Player Matchup

Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KrypDox
Scylla
Level 125
God Stats
28W - 20L
1,548 SR
Queue Stats
83W - 98L
1,535 Elo+
Solo
Hel
Hel
MelWinch
Hel
Level 68
God Stats
0W - 1L
1,226 SR
Queue Stats
42W - 65L
1,390 Elo+
Party 2
Da Ji
Da Ji
Ponyboy1
Da Ji
Level 109
God Stats
5W - 2L
1,578 SR
Queue Stats
54W - 70L
1,462 Elo+
Party 2
Bacchus
Bacchus
guilleMz-97
Bacchus
Level 36
God Stats
1W - 2L
1,493 SR
Queue Stats
94W - 134L
1,524 Elo+
Solo
Team Averages
Level 95
1,469 SR
1,482 Elo+

VS

Team Averages
Level 109
1,505 SR
1,456 Elo+
Ymir
Ymir
LordSamosa
Ymir
Level 128
God Stats
9W - 14L
1,492 SR
Queue Stats
163W - 182L
1,514 Elo+
Party 1
Neith
Neith
Skyestrike
Neith
Level 61
God Stats
19W - 36L
1,381 SR
Queue Stats
44W - 66L
1,436 Elo+
Party 1
Yu Huang
Yu Huang
Toffee531
Yu Huang
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 56L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
WallAmI
Nu Wa
Level 122
God Stats
3W - 1L
1,694 SR
Queue Stats
94W - 115L
1,413 Elo+
Party 1
Da Ji
Da Ji
pow3rboy
Da Ji
Level 130
God Stats
3W - 3L
1,458 SR
Queue Stats
109W - 136L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 6 / 2
9,798
700
9,499
16,660
6,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
KrypDox
Scylla
18
2 / 3 / 3
10,646
760
7,227
12,350
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 3 / 4
9,365
669
4,834
10,880
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Ponyboy1
Da Ji
16
1 / 5 / 5
9,460
676
9,747
14,122
6,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
guilleMz-97
Bacchus
16
2 / 3 / 4
9,977
713
8,291
16,042
22,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 8
11,537
824
8,919
12,931
18,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
19
5 / 0 / 7
10,987
785
7,853
6,718
3,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Toffee531
Yu Huang
17
3 / 3 / 15
10,331
738
16,237
11,147
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
WallAmI
Nu Wa
19
2 / 1 / 9
11,325
809
12,694
6,659
2,497
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
pow3rboy
Da Ji
17
3 / 4 / 7
10,618
758
9,699
15,589
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
10
Kills
19
20
Deaths
10
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
6
2
0.83
L
Scylla
KrypDox
Scylla
2
3
3
1.17
W
6
2
8
5
L
1
3
4
1
L
Da Ji
Ponyboy1
Da Ji
1
5
5
0.7
W
Neith
5
0
7
8.5
W
Yu Huang
Toffee531
Yu Huang
3
3
15
3.5
W
Nu Wa
WallAmI
Nu Wa
2
1
9
6.5
L
Bacchus
guilleMz-97
Bacchus
2
3
4
1.33
W
Da Ji
pow3rboy
Da Ji
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,598
Damage
55,402
70,054
Taken
53,044
45,649
Mitigated
36,425
17,144
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,499
1,345
0
1,721
16,660
6,655
268
7,071
9,589
0
24,760
L
Scylla
KrypDox
Scylla
7,227
782
0
1,879
12,350
4,865
1,645
6,615
5,735
53,012
0
W
8,919
1,282
0
1,948
12,931
18,201
170
6,669
6,262
15,844
0
L
4,834
850
6,864
5,245
10,880
5,076
118
7,888
2,992
14,537
0
L
Da Ji
Ponyboy1
Da Ji
9,747
2,082
0
831
14,122
6,710
1,121
7,745
6,377
0
32,766
W
Neith
7,853
2,897
0
1,448
6,718
3,104
1,119
4,342
2,376
0
43,648
W
Yu Huang
Toffee531
Yu Huang
16,237
1,818
0
0
11,147
5,070
1,146
3,008
8,139
33,408
0
W
Nu Wa
WallAmI
Nu Wa
12,694
4,506
0
380
6,659
2,497
1,267
3,025
2,434
61,558
0
L
Bacchus
guilleMz-97
Bacchus
8,291
539
0
604
16,042
22,343
0
8,531
7,511
29,178
0
W
Da Ji
pow3rboy
Da Ji
9,699
2,419
0
4,082
15,589
7,553
0
3,308
12,281
0
43,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,246
Gold Earned
54,798
246
Minions Killed
328
0
Camps Cleared
0
1,302,478
Distance Traveled
1,424,506
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,798
700
29
2
0
246,682
2
L
Scylla
10,646
760
116
8
0
266,016
3
W
Ymir
11,537
824
23
2
0
277,702
5
L
Hel
9,365
669
17
1
0
253,680
5
L
Da Ji
9,460
676
45
3
0
273,311
3
W
Neith
10,987
785
90
6
0
274,739
1
W
Yu Huang
10,331
738
28
2
0
285,536
1
W
Nu Wa
11,325
809
129
9
0
282,301
1
L
Bacchus
9,977
713
39
3
0
262,789
0
W
Da Ji
10,618
758
58
4
0
304,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role