Player Matchup

Nox
Nox
Abnormal14
Nox
Level 128
God Stats
3W - 4L
1,389 SR
Queue Stats
105W - 112L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChebKhaled
Morgan Le Fay
Level 106
God Stats
4W - 2L
1,630 SR
Queue Stats
142W - 136L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
Oo Sa5uke oO
Danzaburou
Level 146
God Stats
3W - 1L
1,564 SR
Queue Stats
231W - 230L
1,538 Elo+
Solo
Medusa
Medusa
Xhexania19
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 52L
1,384 Elo+
Party 1
Tiamat
Tiamat
cissouille
Tiamat
Level 84
God Stats
3W - 1L
1,431 SR
Queue Stats
77W - 72L
1,511 Elo+
Party 2
Team Averages
Level 113
1,503 SR
1,485 Elo+

VS

Team Averages
Level 94
1,515 SR
1,571 Elo+
Atlas
Atlas
Maax-dems
Atlas
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 126L
1,492 Elo+
Solo
Chaac
Chaac
Macki-92
Chaac
Level 86
God Stats
10W - 8L
1,500 SR
Queue Stats
191W - 204L
1,437 Elo+
Solo
Ishtar
Ishtar
ZKIZO
Ishtar
Level 114
God Stats
0W - 2L
1,270 SR
Queue Stats
105W - 123L
1,307 Elo+
Solo
Neith
Neith
mandax
Neith
Level 158
God Stats
0W - 1L
1,589 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 3
Arachne
Arachne
unknownmandax
Arachne
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 5L
1,913 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 20
11,098
740
15,546
9,982
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
ChebKhaled
Morgan Le Fay
18
7 / 3 / 19
11,285
752
21,764
11,674
5,976
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Oo Sa5uke oO
Danzaburou
20
13 / 2 / 15
13,253
884
20,461
15,411
8,014
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
Xhexania19
Medusa
17
5 / 5 / 17
11,036
736
16,340
16,462
8,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
cissouille
Tiamat
19
5 / 3 / 23
11,484
766
14,518
16,297
12,790
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Maax-dems
Atlas
18
1 / 4 / 10
9,992
666
15,285
18,894
29,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chaac
Macki-92
Chaac
20
7 / 5 / 4
11,242
749
16,176
24,098
24,132
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
ZKIZO
Ishtar
15
3 / 11 / 0
9,189
613
7,624
20,338
10,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
mandax
Neith
13
0 / 7 / 5
8,318
555
5,740
10,936
5,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
15
5 / 8 / 6
10,457
697
12,334
20,925
18,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
41
35
Kills
16
16
Deaths
35
94
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
3
20
5
W
Morgan Le Fay
ChebKhaled
Morgan Le Fay
7
3
19
5.5
L
Atlas
Maax-dems
Atlas
1
4
10
1.5
L
Chaac
Macki-92
Chaac
7
5
4
1.8
W
Danzaburou
Oo Sa5uke oO
Danzaburou
13
2
15
10.25
W
Medusa
Xhexania19
Medusa
5
5
17
2.7
L
Ishtar
ZKIZO
Ishtar
3
11
0
0.27
W
Tiamat
cissouille
Tiamat
5
3
23
5.5
L
Neith
mandax
Neith
0
7
5
0.36
L
Arachne
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,629
Damage
57,159
69,826
Taken
95,191
40,974
Mitigated
88,648
32,049
Healing
23,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,546
1,412
1,551
1,375
9,982
5,257
1,717
1,959
8,023
32,115
0
W
Morgan Le Fay
ChebKhaled
Morgan Le Fay
21,764
3,049
2,408
2,643
11,674
5,976
790
3,040
8,634
36,552
0
L
Atlas
Maax-dems
Atlas
15,285
4,873
1,562
2,018
18,894
29,742
0
9,003
9,891
33,148
0
L
Chaac
Macki-92
Chaac
16,176
1,927
2,445
7,373
24,098
24,132
0
11,756
12,342
0
39,903
W
Danzaburou
Oo Sa5uke oO
Danzaburou
20,461
9,256
2,818
6,301
15,411
8,014
2,838
2,858
12,553
0
36,930
W
Medusa
Xhexania19
Medusa
16,340
10,480
759
3,082
16,462
8,937
1,416
3,623
12,839
0
27,638
L
Ishtar
ZKIZO
Ishtar
7,624
4,112
899
2,913
20,338
10,515
0
13,040
7,298
0
15,272
W
Tiamat
cissouille
Tiamat
14,518
2,484
4,405
6,707
16,297
12,790
935
3,805
12,492
34,799
0
L
Neith
mandax
Neith
5,740
2,023
0
381
10,936
5,640
0
5,420
5,516
0
9,847
L
Arachne
12,334
6,460
1,175
5,194
20,925
18,619
0
12,609
8,316
0
13,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,156
Gold Earned
49,198
192
Minions Killed
116
0
Camps Cleared
0
1,344,485
Distance Traveled
1,092,956
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,098
740
41
3
0
267,370
1
W
Morgan Le Fay
11,285
752
32
2
0
272,496
0
L
Atlas
9,992
666
27
2
0
272,595
2
L
Chaac
11,242
749
56
4
0
259,101
0
W
Danzaburou
13,253
884
53
4
0
275,497
0
W
Medusa
11,036
736
27
2
0
255,123
0
L
Ishtar
9,189
613
15
1
0
146,205
0
W
Tiamat
11,484
766
39
3
0
273,999
0
L
Neith
8,318
555
14
1
0
199,600
0
L
Arachne
10,457
697
4
0
0
215,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role