
Lancelot
9,714
2,977
0
5,496
9,218
5,947
45
3,061
5,717
214
50,502
L
Set
3,109
1,213
0
1,341
7,050
3,756
0
3,199
3,851
0
46,997
L
3,778
1,005
0
3,025
7,923
2,625
0
1,093
6,830
36,468
0
L
Apollo
RoyalT2400
Apollo
3,039
1,533
0
1,842
8,904
3,916
0
1,476
7,428
0
39,857
W
Athena
Stackks
Athena
3,920
1,168
0
1,949
7,049
4,610
0
2,225
4,767
12,131
3,515
W
Loki
Viveck
Loki
4,723
1,796
0
3,192
8,697
2,924
0
483
8,091
0
37,837
L
3,761
929
317
3,536
11,471
5,990
0
835
10,636
24,151
0
W
Cernunnos
imindecisive
Cernunnos
6,100
2,991
0
4,391
6,516
2,484
0
3,022
3,494
0
51,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
26,664
348
Minions Killed
298
0
Camps Cleared
0
1,063,626
Distance Traveled
993,306
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,701
570
70
7
0
211,063
2
L
Ymir
4,900
490
24
2
0
202,490
7
W
Lancelot
7,536
754
101
10
0
206,175
5
L
Set
5,597
560
94
9
0
218,116
5
L
Freya
5,168
517
62
6
0
176,151
6
L
Apollo
5,311
531
67
7
0
201,933
0
W
Athena
5,978
598
22
2
0
230,970
2
W
Loki
6,356
636
69
7
0
224,460
4
L
Artio
5,688
569
51
5
0
194,616
5
W
Cernunnos
6,364
636
86
9
0
190,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role