Player Matchup

Hun Batz
Hun Batz
HashEra8896
Hun Batz
Level 88
God Stats
5W - 8L
1,421 SR
Queue Stats
420W - 506L
1,381 Elo+
Solo
Cu Chulainn
Cu Chulainn
UHD530
Cu Chulainn
Level 108
God Stats
35W - 32L
1,472 SR
Queue Stats
321W - 352L
1,391 Elo+
Solo
Cernunnos
Cernunnos
elchusko14
Cernunnos
Level 121
God Stats
4W - 2L
1,650 SR
Queue Stats
44W - 45L
1,429 Elo+
Solo
Ra
Ra
fabimnm12
Ra
Level 105
God Stats
15W - 16L
1,443 SR
Queue Stats
260W - 278L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
nysk03
Baron Samedi
Level 86
God Stats
2W - 4L
1,354 SR
Queue Stats
307W - 380L
1,385 Elo+
Solo
Team Averages
Level 102
1,468 SR
1,403 Elo+

VS

Team Averages
Level 94
1,443 SR
1,423 Elo+
Gilgamesh
Gilgamesh
NoDrama_420
Gilgamesh
Level 80
God Stats
2W - 5L
1,310 SR
Queue Stats
237W - 274L
1,342 Elo+
Party 1
Anubis
Anubis
ThelastVeneficus
Anubis
Level 129
God Stats
25W - 25L
1,457 SR
Queue Stats
389W - 393L
1,467 Elo+
Solo
Izanami
Izanami
hatecrime3199
Izanami
Level 128
God Stats
76W - 86L
1,445 SR
Queue Stats
298W - 334L
1,450 Elo+
Solo
Athena
Athena
koffinkid666
Athena
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 304L
1,358 Elo+
Party 1
Ares
Ares
noobplyer
Ares
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HashEra8896
Hun Batz
14
2 / 3 / 6
9,105
536
6,349
13,081
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
UHD530
Cu Chulainn
16
9 / 2 / 3
10,503
618
15,633
18,929
13,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
elchusko14
Cernunnos
17
2 / 1 / 1
10,211
601
6,796
10,923
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 2
8,905
524
5,536
13,793
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
nysk03
Baron Samedi
11
1 / 2 / 1
7,726
454
3,732
12,161
7,926
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NoDrama_420
Gilgamesh
6
0 / 2 / 1
5,748
338
2,174
6,366
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
6 / 4 / 3
9,741
573
14,858
13,093
7,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
3 / 3 / 1
8,050
474
7,965
13,862
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
6
0 / 5 / 0
5,516
324
4,478
7,942
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
15
5 / 1 / 4
9,390
552
12,148
16,166
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
15
Kills
14
15
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
HashEra8896
Hun Batz
2
3
6
1.67
L
Gilgamesh
NoDrama_420
Gilgamesh
0
2
1
0.25
L
6
4
3
1.88
W
Cu Chulainn
UHD530
Cu Chulainn
9
2
3
5.25
W
Cernunnos
elchusko14
Cernunnos
2
1
1
2.5
W
1
7
2
0.29
L
Izanami
3
3
1
1.17
L
Athena
0
5
0
0
L
Ares
5
1
4
7
W
Baron Samedi
nysk03
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,046
Damage
41,623
68,887
Taken
57,429
35,736
Mitigated
32,910
23,830
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
HashEra8896
Hun Batz
6,349
1,210
0
4,875
13,081
5,095
693
4,711
8,260
0
51,711
L
Gilgamesh
NoDrama_420
Gilgamesh
2,174
856
0
2,140
6,366
2,514
301
148
6,218
0
16,808
L
14,858
1,198
0
6,232
13,093
7,208
0
4,449
8,644
87,114
0
W
Cu Chulainn
UHD530
Cu Chulainn
15,633
5,136
0
6,084
18,929
13,857
772
8,724
9,823
76
66,507
W
Cernunnos
elchusko14
Cernunnos
6,796
3,949
0
7,293
10,923
4,196
3,318
2,534
8,389
0
99,530
W
5,536
573
703
2,143
13,793
4,662
406
10,217
3,576
60,942
0
L
Izanami
7,965
5,823
0
5,759
13,862
4,663
20
1,825
12,037
0
69,822
L
Athena
4,478
1,336
0
1,224
7,942
3,100
0
0
7,942
19,025
0
L
Ares
12,148
885
0
4,273
16,166
15,425
170
2,922
13,244
43,615
1,506
W
Baron Samedi
nysk03
Baron Samedi
3,732
420
0
2,732
12,161
7,926
0
5,332
6,829
18,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,450
Gold Earned
38,445
451
Minions Killed
372
0
Camps Cleared
0
1,565,153
Distance Traveled
1,212,316
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,105
536
96
6
0
356,005
8
L
Gilgamesh
5,748
338
30
2
0
163,587
1
L
Anubis
9,741
573
140
8
0
260,493
0
W
Cu Chulainn
10,503
618
94
6
0
296,359
0
W
Cernunnos
10,211
601
137
8
0
287,743
3
W
Ra
8,905
524
105
6
0
304,464
5
L
Izanami
8,050
474
115
7
0
295,275
5
L
Athena
5,516
324
35
2
0
170,153
0
L
Ares
9,390
552
52
3
0
322,808
4
W
Baron Samedi
7,726
454
19
1
0
320,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role