Player Matchup

Maui
Maui
SterbenG5
Maui
Level 159
God Stats
4W - 9L
1,534 SR
Queue Stats
232W - 208L
1,556 Elo+
Party 3
Jormungandr
Jormungandr
TheErbester
Jormungandr
Level 42
God Stats
14W - 4L
1,739 SR
Queue Stats
64W - 34L
1,657 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WOOOOOOOOOOCK
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,713 SR
Queue Stats
188W - 147L
1,545 Elo+
Party 3
Awilix
Awilix
Y3ll0wFl4shG5
Awilix
Level 127
God Stats
6W - 3L
1,620 SR
Queue Stats
109W - 98L
1,536 Elo+
Party 3
Chaac
Chaac
jjahgurr
Chaac
Level 87
God Stats
2W - 2L
1,549 SR
Queue Stats
75W - 67L
1,477 Elo+
Party 3
Team Averages
Level 108
1,631 SR
1,554 Elo+

VS

Team Averages
Level 81
1,464 SR
1,520 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
ActingFlipper
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
KrmA Zoso
Cupid
Level 143
God Stats
1W - 1L
1,355 SR
Queue Stats
51W - 54L
1,531 Elo+
Party 2
Bacchus
Bacchus
LordRoKage
Bacchus
Level 44
God Stats
6W - 9L
1,464 SR
Queue Stats
11W - 23L
1,500 Elo+
Party 2
Tiamat
Tiamat
YeTarnishedLlama
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
1 / 3 / 17
8,723
793
5,932
13,987
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
TheErbester
Jormungandr
16
4 / 0 / 16
9,574
870
10,375
7,970
11,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
WOOOOOOOOOOCK
Ah Muzen Cab
15
3 / 1 / 13
8,378
762
13,807
9,643
4,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 8
8,976
816
8,160
8,613
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
jjahgurr
Chaac
17
11 / 4 / 5
9,898
900
14,313
17,354
11,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 5 / 2
8,252
750
11,132
13,384
9,930
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
ActingFlipper
Bakasura
14
1 / 5 / 2
7,586
690
4,903
13,069
8,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
KrmA Zoso
Cupid
14
3 / 3 / 3
8,242
749
6,147
8,526
4,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LordRoKage
Bacchus
15
3 / 4 / 3
8,793
799
8,163
13,109
15,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 7 / 7
7,457
678
8,080
14,693
9,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
24
Kills
9
9
Deaths
24
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
2
0.6
L
Bakasura
ActingFlipper
Bakasura
1
5
2
0.4
L
Cupid
KrmA Zoso
Cupid
3
3
3
1.5
L
Bacchus
LordRoKage
Bacchus
3
4
3
1.13
W
Maui
1
3
17
3.17
W
Jormungandr
TheErbester
Jormungandr
4
0
16
12
W
Ah Muzen Cab
WOOOOOOOOOOCK
Ah Muzen Cab
3
1
13
9.5
W
5
1
8
9
L
0
7
7
0.5
W
Chaac
jjahgurr
Chaac
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,587
Damage
38,425
57,567
Taken
62,781
49,178
Mitigated
48,571
10,172
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,132
3,751
0
328
13,384
9,930
0
3,350
10,034
0
29,192
L
Bakasura
ActingFlipper
Bakasura
4,903
3,034
472
1,736
13,069
8,975
0
2,987
10,082
0
14,598
L
Cupid
KrmA Zoso
Cupid
6,147
1,889
143
497
8,526
4,022
0
2,793
5,733
0
24,270
L
Bacchus
LordRoKage
Bacchus
8,163
597
340
1,248
13,109
15,910
0
2,911
10,198
19,215
0
W
Maui
5,932
1,347
0
1,786
13,987
16,981
221
5,778
8,081
12,084
0
W
Jormungandr
TheErbester
Jormungandr
10,375
3,727
0
984
7,970
11,154
90
1,971
5,829
29,269
0
W
Ah Muzen Cab
WOOOOOOOOOOCK
Ah Muzen Cab
13,807
5,184
0
1,696
9,643
4,951
1,919
2,091
7,552
0
39,306
W
8,160
3,710
0
506
8,613
4,910
496
1,924
6,609
0
33,336
L
8,080
831
669
1,453
14,693
9,734
0
4,266
10,427
18,455
0
W
Chaac
jjahgurr
Chaac
14,313
3,756
0
5,200
17,354
11,182
470
4,479
12,825
0
37,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
40,330
230
Minions Killed
166
0
Camps Cleared
0
1,186,560
Distance Traveled
1,081,325
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,252
750
42
4
0
207,384
3
L
Bakasura
7,586
690
38
3
0
238,470
0
L
Cupid
8,242
749
44
4
0
199,817
0
L
Bacchus
8,793
799
17
2
0
222,858
0
W
Maui
8,723
793
16
1
0
232,754
0
W
Jormungandr
9,574
870
53
5
0
241,973
0
W
Ah Muzen Cab
8,378
762
65
6
0
239,373
0
W
Awilix
8,976
816
36
3
0
241,920
2
L
Tiamat
7,457
678
25
2
0
212,796
0
W
Chaac
9,898
900
60
5
0
230,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role