Player Matchup

Pele
Pele
A19MGZ
Pele
Level 51
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 13L
1,017 Elo+
Party 3
Athena
Athena
Der_Poebel_
Athena
Level 88
God Stats
5W - 4L
1,395 SR
Queue Stats
127W - 163L
1,397 Elo+
Party 2
Skadi
Skadi
LostArc-
Skadi
Level 126
God Stats
16W - 10L
1,521 SR
Queue Stats
229W - 267L
1,416 Elo+
Solo
Charybdis
Charybdis
Skullpsyche
Charybdis
Level 126
God Stats
124W - 113L
1,485 SR
Queue Stats
609W - 730L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
carloszm18_
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 15L
990 Elo+
Party 3
Team Averages
Level 84
1,480 SR
1,248 Elo+

VS

Team Averages
Level 86
1,545 SR
1,367 Elo+
Ymir
Ymir
Aloukar
Ymir
Level 85
God Stats
2W - 4L
1,604 SR
Queue Stats
72W - 91L
1,305 Elo+
Solo
Nu Wa
Nu Wa
Carlo_isla92
Nu Wa
Level 105
God Stats
23W - 30L
1,621 SR
Queue Stats
183W - 239L
1,391 Elo+
Solo
Tyr
Tyr
Ondra_NNN
Tyr
Level 21
God Stats
21W - 28L
1,546 SR
Queue Stats
42W - 57L
1,353 Elo+
Party 1
Arachne
Arachne
Tendenziell
Arachne
Level 109
God Stats
36W - 31L
1,566 SR
Queue Stats
189W - 185L
1,433 Elo+
Solo
Ishtar
Ishtar
x-Deidara_Cz
Ishtar
Level 108
God Stats
3W - 6L
1,386 SR
Queue Stats
86W - 127L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
A19MGZ
Pele
11
5 / 1 / 0
7,003
584
6,472
9,735
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
1 / 1 / 2
6,253
521
3,390
11,047
8,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
LostArc-
Skadi
13
3 / 1 / 1
7,910
659
7,019
7,410
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Skullpsyche
Charybdis
12
4 / 0 / 2
7,258
605
6,541
6,823
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
carloszm18_
Kukulkan
11
0 / 0 / 1
6,331
528
960
4,398
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aloukar
Ymir
9
0 / 4 / 1
5,730
478
4,195
10,517
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
0 / 2 / 2
6,076
506
4,819
5,085
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 1
5,822
485
4,022
9,063
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Tendenziell
Arachne
11
2 / 0 / 0
6,492
541
3,607
11,105
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
10
1 / 2 / 0
5,675
473
5,563
5,772
1,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
13
Kills
3
3
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
A19MGZ
Pele
5
1
0
5
L
Ymir
Aloukar
Ymir
0
4
1
0.13
L
0
2
2
0.5
W
Athena
1
1
2
2
W
Skadi
LostArc-
Skadi
3
1
1
3.5
L
0
5
1
0.1
W
Charybdis
Skullpsyche
Charybdis
4
0
2
5
L
Arachne
Tendenziell
Arachne
2
0
0
2
W
Kukulkan
carloszm18_
Kukulkan
0
0
1
0.5
L
Ishtar
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
22,206
39,413
Taken
41,542
19,198
Mitigated
19,385
13,013
Healing
12,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
A19MGZ
Pele
6,472
2,014
11
1,540
9,735
3,498
0
2,357
7,334
0
48,830
L
Ymir
Aloukar
Ymir
4,195
1,295
0
1,472
10,517
6,444
0
1,436
9,081
28,208
0
L
4,819
1,998
0
750
5,085
1,854
329
1,177
3,908
41,680
0
W
Athena
3,390
1,076
336
2,255
11,047
8,382
0
3,197
7,850
17,196
2,727
W
Skadi
LostArc-
Skadi
7,019
3,769
0
3,409
7,410
3,065
2,778
339
6,808
0
55,183
L
4,022
838
0
2,108
9,063
5,267
730
0
9,063
0
28,902
W
Charybdis
Skullpsyche
Charybdis
6,541
3,282
522
4,355
6,823
2,268
1,116
1,135
5,688
0
50,232
L
Arachne
Tendenziell
Arachne
3,607
2,447
0
7,247
11,105
3,848
253
492
10,613
0
39,779
W
Kukulkan
carloszm18_
Kukulkan
960
0
0
585
4,398
1,985
336
1,986
2,412
39,144
0
L
Ishtar
5,563
3,729
0
1,395
5,772
1,972
0
953
4,819
0
35,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,755
Gold Earned
29,795
386
Minions Killed
315
0
Camps Cleared
0
1,140,634
Distance Traveled
1,129,409
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,003
584
86
7
0
280,198
3
L
Ymir
5,730
478
50
4
0
200,539
0
L
Nu Wa
6,076
506
64
5
0
191,123
0
W
Athena
6,253
521
44
4
0
231,620
1
W
Skadi
7,910
659
100
8
0
183,471
1
L
Tyr
5,822
485
53
4
0
247,915
0
W
Charybdis
7,258
605
76
6
0
214,445
3
L
Arachne
6,492
541
89
7
0
269,417
1
W
Kukulkan
6,331
528
80
7
0
230,900
1
L
Ishtar
5,675
473
59
5
0
220,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role