Player Matchup

Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I-_Prometheus_
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,645 SR
Queue Stats
29W - 27L
1,425 Elo+
Solo
Odin
Odin
MasterMamute
Odin
Level 126
God Stats
16W - 9L
1,699 SR
Queue Stats
278W - 324L
1,496 Elo+
Solo
Heimdallr
Heimdallr
MrPandastic1
Heimdallr
Level 149
God Stats
2W - 0L
1,730 SR
Queue Stats
58W - 37L
1,613 Elo+
Solo
Cliodhna
Cliodhna
gabybee23
Cliodhna
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,480 Elo+
Solo
Team Averages
Level 122
1,615 SR
1,503 Elo+

VS

Team Averages
Level 78
1,498 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AlexiusNextail
Tyr
Level 108
God Stats
2W - 4L
1,487 SR
Queue Stats
160W - 169L
1,381 Elo+
Party 1
Fenrir
Fenrir
AllOfft
Fenrir
Level 127
God Stats
3W - 6L
1,396 SR
Queue Stats
11W - 21L
1,328 Elo+
Solo
Kukulkan
Kukulkan
alby21
Kukulkan
Level 17
God Stats
15W - 14L
1,487 SR
Queue Stats
26W - 27L
1,471 Elo+
Party 1
Chang'e
Chang'e
viniciuslfd
Chang'e
Level 48
God Stats
9W - 9L
1,621 SR
Queue Stats
53W - 70L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
0 / 2 / 7
10,780
980
5,738
13,219
6,201
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
I-_Prometheus_
Morgan Le Fay
18
7 / 0 / 3
12,377
1,125
19,595
7,549
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 0 / 8
10,997
1,000
8,503
16,648
17,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
MrPandastic1
Heimdallr
17
2 / 1 / 7
11,463
1,042
18,309
10,559
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Cliodhna
gabybee23
Cliodhna
17
2 / 3 / 3
11,045
1,004
5,380
14,069
6,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

227

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
2 / 2 / 4
11,375
1,034
20,557
7,560
2,938
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 2 / 4
10,288
935
10,124
17,596
27,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
AllOfft
Fenrir
16
1 / 5 / 2
10,588
963
4,025
15,368
7,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
alby21
Kukulkan
17
2 / 2 / 2
11,218
1,020
13,773
7,021
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
viniciuslfd
Chang'e
17
1 / 1 / 3
11,204
1,019
10,745
12,644
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
12
Kills
6
6
Deaths
12
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
2
7
1.75
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
4
2
L
0
2
4
1
L
Fenrir
AllOfft
Fenrir
1
5
2
0.4
W
Morgan Le Fay
I-_Prometheus_
Morgan Le Fay
7
0
3
8.5
W
1
0
8
5
W
Heimdallr
MrPandastic1
Heimdallr
2
1
7
5.5
L
Kukulkan
alby21
Kukulkan
2
2
2
1.5
W
Cliodhna
gabybee23
Cliodhna
2
3
3
1.17
L
Chang'e
viniciuslfd
Chang'e
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,525
Damage
59,224
62,044
Taken
60,189
40,247
Mitigated
46,333
5,588
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,738
2,361
0
1,738
13,219
6,201
0
5,933
7,286
11,819
0
L
Ah Muzen Cab
 
Ah Muzen Cab
20,557
6,881
184
1,439
7,560
2,938
0
2,987
4,573
0
46,055
L
10,124
669
0
1,044
17,596
27,444
0
8,695
8,901
0
18,693
L
Fenrir
AllOfft
Fenrir
4,025
900
0
1,498
15,368
7,073
0
7,211
8,157
0
12,396
W
Morgan Le Fay
I-_Prometheus_
Morgan Le Fay
19,595
1,739
0
788
7,549
3,990
0
1,510
6,039
52,586
0
W
8,503
1,506
0
0
16,648
17,926
0
7,686
8,962
0
17,012
W
Heimdallr
MrPandastic1
Heimdallr
18,309
6,958
0
1,271
10,559
5,235
0
5,022
5,537
0
40,258
L
Kukulkan
alby21
Kukulkan
13,773
46
0
28
7,021
3,475
0
1,673
5,345
43,183
0
W
Cliodhna
gabybee23
Cliodhna
5,380
791
0
1,791
14,069
6,895
0
4,367
9,702
0
19,953
L
Chang'e
viniciuslfd
Chang'e
10,745
55
2,209
4,511
12,644
5,403
0
4,767
7,877
38,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,662
Gold Earned
54,673
248
Minions Killed
235
3
Camps Cleared
13
1,154,732
Distance Traveled
1,163,641
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,780
980
34
3
1
219,877
0
L
Ah Muzen Cab
11,375
1,034
66
6
3
207,782
3
L
Tyr
10,288
935
8
1
0
285,930
1
L
Fenrir
10,588
963
17
2
8
176,095
0
W
Morgan Le Fay
12,377
1,125
59
5
0
232,522
0
W
Odin
10,997
1,000
32
3
1
250,652
0
W
Heimdallr
11,463
1,042
77
7
0
207,878
0
L
Kukulkan
11,218
1,020
81
7
0
276,924
1
W
Cliodhna
11,045
1,004
46
4
1
243,803
0
L
Chang'e
11,204
1,019
63
6
2
216,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role