Player Matchup

Apollo
Apollo
DeadliestBog
Apollo
Level 145
God Stats
8W - 1L
1,820 SR
Queue Stats
114W - 144L
1,357 Elo+
Solo
Kukulkan
Kukulkan
MR-FURIOUS--42O
Kukulkan
Level 85
God Stats
8W - 8L
1,517 SR
Queue Stats
45W - 42L
1,539 Elo+
Solo
Hun Batz
Hun Batz
TGCMcLightskin
Hun Batz
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 273L
1,298 Elo+
Solo
Team Averages
Level 108
1,612 SR
1,398 Elo+

VS

Team Averages
Level 66
1,488 SR
1,275 Elo+
Chaac
Chaac
DESTINY HAT
Chaac
Level 87
God Stats
4W - 6L
1,510 SR
Queue Stats
83W - 120L
1,294 Elo+
Party 1
Cabrakan
Cabrakan
IrishSoldier69
Cabrakan
Level 69
God Stats
2W - 3L
1,426 SR
Queue Stats
63W - 89L
1,286 Elo+
Party 1
Baron Samedi
Baron Samedi
Zombeazy4192
Baron Samedi
Level 41
God Stats
3W - 3L
1,527 SR
Queue Stats
46W - 65L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
7 / 2 / 9
10,863
724
25,321
15,287
7,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
3 / 1 / 12
10,489
699
22,195
10,057
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
15
6 / 3 / 10
10,632
709
13,508
12,166
5,973
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
10,948
730
9,787
24,159
21,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cabrakan
14
2 / 6 / 4
10,952
730
9,052
34,774
51,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Zombeazy4192
Baron Samedi
12
0 / 6 / 3
8,563
571
8,823
17,381
11,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
16
Kills
6
6
Deaths
16
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Apollo
7
2
9
5.75
L
Cabrakan
2
6
4
0.67
W
Kukulkan
3
1
12
9
W
Hun Batz
6
3
10
3.67
L
Baron Samedi
Zombeazy4192
Baron Samedi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,024
Damage
27,662
37,510
Taken
76,314
18,444
Mitigated
84,724
10,128
Healing
29,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,787
1,773
301
9,985
24,159
21,679
607
7,539
16,620
0
35,377
W
Apollo
25,321
17,794
0
6,213
15,287
7,508
1,010
8,437
6,850
0
41,861
L
Cabrakan
9,052
1,252
296
10,616
34,774
51,725
421
9,357
25,417
21,141
0
W
Kukulkan
22,195
2,382
605
1,397
10,057
4,963
815
4,924
5,133
52,300
0
W
Hun Batz
13,508
5,310
702
1,211
12,166
5,973
650
5,278
6,888
0
32,334
L
Baron Samedi
Zombeazy4192
Baron Samedi
8,823
817
2,389
5,662
17,381
11,320
486
6,199
11,182
31,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
30,463
137
Minions Killed
118
6
Camps Cleared
2
746,186
Distance Traveled
729,856
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,948
730
55
4
1
270,753
2
W
Apollo
10,863
724
31
2
2
254,019
3
L
Cabrakan
10,952
730
25
2
0
233,957
1
W
Kukulkan
10,489
699
79
5
0
248,617
2
W
Hun Batz
10,632
709
27
2
4
243,550
1
L
Baron Samedi
8,563
571
38
3
1
225,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role