Player Matchup

Guan Yu
Guan Yu
AlltimeOrphan
Guan Yu
Level 84
God Stats
1W - 0L
1,300 SR
Queue Stats
112W - 88L
1,445 Elo+
Party 2
Susano
Susano
JTC787
Susano
Level 87
God Stats
3W - 1L
1,233 SR
Queue Stats
87W - 68L
1,409 Elo+
Party 2
Thor
Thor
UmbralBellum
Thor
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
scorpionman1989
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,365 Elo+
Party 2
Sol
Sol
vilameadaraia
Sol
Level 40
God Stats
2W - 2L
1,473 SR
Queue Stats
110W - 106L
1,407 Elo+
Party 2
Team Averages
Level 59
1,401 SR
1,426 Elo+

VS

Team Averages
Level 120
1,574 SR
1,441 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
C4ST3R
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 96L
1,447 Elo+
Party 3
Guan Yu
Guan Yu
ImMrSunn
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,442 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TimboJones13
Kumbhakarna
Level 140
God Stats
1W - 1L
1,674 SR
Queue Stats
43W - 60L
1,373 Elo+
Party 1
Ymir
Ymir
Undying101
Ymir
Level 124
God Stats
0W - 1L
1,698 SR
Queue Stats
37W - 37L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
3 / 8 / 18
12,636
665
12,858
34,422
44,604
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
JTC787
Susano
20
6 / 7 / 9
13,063
688
20,569
18,874
11,424
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 4 / 20
13,515
711
15,442
25,091
31,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
scorpionman1989
Ah Muzen Cab
20
9 / 3 / 11
14,351
755
44,424
18,113
11,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 4 / 13
14,005
737
38,057
25,021
13,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
10 / 7 / 12
14,740
776
44,043
30,057
16,012
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heimdallr
C4ST3R
Heimdallr
19
2 / 8 / 17
11,960
629
18,681
27,263
14,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
ImMrSunn
Guan Yu
20
5 / 4 / 16
12,312
648
9,700
51,575
46,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
TimboJones13
Kumbhakarna
17
4 / 4 / 13
11,529
607
8,125
19,492
20,181
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 5 / 17
12,727
670
19,048
29,677
22,077
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
101
28
Kills
26
26
Deaths
28
71
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
10
7
12
2.29
W
Guan Yu
3
8
18
1.5
L
Heimdallr
C4ST3R
Heimdallr
2
8
17
1.31
L
Guan Yu
ImMrSunn
Guan Yu
5
4
16
3.25
W
Susano
JTC787
Susano
6
7
9
1.5
L
Kumbhakarna
TimboJones13
Kumbhakarna
4
4
13
2.63
W
2
4
20
3
L
5
5
17
2.7
W
Ah Muzen Cab
scorpionman1989
Ah Muzen Cab
9
3
11
4.83
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,350
Damage
99,597
121,521
Taken
158,064
112,198
Mitigated
119,224
54,080
Healing
75,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
44,043
24,762
1,763
8,350
30,057
16,012
1,930
6,307
23,750
0
74,510
W
Guan Yu
12,858
2,460
10,806
13,463
34,422
44,604
572
8,091
26,331
0
21,919
L
Heimdallr
C4ST3R
Heimdallr
18,681
4,920
2,218
2,758
27,263
14,336
767
7,467
19,796
0
40,350
L
Guan Yu
ImMrSunn
Guan Yu
9,700
2,345
18,208
29,818
51,575
46,618
195
12,646
38,929
0
17,030
W
Susano
JTC787
Susano
20,569
2,783
1,808
2,799
18,874
11,424
1,582
5,040
13,834
0
32,913
L
Kumbhakarna
TimboJones13
Kumbhakarna
8,125
538
3,322
3,859
19,492
20,181
252
6,400
13,092
14,944
0
W
15,442
2,189
1,515
3,533
25,091
31,432
1,796
5,074
20,017
0
33,046
L
19,048
2,500
1,903
3,728
29,677
22,077
1,008
5,237
24,440
34,144
0
W
Ah Muzen Cab
scorpionman1989
Ah Muzen Cab
44,424
15,560
0
5,488
18,113
11,331
3,594
4,441
13,672
0
76,412
W
38,057
20,438
2,269
12,399
25,021
13,407
1,301
4,527
20,494
68,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,570
Gold Earned
63,268
193
Minions Killed
208
0
Camps Cleared
0
1,865,379
Distance Traveled
1,530,723
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,740
776
83
4
0
298,995
0
W
Guan Yu
12,636
665
19
1
0
389,134
1
L
Heimdallr
11,960
629
44
2
0
290,362
0
L
Guan Yu
12,312
648
11
1
0
394,639
0
W
Susano
13,063
688
25
1
0
368,041
1
L
Kumbhakarna
11,529
607
25
1
0
240,937
1
W
Thor
13,515
711
34
2
0
381,990
2
L
Ymir
12,727
670
45
2
0
305,790
1
W
Ah Muzen Cab
14,351
755
58
3
0
371,721
0
W
Sol
14,005
737
57
3
0
354,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role