Player Matchup

Artio
Artio
Silver V
 
Artio
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
Aquay420
Zhong Kui
Silver V
Level 103
God Stats
25W - 23L
1,460 SR
Queue Stats
62W - 80L
699 MMR
Party 1
Charybdis
Charybdis
Bronze I
Fy Onimike
Charybdis
Bronze I
Level 146
God Stats
9W - 6L
1,540 SR
Queue Stats
170W - 188L
549 MMR
Solo
Hera
Hera
Silver V
ICBenson995
Hera
Silver V
Level 84
God Stats
6W - 7L
1,519 SR
Queue Stats
64W - 86L
756 MMR
Party 1
Thor
Thor
Silver II
XxGODOFGAMBLERxX
Thor
Silver II
Level 128
God Stats
4W - 3L
1,631 SR
Queue Stats
273W - 292L
1,001 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,530 SR
901 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,609 SR
1,114 MMR
Pele
Pele
Bronze II
 
Pele
Bronze II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver V
Thoryzz_
Anubis
Silver V
Level 66
God Stats
7W - 2L
1,729 SR
Queue Stats
76W - 102L
514 MMR
Solo
Arachne
Arachne
Silver II
hermanosrosales7
Arachne
Silver II
Level 115
God Stats
3W - 0L
1,779 SR
Queue Stats
85W - 98L
1,033 MMR
Party 2
Skadi
Skadi
Silver II
nuri__20
Skadi
Silver II
Level 101
God Stats
20W - 19L
1,537 SR
Queue Stats
86W - 99L
1,023 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 3 / 0
5,586
349
2,587
11,524
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Aquay420
Zhong Kui
15
1 / 1 / 0
8,577
536
9,659
13,125
10,560
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Fy Onimike
Charybdis
11
0 / 5 / 0
6,800
425
5,604
11,829
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 0
7,184
449
6,293
6,472
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 5 / 0
7,425
464
5,798
14,742
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KaliNu WaAchillesLancelot

VS

Bans
ArtemisHadesLokiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 1 / 1
8,414
526
5,594
13,588
8,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
 
Bacchus
12
0 / 1 / 12
8,212
513
7,649
10,467
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
Thoryzz_
Anubis
14
5 / 0 / 2
8,467
529
6,604
10,320
5,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 2
8,942
559
7,675
11,054
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Skadi
nuri__20
Skadi
14
5 / 1 / 6
8,563
535
9,373
8,147
3,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
3
Kills
15
15
Deaths
3
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
W
Pele
 
Pele
0
1
1
0.5
W
Bacchus
 
Bacchus
0
1
12
6
L
Zhong Kui
Aquay420
Zhong Kui
1
1
0
1
L
Charybdis
Fy Onimike
Charybdis
0
5
0
0
L
1
1
0
1
W
Anubis
Thoryzz_
Anubis
5
0
2
6
L
1
5
0
0.2
W
5
0
2
6
W
Skadi
nuri__20
Skadi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
36,895
57,692
Taken
53,576
29,499
Mitigated
34,571
23,253
Healing
24,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,587
601
383
2,359
11,524
6,529
0
4,375
7,149
12,246
0
W
Pele
 
Pele
5,594
808
0
6,140
13,588
8,190
984
9,114
4,474
0
68,727
W
Bacchus
 
Bacchus
7,649
2,007
778
3,906
10,467
11,275
62
2,535
7,932
26,232
0
L
Zhong Kui
Aquay420
Zhong Kui
9,659
1,588
0
9,017
13,125
10,560
506
0
13,125
72,955
0
L
Charybdis
Fy Onimike
Charybdis
5,604
3,270
0
4,289
11,829
3,910
0
3,208
8,621
0
51,253
L
6,293
2,063
0
1,405
6,472
2,582
0
3,125
3,347
59,218
0
W
Anubis
Thoryzz_
Anubis
6,604
129
0
5,985
10,320
5,914
712
4,382
5,938
53,542
0
L
5,798
1,115
0
5,800
14,742
5,918
0
3,545
11,197
0
50,632
W
7,675
5,760
0
5,300
11,054
5,911
0
1,493
9,561
0
75,852
W
Skadi
nuri__20
Skadi
9,373
4,545
0
2,198
8,147
3,281
1,319
1,093
7,054
0
70,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,572
Gold Earned
42,598
447
Minions Killed
447
0
Camps Cleared
0
1,321,649
Distance Traveled
1,492,862
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,586
349
21
1
0
234,310
7
W
Pele
8,414
526
112
7
0
301,765
2
W
Bacchus
8,212
513
28
2
0
290,756
7
L
Zhong Kui
8,577
536
145
9
0
255,291
4
L
Charybdis
6,800
425
83
5
0
254,997
4
L
Hera
7,184
449
99
6
0
291,551
3
W
Anubis
8,467
529
86
5
0
252,441
1
L
Thor
7,425
464
99
6
0
285,500
3
W
Arachne
8,942
559
115
7
0
346,561
1
W
Skadi
8,563
535
106
7
0
301,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role