Player Matchup

Atlas
Atlas
Cartii Bandz
Atlas
Level 8
God Stats
1W - 3L
1,322 SR
Queue Stats
2W - 5L
1,086 Elo+
Party 1
Horus
Horus
MERL1N VE
Horus
Level 23
God Stats
13W - 4L
1,789 SR
Queue Stats
75W - 85L
1,364 Elo+
Party 1
Mercury
Mercury
SpicyChickenBot
Mercury
Level 91
God Stats
9W - 2L
1,528 SR
Queue Stats
222W - 280L
1,369 Elo+
Party 1
Team Averages
Level 41
1,546 SR
1,273 Elo+

VS

Team Averages
Level 88
1,361 SR
1,192 Elo+
Tsukuyomi
Tsukuyomi
CloudyOmnivore7
Tsukuyomi
Level 21
God Stats
6W - 3L
1,500 SR
Queue Stats
26W - 36L
1,018 Elo+
Party 2
Atlas
Atlas
IronF1st4110
Atlas
Level 115
God Stats
1W - 3L
1,329 SR
Queue Stats
141W - 179L
1,340 Elo+
Party 2
Scylla
Scylla
SebassD7
Scylla
Level 127
God Stats
40W - 52L
1,254 SR
Queue Stats
458W - 717L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 13
13,315
740
12,386
19,165
26,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
MERL1N VE
Horus
18
4 / 1 / 14
13,818
768
13,640
21,398
21,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 2 / 5
13,877
771
25,906
15,847
9,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CloudyOmnivore7
Tsukuyomi
15
3 / 9 / 0
11,200
622
16,312
22,075
9,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 5 / 3
11,198
622
16,414
30,226
37,729
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
SebassD7
Scylla
14
0 / 4 / 2
10,152
564
10,378
11,580
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
3
3
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
L
Tsukuyomi
CloudyOmnivore7
Tsukuyomi
3
9
0
0.33
L
0
5
3
0.3
W
Horus
MERL1N VE
Horus
4
1
14
11
L
Scylla
SebassD7
Scylla
0
4
2
0.25
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,932
Damage
43,104
56,410
Taken
63,881
57,349
Mitigated
51,248
23,531
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,386
6,672
0
2,758
19,165
26,769
769
9,376
9,405
31,439
0
L
Tsukuyomi
CloudyOmnivore7
Tsukuyomi
16,312
6,175
0
1,069
22,075
9,578
395
3,386
18,689
0
33,168
L
16,414
7,763
178
8,887
30,226
37,729
112
7,482
22,744
41,324
0
W
Horus
MERL1N VE
Horus
13,640
6,546
7,030
13,073
21,398
21,546
93
10,463
10,563
0
30,172
L
Scylla
SebassD7
Scylla
10,378
1,197
408
1,915
11,580
3,941
93
2,044
9,536
34,842
0
W
25,906
13,253
0
670
15,847
9,034
1,777
6,642
9,071
0
97,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,010
Gold Earned
32,550
172
Minions Killed
120
12
Camps Cleared
5
1,019,826
Distance Traveled
866,652
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,315
740
41
2
1
311,220
0
L
Tsukuyomi
11,200
622
38
2
0
287,956
2
L
Atlas
11,198
622
24
1
0
280,037
0
W
Horus
13,818
768
27
2
0
326,549
0
L
Scylla
10,152
564
58
3
5
298,659
4
W
Mercury
13,877
771
104
6
11
382,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role