Player Matchup

Maui
Maui
DemonZagan
Maui
Level 145
God Stats
19W - 23L
1,468 SR
Queue Stats
513W - 539L
1,318 Elo+
Solo
Agni
Agni
UsR diesalot
Agni
Level 68
God Stats
5W - 11L
1,481 SR
Queue Stats
179W - 211L
1,306 Elo+
Solo
Hun Batz
Hun Batz
XimpIy
Hun Batz
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 63L
1,417 Elo+
Solo
Izanami
Izanami
rimolo21
Izanami
Level 126
God Stats
3W - 10L
1,216 SR
Queue Stats
259W - 287L
1,339 Elo+
Solo
Hera
Hera
sipchoccymlk
Hera
Level 45
God Stats
2W - 8L
1,356 SR
Queue Stats
38W - 56L
1,343 Elo+
Solo
Team Averages
Level 90
1,404 SR
1,345 Elo+

VS

Team Averages
Level 71
1,426 SR
1,304 Elo+
Sol
Sol
 
Sol
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
MADARA-1979
Maui
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,385 Elo+
Party 1
Loki
Loki
The_hunter_751
Loki
Level 49
God Stats
5W - 8L
1,335 SR
Queue Stats
48W - 67L
1,291 Elo+
Party 1
Neith
Neith
The_reaper_8991
Neith
Level 6
God Stats
1W - 2L
1,209 SR
Queue Stats
3W - 7L
943 Elo+
Party 1
Discordia
Discordia
stonyxander
Discordia
Level 136
God Stats
10W - 7L
1,588 SR
Queue Stats
74W - 62L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,341
724
2,786
4,160
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

1
0 / 0 / 0
2,733
456
0
0
0
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
XimpIy
Hun Batz
6
1 / 1 / 0
3,685
614
1,301
4,102
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
rimolo21
Izanami
8
1 / 0 / 1
4,576
763
1,357
2,185
619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 0
3,773
629
705
2,492
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 0
4,201
700
1,376
1,894
741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 1
3,776
629
734
3,702
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,821
637
112
3,761
1,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,552
592
1,006
2,673
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
stonyxander
Discordia
5
0 / 1 / 0
3,538
590
1,994
2,428
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
L
1
0
2
2
W
0
0
1
0.5
W
1
0
0
1
W
0
2
0
0
L
0
0
0
0
L
Hun Batz
XimpIy
Hun Batz
1
1
0
1
L
Izanami
rimolo21
Izanami
1
0
1
1.5
L
0
1
0
0
W
Discordia
stonyxander
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,149
Damage
5,222
12,939
Taken
14,458
4,860
Mitigated
5,097
4,261
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,376
469
0
1,037
1,894
741
809
705
1,189
20,687
0
L
2,786
489
70
1,607
4,160
2,123
0
1,190
2,970
12,221
2,043
W
734
299
232
1,579
3,702
1,715
0
756
2,946
9,512
0
W
112
25
0
1,804
3,761
1,020
0
302
3,459
0
15,488
W
1,006
687
0
260
2,673
893
0
713
1,960
0
15,054
L
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
XimpIy
Hun Batz
1,301
437
0
750
4,102
1,395
0
1,462
2,640
0
10,232
L
Izanami
rimolo21
Izanami
1,357
1,292
0
1,584
2,185
619
0
76
2,109
0
31,566
L
705
201
0
250
2,492
723
0
1,092
1,116
16,178
0
W
Discordia
stonyxander
Discordia
1,994
78
0
500
2,428
728
0
753
1,675
15,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,108
Gold Earned
18,888
127
Minions Killed
150
0
Camps Cleared
0
477,225
Distance Traveled
592,282
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,201
700
42
7
0
105,193
0
L
Maui
4,341
724
21
4
0
124,140
0
W
Maui
3,776
629
22
4
0
132,375
4
W
Loki
3,821
637
42
7
0
148,474
0
W
Neith
3,552
592
26
4
0
100,437
0
L
Agni
2,733
456
0
0
0
1,022
0
L
Hun Batz
3,685
614
17
3
0
134,001
2
L
Izanami
4,576
763
54
9
0
115,699
2
L
Hera
3,773
629
35
6
0
102,363
0
W
Discordia
3,538
590
18
3
0
105,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role