Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ramaxya
Apollo
Level 39
God Stats
5W - 6L
1,438 SR
Queue Stats
8W - 16L
1,280 Elo+
Party 1
Bacchus
Bacchus
Ravnur387
Bacchus
Level 3
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 5L
1,141 Elo+
Party 1
Cthulhu
Cthulhu
natillo666
Cthulhu
Level 145
God Stats
45W - 58L
1,521 SR
Queue Stats
613W - 662L
1,397 Elo+
Solo
Lancelot
Lancelot
pop111
Lancelot
Level 148
God Stats
0W - 2L
1,194 SR
Queue Stats
59W - 82L
1,363 Elo+
Solo
Team Averages
Level 99
1,379 SR
1,336 Elo+

VS

Team Averages
Level 101
1,420 SR
1,431 Elo+
Athena
Athena
Deadlymousecidal
Athena
Level 86
God Stats
57W - 46L
1,532 SR
Queue Stats
343W - 380L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Jonirenicus77
Heimdallr
Level 124
God Stats
28W - 38L
1,434 SR
Queue Stats
262W - 296L
1,387 Elo+
Solo
Bellona
Bellona
Letsmakeithot
Bellona
Level 87
God Stats
4W - 4L
1,460 SR
Queue Stats
230W - 265L
1,456 Elo+
Solo
Loki
Loki
SAW00T
Loki
Level 66
God Stats
5W - 6L
1,484 SR
Queue Stats
91W - 104L
1,405 Elo+
Solo
Aphrodite
Aphrodite
spec1al94
Aphrodite
Level 144
God Stats
3W - 1L
1,189 SR
Queue Stats
35W - 33L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
0 / 6 / 0
6,295
450
3,578
14,148
5,326
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Ramaxya
Apollo
10
1 / 7 / 1
5,672
405
3,852
9,826
3,193
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Ravnur387
Bacchus
10
1 / 3 / 1
6,434
460
3,531
10,268
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
natillo666
Cthulhu
13
3 / 3 / 1
7,461
533
12,001
12,306
4,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
pop111
Lancelot
10
1 / 3 / 2
6,224
445
4,837
10,562
5,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 12
7,550
539
3,653
11,333
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Jonirenicus77
Heimdallr
13
6 / 0 / 2
8,454
604
8,803
3,537
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
16
9 / 0 / 2
9,947
711
11,449
14,013
9,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
SAW00T
Loki
12
5 / 3 / 6
7,935
567
4,531
10,895
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
spec1al94
Aphrodite
14
2 / 0 / 4
8,076
577
7,291
13,202
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
22
22
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
6
0
0
W
0
3
12
2
W
Heimdallr
Jonirenicus77
Heimdallr
6
0
2
7
W
Bellona
9
0
2
10
L
Apollo
Ramaxya
Apollo
1
7
1
0.21
L
Bacchus
Ravnur387
Bacchus
1
3
1
0.5
W
Loki
SAW00T
Loki
5
3
6
2.67
L
Cthulhu
natillo666
Cthulhu
3
3
1
1.17
L
Lancelot
pop111
Lancelot
1
3
2
0.67
W
Aphrodite
spec1al94
Aphrodite
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
35,727
57,110
Taken
52,980
27,435
Mitigated
31,434
11,220
Healing
22,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,578
548
0
3,899
14,148
5,326
0
238
13,910
0
41,103
W
3,653
1,150
0
1,421
11,333
9,703
384
3,609
7,724
21,202
498
W
Heimdallr
Jonirenicus77
Heimdallr
8,803
3,637
0
125
3,537
1,609
512
799
2,738
0
55,597
W
Bellona
11,449
4,733
0
7,307
14,013
9,584
1,584
305
13,708
0
73,189
L
Apollo
Ramaxya
Apollo
3,852
2,802
0
1,572
9,826
3,193
764
1,598
8,227
0
30,324
L
Bacchus
Ravnur387
Bacchus
3,531
443
0
1,129
10,268
8,581
48
1,543
8,725
23,642
1,922
W
Loki
SAW00T
Loki
4,531
1,079
0
3,433
10,895
4,236
257
1,672
9,223
0
38,853
L
Cthulhu
natillo666
Cthulhu
12,001
507
268
3,256
12,306
4,595
0
6,150
6,156
64,533
0
L
Lancelot
pop111
Lancelot
4,837
1,236
0
1,096
10,562
5,740
0
1,271
9,291
0
39,021
W
Aphrodite
spec1al94
Aphrodite
7,291
940
1,056
9,121
13,202
6,302
328
8,755
4,447
61,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
41,962
338
Minions Killed
441
0
Camps Cleared
0
1,454,921
Distance Traveled
1,393,819
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,295
450
92
7
0
254,675
3
W
Athena
7,550
539
48
3
0
308,205
4
W
Heimdallr
8,454
604
95
7
0
255,646
6
W
Bellona
9,947
711
137
10
0
276,737
1
L
Apollo
5,672
405
50
4
0
325,759
4
L
Bacchus
6,434
460
39
3
0
296,878
1
W
Loki
7,935
567
61
4
0
302,613
1
L
Cthulhu
7,461
533
96
7
0
295,609
9
L
Lancelot
6,224
445
61
4
0
282,000
3
W
Aphrodite
8,076
577
100
7
0
250,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role